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2008-05-18fixes to _mesa_combine_programs(), from gallium-0.1Brian Paul
2008-05-18added div by zero check for Fog.End/Start (from gallium-0.1)Brian Paul
2008-05-18clean-ups / additions from gallium-0.1 branchBrian Paul
2008-05-16bring in fixes/changes from gallium-0.1Brian Paul
2008-05-16fix an attr/src mix-up when setting-up/binding vertex arraysBrian Paul
This fixes problems with incorrect material coefficients when glMaterial is called per-vertex.
2008-05-16fix merge collisionBrian Paul
2008-05-16silence warning, new assertionBrian Paul
2008-05-16free(key) in _tnl_UpdateFixedFunctionProgram()Shunichi Fuji
2008-05-16Fix a program refcounting error, don't share program parameter lists.Brian Paul
The refcounting bug was causing a memleak (unfreed programs). The old parameter list sharing is not needed since the change in how uniforms are handled.
2008-05-16minor changes to aid debuggingBrian Paul
2008-05-16remove stray, left-over RefCount++Brian Paul
2008-05-16whitespace/formattingBrian Paul
2008-05-16init SamplersUsed bits in _mesa_parse_arb_fragment_programBrian Paul
2008-05-16fix assertion typo: s/=/==/Brian Paul
2008-05-16Fix memory leak in _tnl_UpdateFixedFunctionProgramShunichi Fuji
2008-05-16Fix DRI buildBrian Paul
2008-05-14Updated GLSL uniform/sampler handling from gallium-0.1 branchBrian Paul
Previously, the shader linker combined the uniforms used by the vertex and fragment shaders into a combined set of uniforms. This made the implementation of glUniform*() simple, but was rather inefficient otherwise. Now each shader gets its own set of uniforms (no more modelview matrix showing up in the fragment shader uniforms, for example). cherry-picked by hand from gallium-0.1 branch
2008-05-14mesa: new functions for managing list/index of uniformsBrian Paul
cherry-picked from gallium-0.1
2008-05-14clean-up swizzle fields in fog code, fix NegateBaseBrian Paul
cherry-picked from gallium-0.1
2008-05-14sync up with gallium-0.1 changesBrian Paul
New _mesa_num_inst_dst_regs(), _mesa_is_tex_instruction() functions
2008-05-14added _mesa_combine_parameter_lists()Brian Paul
cherry-picked from gallium-0.1
2008-05-14mesa: added _mesa_insert_instructions()Brian Paul
Also, use new _mesa_free_instructions() in a few places. cherry-picked from gallium-0.1
2008-05-14mesa: added _mesa_free_instructions()Brian Paul
cherry-picked from gallium-0.1
2008-05-14fix some additional program refcounting bugsBrian Paul
2008-05-14_generic_read_RGBA_span_BGRA8888_REV_SSE2: It should adjust the sourceXiang, Haihao
and target pointers after do the first 2 pixels. fix bug #15850
2008-05-09intel: use new mipmap generation hooks in driver.Dave Airlie
2008-05-09swrast/dri: switch over users of generate_mipmap to new interfaceDave Airlie
2008-05-09Revert "mesa/intel: map/unmap texture objects around mipmap generation ↵Dave Airlie
function." This reverts commit c50ffc4cb89b67ae59208eb72cdb664c846ba987. I'll fix this using the mipmap hooks I just picked from gallium-0.1
2008-05-09Remove unused texunit parameter to ctx->Driver.GenerateMipmap()Brian
(cherry picked from commit c3395f4473c8fdf75d04c0dd72e687bc8d8127a7)
2008-05-09Added ctx->Driver.GenerateMipmap() driver hookDave Airlie
(cherry picked from commit 4c2f3dbca940f289e67248682b84a3516d5a3031) Conflicts: src/mesa/drivers/common/driverfuncs.c
2008-05-09mesa/intel: map/unmap texture objects around mipmap generation function.Dave Airlie
This at least stops the compiz brain explosion we were seeing, I do wonder though if we should somehow be calling intel_generate_mipmap somehow.
2008-05-08Add RS690M PCI ID.Kristian Høgsberg
2008-05-08disable debug printfsBrian Paul
2008-05-08mesa: Call RENDER_FINISH on the zero pixel case.Xiang, Haihao
2008-05-07fix refcounting bugs in tnl/tex program cachesBrian Paul
2008-05-07Never fail `make clean'Dan Nicholson
Mostly some pedantic changes such that `make clean' always ignores errors. Also changed the top clean target to do the `touch configs/current' dance instead of realclean.
2008-05-07Run `make clean' in drivers/xorg, tooDan Nicholson
2008-05-07Refactor installation targetsDan Nicholson
Currently, there is a single path in src/mesa/Makefile to install that has a few conditionals in it. This commit changes install to act like default where we loop over $(DRIVER_DIRS), deciding what to do. A new target, install-headers, has been broken out to accomodate installing a standalone OSMesa where neither libGL or gl.pc are wanted.
2008-05-07Ensure recursive makes always propagate errorsDan Nicholson
There were a couple spots left where a recursive make could fail in a chain of commands without stopping.
2008-05-06implement full reference counting for vertex/fragment programsBrian
Use _mesa_reference_vert/fragprog() wherever we assign program pointers. Fixes a memory corruption bug found with glean/api2 test.
2008-05-06Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesaDan Nicholson
2008-05-06Prevent makedepend from running multiple timesDan Nicholson
The default target in src/mesa/Makefile calls a recursive $(MAKE). With parallel jobs, this causes makedepend to run twice. Instead, block on the first make until depend has been created.
2008-05-06Always cleanup the makedepend backup filesDan Nicholson
Consistently cleanup the depend.bak files created by makedepend. Also, realclean has been changed to use a single find command, which speeds it up considerably.
2008-05-06Add support for ATI_separate_stencil in display lists.Michal Wajdeczko
2008-05-06Error consistently when running recursive makeDan Nicholson
When changing directories and running a sub-make, ensure that both the cd and make commands propagate errors to the parent make.
2008-05-06i965: fix googleearth in classic mode.Dave Airlie
In classic mode googleearth triggered a case where vbos weren't getting accounted properly.
2008-05-06r300: fragment.position input needs no blanking out, it's correctly handled ↵Markus Amsler
in insert_wpos. fixes bug 15447
2008-05-05glcore: Set all external variables in configurationGeorge Sapountzis
based on patch by Dan Nicholson <dbn.lists@gmail.com>
2008-05-05i965: Don't cast the result of brw_prepare_vertices to an unsigned value.Xiang, Haihao
Negative value means other errors, not aperture overflow. fix bug #15752
2008-05-05r300: fix swtcl texrect path properly.Dave Airlie
We really need to update the shader state so the texrect parameters work. This should fix compiz looking crappy on rs480 and rs690 (cherry picked from commit 66a5562ce2906fbf5b96d1cee18f9a31a78c4360)