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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2009-03-04
mesa: Implement and use FlushMappedBufferRange.
José Fonseca
2009-03-04
gallium: Remove some superfluous instances of #include "p_inlines.h".
Michel Dänzer
2009-03-04
gallium: Unify reference counting.
Michel Dänzer
2009-03-03
mesa: include main/dd.h in t_vb_points.c and t_vp_build.c
Brian Paul
2009-03-03
gallium: remove old state tracker renderbuffer attachment assertion
Brian Paul
2009-03-03
xlib: code to force fixed function -> shader translation (for debug, disabled)
Brian Paul
2009-03-03
mesa: fix sw fallback state validation bug
Brian Paul
2009-03-03
mesa: Massage the interface to more closely resemble ARB_map_buffer_range
José Fonseca
2009-03-03
Merge commit 'origin/gallium-0.1'
Keith Whitwell
2009-03-03
vbo: missing line from previous commit
Keith Whitwell
2009-03-03
mesa/st: implement MapBufferRange callback
Keith Whitwell
2009-03-03
vbo: use MapBufferRange where available
Keith Whitwell
2009-03-03
mesa: add MapBufferRange driver callbacks
Keith Whitwell
2009-03-03
mesa: Add BeginVertices driver call
Keith Whitwell
2009-03-02
mesa: save some useful VBO debug/dump code (disabled)
Brian Paul
2009-03-02
mesa: more tex image debug/dumping code
Brian Paul
2009-03-02
mesa: comments and code documenting a bug with depth 32 TrueColor drawing/rea...
Brian Paul
2009-03-02
mesa: move call to update_texture_compare_function()
Brian Paul
2009-03-02
mesa: fix texture enable regression
Brian Paul
2009-03-02
mesa: use _mesa_reference_texobj() when setting texUnit->Current pointer
Brian Paul
2009-03-02
mesa: don't draw arrays if vertex position array is not enabled
Brian Paul
2009-03-02
gallium: only enable depth test if a depth bufffer is available
Brian Paul
2009-03-02
mesa: remove warning/short-circuit of stencil enable w/ no stencil buffer
Brian Paul
2009-03-02
mesa: use Stencil._Enabled field instead of Stencil.Enabled
Brian Paul
2009-03-02
mesa: add ctx->Stencil._Enabled field
Brian Paul
2009-03-02
swrast: use _EnabledCoordUnits for fixed-function texturing
Brian Paul
2009-03-02
mesa: fixed computation of _EnabledCoordUnits
Brian Paul
2009-03-02
mesa: clarify comments for per-unit texture bitfields
Brian Paul
2009-03-02
mesa: move texture_override() code into calling loop
Brian Paul
2009-03-02
mesa: move update_texture_compare_function() call out of loop
Brian Paul
2009-03-02
mesa: remove unused AUX buffers
Brian Paul
2009-03-02
mesa: remove VF_SOURCES, simplify MATH_XFORM_SOURCES
Brian Paul
2009-02-28
mesa: just re-order some parts and update comments in sources.mak
Brian Paul
2009-02-28
mesa: rename, reorder FRAG_RESULT_x tokens
Brian Paul
2009-02-28
mesa: add gallium state tracker sources to ALL_SOURCES
Brian Paul
2009-02-28
mesa: convert some #defines to enums
Brian Paul
2009-02-28
mesa: move _GenFlags = 0x0 to texgen loop
Brian Paul
2009-02-28
mesa: use fp pointer in _tnl_InvalidateState()
Brian Paul
2009-02-28
mesa: fix remaining FEEDBACK_TOKEN macros
Joakim Sindholt
2009-02-28
mesa: move #include "bitset.h" out of mtypes.h - not needed in core Mesa
Brian Paul
2009-02-28
mesa: add a prototype to silence warnings
Brian Paul
2009-02-28
mesa: Sparc's IROUND() optimization is invalid.
David Miller
2009-02-28
mesa: move GLfixed type and related macros to swrast module
Brian Paul
2009-02-28
mesa: convert macro to inline function
Brian Paul
2009-02-28
mesa: replace FEEDBACK_TOKEN macro with _mesa_feedback_token() inline function
Brian Paul
2009-02-28
mesa: comments, whitespace, reformatting
Brian Paul
2009-02-28
mesa: remove dead code
Brian Paul
2009-02-28
mesa: move gl_attrib_node struct to attrib.c too
Brian Paul
2009-02-28
mesa: move gl_enable_attrib struct to attrib.c, the only place it's used
Brian Paul
2009-02-28
mesa: lots of updated comments, formatting clean-ups
Brian Paul
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