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AgeCommit message (Expand)Author
2008-04-07gallium: slightly improved accum clear/mad operationsBrian Paul
2008-04-07gallium: accum buffer fixesBrian Paul
2008-04-07gallium: remove stray commentBrian Paul
2008-04-07gallium: clean-up in st_renderbuffer_alloc_storage()Brian Paul
2008-04-07mesa: call _mesa_remove_varying_reads() after compiling vertex shadersBrian
2008-04-07mesa: new _mesa_remove_varying_reads() functionBrian
2008-04-07mesa: added _mesa_insert_instructions()Brian
2008-04-07mesa: added _mesa_free_instructions()Brian
2008-04-04mesa: no longer combine vertex/fragment shader parameters/uniformsBrian
2008-04-04mesa: new functions for managing list/index of uniformsBrian
2008-04-04gallium: always pass size=4 to make_immediate()Brian
2008-04-04gallium: adjust the code in update_textures() to look more like update_sample...Brian
2008-04-04gallium: state tracker fixes for compressed texturesRoland Scheidegger
2008-04-04gallium: add new call to st_flush_bitmap_cache() to fix recent regressionBrian Paul
2008-04-04gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shadersBrian Paul
2008-04-04gallium: Revert st_gl_flush() changes from when the **fence argument was added.Michel Dänzer
2008-04-04gallium: Call st_flush() instead of st_gl_flush() in st_finish().Michel Dänzer
2008-04-04Alias glStencilOpSeparateATI with glStencilOpSeparate.Brian
2008-04-04Finish up ATI_separate_stencilBrian
2008-04-04add missing _mesa_StencilFuncSeparateATI functionRoland Scheidegger
2008-04-04gallium: fix two-side stencil handlingRoland Scheidegger
2008-04-04gallium: Always allocate new const buffers instead of modifying existing ones.Michel Dänzer
2008-04-03gallium: test if PIPE_FORMAT_YCBCR[_REV] is supported and enable GL_MESA_ycbc...Brian
2008-04-03gallium: set rasterizer.gl_rasterization_rules = 1 in a few more placesBrian
2008-04-03gallium: streamline viewport/raster/shader state for clearing with quadsBrian Paul
2008-04-03gallium: include st_cb_bitmap.h to silence warningBrian Paul
2008-04-03gallium: remove the temporary/test TEST_DRAW_PASSTHROUGH codeBrian Paul
2008-04-03gallium: use identity viewport fix broken clear_with_quad() pathBrian Paul
2008-04-03gallium: call st_flush_bitmap_cache()Brian Paul
2008-04-03gallium: set gl_rasterization_rulesBrian Paul
2008-04-02gallium: add a flag to turn on gl rasterization rulesKeith Whitwell
2008-04-02gallium: add temporary facility for rasterization-time clamping of point sizesKeith Whitwell
2008-04-01gallium: init ctx->Const.MaxTextureUnitsBrian
2008-04-01handle IsPositionInvariant flagBen Skeggs
2008-04-01gallium: Fencing fix.Michel Dänzer
2008-03-31gallium: used inverted bitmap texture to simplify the fragment shader.Brian
2008-03-31fix parsing bug involving comments at the end of ARB v/f programsMarkus Amsler
2008-03-31gallium: use cso_save/restore_sampler_textures() functionsBrian
2008-03-31gallium: set the bypass_vs flag nowBrian
2008-03-31gallium: turn on clipping for bitmapsBrian
2008-03-31gallium: Eliminate p_winsys::printfJosé Fonseca
2008-03-29gallium: Set vertex state/buffers en-mass.Brian Paul
2008-03-28gallium: begin some bounding box code for bitmap cacheBrian
2008-03-28gallium: added an (int) cast in setup_bitmap_vertex_data() to fix a signed/un...Brian
2008-03-28gallium: don't call st_flush_bitmap_cache() if the only change is _NEW_PACKUN...Brian
2008-03-28gallium: disable a debug hackBrian
2008-03-28gallium: implement a glBitmap cacheBrian
2008-03-28mesa: fix texture/renderbuffer mix-up in test_attachment_completeness()Brian Paul
2008-03-28gallium: re-work texture format selection codeBrian Paul
2008-03-28gallium: remove redundant compare bit in sampler stateRoland Scheidegger