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path: root/src/mesa/tnl
AgeCommit message (Collapse)Author
2002-10-31fix the occasional missing triangle bugBrian Paul
2002-10-29updated email addressesBrian Paul
2002-10-24Header file clean-up:Brian Paul
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
2002-10-16surround vertex program code with #if FEATURE_NV_vertex_program/#endifBrian Paul
2002-10-09removed old VERT_* defines, use VERT_BIT_* insteadBrian Paul
2002-10-09use new vertex bitfield tokensBrian Paul
2002-10-03record GL_INVALID_VALUE in glVertexAttrib*NV() if index > 15Brian Paul
2002-09-03improved error stringBrian Paul
2002-08-21replace Current.Color with Current.Attrib[VERT_ATTRIB_COLOR0]Brian Paul
2002-08-21update colormaterial state on swtcl wakeupKeith Whitwell
2002-08-08fix up resulting FOGC and PSIZ when neededBrian Paul
2002-08-08init tmp->Normal.size = 3Brian Paul
2002-08-08commentsBrian Paul
2002-06-29Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul
Instead of mstdio.[ch], use imports.[ch] to isolate these functions.
2002-06-25finish-up vertex program evaluatorsBrian Paul
2002-06-23checkpoint: updates for NV_vertex_program evaluators - a bit more left to doBrian Paul
2002-06-23set stage->inputs properly (I think), plus debug/comment updatesBrian Paul
2002-06-23added support for NV_vertex_program evaluatorsBrian Paul
2002-06-23Added new bitfields to tnl_eval_store for NV_vertex_program evaluatorsBrian Paul
2002-06-16added some bracesBrian Paul
2002-06-15Implemented GL_NV_texture_rectangle extension.Brian Paul
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.
2002-06-15Added ctx parameter to _mesa_debug()Brian Paul
Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
2002-06-13more removal of fprintf() callsBrian Paul
2002-05-11another checkpoint of struct immediate replacement codeKeith Whitwell
2002-04-21Vertex program attribute arrays seem to work now. This includes fallbacksBrian Paul
to the conventional arrays when attribute arrays aren't enabled.
2002-04-19pass context pointer to _tnl_free_immediate(), removed backref pointerBrian Paul
2002-04-19new castsBrian Paul
2002-04-18Core of the future vertex engine. Isn't built yet, nor will be for a while...Keith Whitwell
Checkpoint commit.
2002-04-09bring in changes from dri tcl branchKeith Whitwell
2002-04-08tranforming display list normals by non-uniform scale didn't work (Carlos ↵Brian Paul
Pereira)
2002-04-04casts to silence compiler warningsKarl Schultz
2002-03-29Replaced ClipEnabled[] array and _AnyClip with ClipPlanesEnabled bitmask.Brian Paul
2002-02-13Remove debugKeith Whitwell
2002-02-13More suport for t&l driversKeith Whitwell
Fix GLuint compare bugs Fix RESET_STIPPLE calls
2002-01-22Clean-up/renaming of the per-vertex attribute bits, specifically, theBrian Paul
VERT_BIT_* flags are new and used in many places (esp in T&L code). Updated some comments for doxygen. Various code clean-ups.
2002-01-15removed api_compat stuffBrian Paul
2002-01-12updated some commentsBrian Paul
2002-01-10init whole immediate struct to zeroBrian Paul
2002-01-06implemented vertex program point size controlBrian Paul
2002-01-06Another vertex program checkpoint: clean-up of vertex attribute storageBrian Paul
in vertex_buffer. Improved vertex program pipeline stage such that output registers can be processed in a loop. Getting closer to where we need to be in order to implement performance optimizations...
2002-01-05Vertex program checkpoint commit: converted all vertex attributes (color,Brian Paul
normal, texcoords, fogcoord, secondary color, etc) to GLfloat[4] datatype. Aliasing of glVertex, glNormal, glColor, glFogCoord, etc. to glVertexAttrib now complete.
2002-01-05comments, clean-ups, added lots of const qualifiersBrian Paul
2001-12-20Further help with dri libGL version skewKeith Whitwell
2001-12-19remove some cruftBrian Paul
2001-12-18Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul
Moved vertex program hash table into shared context state. Implemented reference counting for vertex programs. Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates).
2001-12-17 Committing in .Jouk Jansen
Update OpenVMS makefile for vertex-routines #ifndef __VMS added for one print statement containing __FUNCTION__ Modified Files: Mesa/src/descrip.mms Mesa/src/tnl/t_imm_api.c ----------------------------------------------------------------------
2001-12-17remove conditional in RESET_STIPPLE to fix conformance failureBrian Paul
2001-12-15divide by W and clipping now work - in pretty good shape nowBrian Paul
2001-12-15temporary hack for divide by WBrian Paul
2001-12-15disable debug printf's, fix a crashBrian Paul