diff options
| author | Brian Paul <brianp@vmware.com> | 2009-03-02 11:46:49 -0700 | 
|---|---|---|
| committer | Brian Paul <brianp@vmware.com> | 2009-03-02 11:49:37 -0700 | 
| commit | f352a80aec10c3faf2d84e0b35d59b4edc0395ef (patch) | |
| tree | 5350d8841d162f7ef754a167da137683acfa53e0 /src/mesa | |
| parent | 2755a27d7dd313617b6bcc48afe6a321ee3609b2 (diff) | |
mesa: add ctx->Stencil._Enabled field
Only true if stenciling is enabled, and there's a stencil buffer.
Diffstat (limited to 'src/mesa')
| -rw-r--r-- | src/mesa/main/mtypes.h | 1 | ||||
| -rw-r--r-- | src/mesa/main/state.c | 2 | ||||
| -rw-r--r-- | src/mesa/main/stencil.c | 6 | 
3 files changed, 7 insertions, 2 deletions
| diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 1e42de85b8..f906de8357 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1012,6 +1012,7 @@ struct gl_stencil_attrib     GLboolean Enabled;		/**< Enabled flag */     GLboolean TestTwoSide;	/**< GL_EXT_stencil_two_side */     GLubyte ActiveFace;		/**< GL_EXT_stencil_two_side (0 or 2) */ +   GLboolean _Enabled;          /**< Enabled and stencil buffer present */     GLboolean _TestTwoSide;     GLubyte _BackFace;           /**< Current back stencil state (1 or 2) */     GLenum Function[3];		/**< Stencil function */ diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 0a39279bff..9ea932ea96 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -490,7 +490,7 @@ _mesa_update_state_locked( GLcontext *ctx )     if (new_state & _NEW_LIGHT)        _mesa_update_lighting( ctx ); -   if (new_state & _NEW_STENCIL) +   if (new_state & (_NEW_STENCIL | _NEW_BUFFERS))        _mesa_update_stencil( ctx );  #if FEATURE_pixel_transfer diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c index e4a255d0a7..15c98e2015 100644 --- a/src/mesa/main/stencil.c +++ b/src/mesa/main/stencil.c @@ -536,7 +536,11 @@ _mesa_update_stencil(GLcontext *ctx)  {     const GLint face = ctx->Stencil._BackFace; -   ctx->Stencil._TestTwoSide = +   ctx->Stencil._Enabled = (ctx->Stencil.Enabled && +                            ctx->DrawBuffer->Visual.stencilBits > 0); + +    ctx->Stencil._TestTwoSide = +       ctx->Stencil._Enabled &&         (ctx->Stencil.Function[0] != ctx->Stencil.Function[face] ||  	ctx->Stencil.FailFunc[0] != ctx->Stencil.FailFunc[face] ||  	ctx->Stencil.ZPassFunc[0] != ctx->Stencil.ZPassFunc[face] || | 
