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path: root/src/mesa/vbo/vbo_exec.h
AgeCommit message (Expand)Author
2011-03-01vbo: add vbo_always_unmap_buffers()Brian Paul
2011-02-22vbo: removed unused #defines, add commentsBrian Paul
2011-02-21vbo: make vbo_exec_FlushVertices_internal() staticBrian Paul
2011-01-09vbo: Include mfeatures.h in files that perform feature tests.Vinson Lee
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg
2010-05-27vbo: remove unused prototypeBrian Paul
2009-12-01vbo: make flush recursion check code per-contextBrian Paul
2009-11-04Merge branch 'mesa_7_6_branch'Brian Paul
2009-11-04vbo: fix out-of-bounds array accessBrian Paul
2009-09-30mesa/main: New feature FEATURE_beginend.Chia-I Wu
2009-05-21vbo: move vp_mode enum to vbo_exec.h, use enum instead of GLuintBrian Paul
2009-03-03vbo: use MapBufferRange where availableKeith Whitwell
2009-03-03mesa: Add BeginVertices driver callKeith Whitwell
2008-04-11mesa: Fix glBegin-time test for invalid programs/shaders.Brian Paul
2007-07-04Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian
2007-01-15Remove unused index buffer.Keith Whitwell
2006-10-31move public structure definitions to vbo.hKeith Whitwell
2006-10-30Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that ourKeith Whitwell
2006-10-30Remove wakeup functions. This code is intended to be active all theKeith Whitwell
2006-10-30better handling of current attributes. Trivial dlist and varray tests workKeith Whitwell
2006-10-29Checkpoint of new vbo-building code. Currently builds regular arraysKeith Whitwell