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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-06-03
gallium: silence all debug_named_value related warnings
Joakim Sindholt
2010-06-03
r300/compiler: print opcode names instead of numbers
Marek Olšák
2010-06-02
dri/swrast: Remove unnecessary header.
Vinson Lee
2010-06-02
st/mesa: fix indirect addressing of input/output regs
Brian Paul
2010-06-02
intel: Remove a leftover DRI1/DRI2 conditional
Kristian Høgsberg
2010-06-02
glsl: handle indirectly indexed input registers in linker
Brian Paul
2010-06-02
mesa: use BITFIELD64_BIT() macro
Brian Paul
2010-06-02
glsl: fix bad sanity-check assertion
Brian Paul
2010-06-02
mesa: whitespace and 80 column wrapping
Brian Paul
2010-06-02
shaders: Don't lose the param binding swizzle for single params.
Eric Anholt
2010-06-01
intel: Fallback to meta if we're asked to CopyTexImage2D from RGB to RGBA
Kristian Høgsberg
2010-06-01
mesa: use split_location_offset() in GetUniform() functions
Brian Paul
2010-05-31
mesa: Fix excess initializers in get.c table.
Chia-I Wu
2010-05-31
swrast: add TFP support to swrast.
Dave Airlie
2010-05-31
gallium: fix TFP on gallium
Dave Airlie
2010-05-31
intel: Initialize batch->reserved_space on allocation
Chris Wilson
2010-05-31
Always define int32_t in compiler headers.
Chia-I Wu
2010-05-31
Update OpenGL ES headers.
Chia-I Wu
2010-05-31
mesa: Fix/add feature test to shader.c.
Chia-I Wu
2010-05-30
vbo: Remove unnecessary header.
Vinson Lee
2010-05-29
r300: fix blits for textures of width/height greater than 2048 on r5xx
Marek Olšák
2010-05-28
i965: Add cache unit -> bo name mapping for more gen6 state objects.
Eric Anholt
2010-05-28
i965: fix PIPE_CONTROL command for gen6.
Zou Nan hai
2010-05-28
glsl: change uniform location/offset encoding
Brian Paul
2010-05-28
st/mesa: advertise ARB_half_float_vertex when available
Marek Olšák
2010-05-27
mesa: fix incorrect GL_DEPTH_STENCIL_ATTACHMENT format check
Brian Paul
2010-05-27
fbdev: some hacking to get the driver to compile (untested)
Brian Paul
2010-05-27
vbo: comments and whitespace
Brian Paul
2010-05-27
vbo: remove unused prototype
Brian Paul
2010-05-27
vbo: remove dead code
Brian Paul
2010-05-27
vbo: update/add comments
Brian Paul
2010-05-27
mesa: Remove unnecessary headers.
Vinson Lee
2010-05-26
mesa: remove unused includes
Brian Paul
2010-05-26
mesa: rewrite _mesa_get_handle() and add some comments
Brian Paul
2010-05-26
mesa: move GLSL uniform functions into new source file
Brian Paul
2010-05-26
st/mesa: Remove unnecessary headers.
Vinson Lee
2010-05-26
Enable hardware mipmap generation for radeon.
Will Dyson
2010-05-26
Fix image_matches_texture_obj() MaxLevel check
Will Dyson
2010-05-26
Fallback to software render if there is no miptree for an image
Will Dyson
2010-05-26
i965: Add support for EXT_timer_query on Ironlake.
Eric Anholt
2010-05-26
intel: Handle decode of PIPE_CONTROL instructions.
Eric Anholt
2010-05-26
i965: Move Gen6 debugging emit_mi_flush into the Gen6 block.
Eric Anholt
2010-05-26
i965: Don't PIPE_CONTROL instruction cache flush.
Eric Anholt
2010-05-26
i965: Emit MI_FLUSH before PSP on Ironlake for clip max threads errata.
Eric Anholt
2010-05-26
Revert the 'make static' part of 962f92611216e304c95e7c089b38d58066236014
Kristian Høgsberg
2010-05-25
mesa: move all vertex array functions into varray.c
Brian Paul
2010-05-25
mesa: added _mesa_GetVertexAttribIiv / AttribIuiv()
Brian Paul
2010-05-25
mesa: added _mesa_VertexAttribIPointer()
Brian Paul
2010-05-25
mesa: new GL 3.0 VertexAttrib commands
Brian Paul
2010-05-25
mesa: make a bunch of shader API functions static
Brian Paul
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