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AgeCommit message (Expand)Author
2009-07-08r300: fix regression introduced by ca13937ef97c7779f639dcfc95b3798a11de01bdMaciej Cencora
2009-07-08radeon: fix copy and paste typoMaciej Cencora
2009-07-08mesa/vbo: always recalculate min_index and max_index when splitting verticesMaciej Cencora
2009-07-07intel: Fix flipped Y for glDrawPixels(GL_STENCIL_INDEX) to window system.Eric Anholt
2009-07-07intel: Fall back on glCopyPixels(GL_DEPTH) or GL_STENCIL.Eric Anholt
2009-07-07i965: Remove BRW_NEW_INPUT_VARYINGEric Anholt
2009-07-07Cap array elements at 0 when passed an invalid pointer for an array object.Eric Anholt
2009-07-04Merge branch 'mesa_7_5_branch'Jakob Bornecrantz
2009-07-07gallium: Fixes for clobbering stencil values in combined depth/stencil textures.Michel Dänzer
2009-07-07gallium: Only set FRONT_STATUS_COPY_OF_BACK if there is a back buffer.Michel Dänzer
2009-07-06gallium: more fog extraction fixesZack Rusin
2009-07-04i965: fix fetching constants from constant buffer in glsl pathRoland Scheidegger
2009-07-04i965: Remove bad constant buffer constant-reg-already-loaded optimization.Eric Anholt
2009-07-06radeon: ensure cmdbuf space for state + AOS is availableDave Airlie
2009-07-06r200: fix makefileDave Airlie
2009-07-06radeon: fixup FBO depth 24 allocations to avoid assertDave Airlie
2009-07-06radeon/r200/r300: port to new space checking code in libdrmDave Airlie
2009-07-05r300: fix vertex limitsMaciej Cencora
2009-07-03Merge branch 'mesa_7_5_branch'Jakob Bornecrantz
2009-07-03intel: Also update stencil bits in intel_update_wrapper().Michel Dänzer
2009-07-03mesa/shaders: fix gl_NormalMatrix state parametersKeith Whitwell
2009-07-03radeon: Wait for BO idle if necessary before mapping it.Michel Dänzer
2009-07-03r300: Guard debugging output.Michel Dänzer
2009-07-02intel: Fall back on glBitmap with fog enabled.Eric Anholt
2009-07-02intel: Flush when mapping buffer objects so writes don't get reordered.Eric Anholt
2009-07-02vbo: If MapBufferRange fails, try MapBuffer instead.Corbin Simpson
2009-07-02intel: Fix leak of DRI option info due to using the wrong free routine.Eric Anholt
2009-07-02intel: Clean up leak of driver context structure on context destroy.Eric Anholt
2009-07-02intel: Init num_fences to clean up valgrind warning.Eric Anholt
2009-07-02mesa: Assume depth textures have a single level unless told otherwise.José Fonseca
2009-07-02mesa: s/TRUE/GL_TRUEKeith Whitwell
2009-07-02glapi: ensure _mesa_lookup_prim_by_nr() is not clobbered on regenerationKeith Whitwell
2009-07-02Merge commit 'origin/dlist-statechange-shortcircuit' into mesa_7_5_branchKeith Whitwell
2009-07-02radeon/r200/r300: drop radeon renderbuffer private width/heightDave Airlie
2009-07-02radeon/r300: use base width/height.Dave Airlie
2009-07-02mesa: ensure UsesFogFragCoord value is set for non-glsl shadersKeith Whitwell
2009-07-02i965: fixes for JMPIXiang, Haihao
2009-06-30intel: Avoid pointer arithmetic on void *.Eric Anholt
2009-06-30i965: Increase G4X default VS URB allocation to actually allow 32 threads.Eric Anholt
2009-06-30i965: first attempt at handling URB overflow when there's too many vs outputsBrian Paul
2009-06-30i965: use BRW_MAX_MRFBrian Paul
2009-06-30i965: use BRW_MAX_GRF, BRW_MAX_MRFBrian Paul
2009-06-30i965: move BRW_MAX_GRF, define BRW_MAX_MRFBrian Paul
2009-06-30i965: defined BRW_MAX_MRFBrian Paul
2009-06-30i965: comments and a new assertionBrian Paul
2009-06-30mesa/vbo: fix compile and replay of nodes ending in a FALLBACKKeith Whitwell
2009-06-30i915: Fix assertion failure on remapping a non-BO-backed VBO.Eric Anholt
2009-06-30mesa/dlist: fixes and improvements for material cachingKeith Whitwell
2009-06-30mesa/dlist: don't cache state which may not be replayed on CallListKeith Whitwell
2009-06-30mesa/dlist: invalidate cached dlist compile state after CallListKeith Whitwell