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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-02-05
st/mesa: allow negative index for PROGRAM_STATE_VAR
Brian Paul
2010-02-05
mesa: debug output for ARL
Brian Paul
2010-02-05
osmesa: Add OSMesaColorClamp and OSMesaGetProcAddress to symbol defs.
Brian Paul
2010-02-05
glapi: Add back the reduced Noop dispatch
Kristian Høgsberg
2010-02-05
st/mesa: 'fix' point coord semantic info
Brian Paul
2010-02-05
r200: Optimize polygon stipple emit.
Pauli Nieminen
2010-02-05
r200: Add trace logging to r200PointSize.
Pauli Nieminen
2010-02-05
Merge commit 'fj/mesa-next'
Keith Whitwell
2010-02-05
r100: Add the polygon stipple state to the state list.
Pauli Nieminen
2010-02-04
mesa: change ctx->Driver.ProgramStringNotify() to return GLboolean
Brian Paul
2010-02-04
r200: Add the polygon stipple state to the state list.
Pauli Nieminen
2010-02-04
r200: Add logging for glPolygonStripple.
Pauli Nieminen
2010-02-04
radeon: Make debugging automaticaly increase logging verbosity for debug build.
Pauli Nieminen
2010-02-04
Import a classic DRI driver for nv0x-nv2x.
Francisco Jerez
2010-02-04
r600: reduce number of cache flushes
Alex Deucher
2010-02-04
swrast/sse: Fix _mesa_sse_transform_pointsX_3d_no_rot
Pauli Nieminen
2010-02-03
st/mesa: Remove unnecessary headers.
Vinson Lee
2010-02-04
Revert "mesa: fix transform_points_3d_no_rot using undefined values in %xmm0"
Pauli Nieminen
2010-02-03
mesa: increase number of texture units to MAX_COMBINED_TEXTURE_IMAGE_UNITS
Brian Paul
2010-02-03
mesa: re-dimension RasterTexCoords and CoordReplace
Brian Paul
2010-02-03
mesa: added texcoord unit assertion
Brian Paul
2010-02-03
mesa: use Elements() instead of MAX_TEXTURE_COORD_UNITS
Brian Paul
2010-02-03
mesa: added tex unit assert, use Elements() macro
Brian Paul
2010-02-03
mesa: check for invalid texture coord unit in glGet queries
Brian Paul
2010-02-03
mesa: check/clamp texture/program matrix accesses
Brian Paul
2010-02-03
mesa: add error check for querying invalid texture matrix
Brian Paul
2010-02-03
mesa: use Elements() as limit in loops over texture/program matrix stacks
Brian Paul
2010-02-03
mesa: add out of bounds assertions for accessing texture matrix stack
Brian Paul
2010-02-03
Merge branch 'gallium-embedded'
José Fonseca
2010-02-03
mesa: Factor out the fb initialization details from _mesa_new_framebuffer.
Francisco Jerez
2010-02-03
vbo: fix void * arithmetic warning
Keith Whitwell
2010-02-03
vbo: Fix up in-place splitting for non-contiguous/indexed primitives.
Francisco Jerez
2010-02-03
mesa/st: bump the gallium version number
Keith Whitwell
2010-02-03
st/mesa: remove some floating point divides in viewport calculation
Keith Whitwell
2010-02-03
r300: fix compiler bugs introduced with MRT changes.
Dave Airlie
2010-02-02
Track frag shader changes introduced by commit 4769566500be1a53dd9b4cc1a613ae...
Scott Moreau
2010-02-02
mesa: Add a BITSET_FFS function.
Francisco Jerez
2010-02-02
gallium: pipe/p_inlines.h -> util/u_inlines.h
José Fonseca
2010-02-02
r300compiler: Add MRT number to debugging output.
Corbin Simpson
2010-02-02
r300compiler, r300 classic, r300g: Add support for MRTs in the frag shader.
Corbin Simpson
2010-02-02
r200: Fix EXT_fogcoord rendering.
Pauli Nieminen
2010-02-01
st/mesa: fix texture deallocation bug
Brian Paul
2010-02-01
mesa: change _mesa_find_free_register() to find multiple free regs
Brian Paul
2010-02-01
st/mesa: remove duplicate calculation of fp input mapping
Keith Whitwell
2010-02-01
st/mesa: remove dead stfp input_map array
Keith Whitwell
2010-02-01
mesa: added _mesa_print_vp/p_inputs() functions (debug aids)
Brian Paul
2010-02-01
glslcompiler: add glapi_nop.o to OBJECTS
Brian Paul
2010-02-01
mesa: Add missing includes.
José Fonseca
2010-02-01
mesa: Remove unnecessary headers.
Vinson Lee
2010-01-31
r600: Remove duplicate assignment.
Vinson Lee
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