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path: root/src/mesa/vbo/vbo_exec_draw.c
AgeCommit message (Expand)Author
2009-05-22vbo: fix crash in vbo_exec_bind_arrays()Brian Paul
2009-03-07mesa: s/int/GLsizeiptr/ to silence warning with 64-bit buildBrian Paul
2009-03-04mesa: Follow ARB_map_buffer_range more stricly.José Fonseca
2009-03-04Merge commit 'origin/master' into gallium-map-rangeJosé Fonseca
2009-03-04vbo: second attempt - avoid getting buffer_ptr and buffer_map out of syncKeith Whitwell
2009-03-04Revert "vbo: avoid getting buffer_ptr and buffer_map out of sync"Keith Whitwell
2009-03-04vbo: avoid getting buffer_ptr and buffer_map out of syncKeith Whitwell
2009-03-04mesa: Implement and use FlushMappedBufferRange.José Fonseca
2009-03-03mesa: Massage the interface to more closely resemble ARB_map_buffer_rangeJosé Fonseca
2009-03-03Merge commit 'origin/gallium-0.1'Keith Whitwell
2009-03-03vbo: use MapBufferRange where availableKeith Whitwell
2009-02-09mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul
2009-02-02mesa: fix GLSL issue preventing use of all 16 generic vertex attributesBrian Paul
2009-01-23mesa: set the new array->Format field in VBO codeBrian Paul
2008-10-10Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell
2008-10-07mesa: replace GLuint with GLbitfield to be clearer about usageBrian Paul
2008-10-03mesa: avoid generating constant vertex attributes in fixedfunc programsKeith Whitwell
2008-09-25mesa: fix some VBO buffer object issuesBrian Paul
2008-09-23vbo: unmap and remap immediate vbo before/after each draw.Keith Whitwell
2008-09-23added vbo_use_buffer_objects() to specify that immediate mode data should be ...Brian
2008-09-23mesa: s/GL_POLYGON+1/PRIM_OUTSIDE_BEGIN_END/Brian Paul
2008-09-04mesa: improved gl_buffer_object reference countingBrian Paul
2008-09-04mesa: improved gl_buffer_object reference countingBrian Paul
2008-06-18mesa: s/GL_POLYGON+1/PRIM_OUTSIDE_BEGIN_END/Brian Paul
2008-05-16fix an attr/src mix-up when setting-up/binding vertex arraysBrian Paul
2008-05-16fix an attr/src mix-up when setting-up/binding vertex arraysBrian Paul
2007-12-18vbo: unmap and remap immediate vbo before/after each draw.Keith Whitwell
2007-08-17added vbo_use_buffer_objects() to specify that immediate mode data should be ...Brian
2007-07-04Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian
2007-02-26Fix #10071 - wrong max_index in vbo draw_prims. (Papadakos Panagiotis)Aapo Tahkola
2007-01-25re-fix bug 9062 in vbo codeRoland Scheidegger
2006-10-30Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that ourKeith Whitwell
2006-10-30better handling of current attributes. Trivial dlist and varray tests workKeith Whitwell
2006-10-29Checkpoint of new vbo-building code. Currently builds regular arraysKeith Whitwell