Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-09-18 | mesa: prefix more #includes with "main/" | Brian Paul | |
2008-09-18 | mesa: remove a bunch of -I paths from INCLUDE_DIRS | Brian Paul | |
2008-09-18 | mesa: prefix a bunch of #include lines with "main/". | Brian Paul | |
This is another step toward removing a whole bunch of -I flags from the cc commands. Still need to address driver code... | |||
2008-09-17 | mesa: fix bug in previous changes to _slang_resolve_attributes() | Brian Paul | |
2008-09-16 | intel: Destroy bufmgr in screen destroy, not context. | Eric Anholt | |
Caused server crashes on second context creation since 7e0bbdcf033981282978554c2e68ce48b55aa291. Bug #17600. | |||
2008-09-16 | mesa: rework GLSL vertex attribute binding | Brian Paul | |
Calls to glBindAttribLocation() should not take effect until the next time that glLinkProgram() is called. gl_shader_program::Attributes now just contains user-defined bindings. gl_shader_program::VertexProgram->Attributes contains the actual/final bindings. | |||
2008-09-16 | mesa: fix display list regression (check if save->prim_count > 0 in ↵ | Brian Paul | |
vbo_save_EndList()) | |||
2008-09-15 | mesa: fix MSAA enable state in update_multisample() | Brian Paul | |
2008-09-15 | mesa: remove some assertions that are invalid during context tear-down | Brian Paul | |
2008-09-15 | mesa: get another class of degenerate dlists working | Keith Whitwell | |
Primitive begin in one dlist, end in another. | |||
2008-09-13 | tdfx: fix crash and lack of visuals bug | Jakub Bogusz | |
2008-09-13 | i915: fix himask constant init for 64-bit build | Guillaume Melquiond | |
2008-09-13 | mesa: return after _mesa_problem() calls | Guillaume Melquiond | |
2008-09-13 | mesa: #include <stdio.h> | Guillaume Melquiond | |
2008-09-12 | intel: Add a width field to regions, and use it for making miptrees in TFP. | Eric Anholt | |
Otherwise, we would use the pitch as width of the texture, and compiz would render the pitch padding on the right hand side. | |||
2008-09-12 | intel: Don't segfault on TFP from a bad drawable. | Eric Anholt | |
2008-09-12 | intel: Remove dead allow_batchbuffer param. | Eric Anholt | |
2008-09-12 | i965: Add support for G41 chipset which is another 4 series. | Xiang, Haihao | |
2008-09-11 | added 24bpp support | Shane Blackett | |
2008-09-11 | Fixes for Mingw | Shane Blackett | |
2008-09-10 | intel: track move of bo_exec from drivers to bufmgr. | Eric Anholt | |
2008-09-10 | intel: track bufmgr move to libdrm_intel and bufmgr_fake irq emit/wait change. | Eric Anholt | |
2008-09-10 | intel: Move the bufmgr back to the screen. | Eric Anholt | |
Mesa requires that we be able to share objects between contexts, which means that the objects need to be created by the same bufmgr, and the bufmgr internally requires pthread protection for thread safety. Rely on the bufmgr having appropriate locking. | |||
2008-09-05 | mesa: replace MALLOC w/ CALLOC to fix memory error in glPushClientAttrib() | Brian Paul | |
2008-09-05 | mesa: replace MALLOC w/ CALLOC to fix valgrind warning | Brian Paul | |
2008-09-05 | intel: only enable occlusion query if the drm has defines. | Dave Airlie | |
This interface has to be re-written to not be dumb and to work for multiple apps. | |||
2008-09-04 | mesa: improved gl_buffer_object reference counting | Brian Paul | |
Use new _mesa_reference_buffer_object() function wherever possible. Fixes buffer object/display list crash reported in ParaView. | |||
2008-09-04 | intel: Fix depth_stencil texture. | Xiang, Haihao | |
2008-09-04 | mesa: merge stencil values into depth values for MESA_FORMAT_S8_Z24 | Xiang, Haihao | |
2008-09-04 | mesa: Support for MESA_FORMAT_S8_Z24 texture | Jakob Bornecrantz | |
cherry-picked from gallium-0.1 | |||
2008-09-03 | intel: Fix prototype warning. | Eric Anholt | |
2008-09-03 | intel: Fix refcounting on depth buffer initialization in DRI2. | Eric Anholt | |
(Reverts a change to work around the problem on 965). | |||
2008-09-03 | intel: Fix a crash if dri2 is disabled. | Xiang, Haihao | |
2008-09-02 | fix BUFFER_DEPTH/BUFFER_ACCUM mix-up | Brian Paul | |
2008-09-02 | fix no error generated when calling glLight{if}[v] inside begin/end (bug 17408) | Roland Scheidegger | |
2008-09-01 | Fix build by removing #include of removed dri_sarea.h. | Michel Dänzer | |
Thanks to JohnFlux on IRC for pointing out the problem. | |||
2008-08-29 | DRI2: Drop sarea, implement swap buffers in the X server. | Kristian Høgsberg | |
2008-08-29 | i965: force thread switch after IF/ELSE/ENDIF. partial fix for #16882. | Xiang, Haihao | |
A thread switch is implicitly invoked after the issuance of an IF/ELSE/ENDIF instruction if necessary. Unfortunately it seems sometimes a forced thread switch is needed. | |||
2008-08-29 | i965: mask control for BREAK/CONT/DO/WHILE. partial fix fox #16882 | Xiang, Haihao | |
2008-08-29 | i965: Push/pop instruction state. partial fix for #16882 | Xiang, Haihao | |
2008-08-28 | mesa: bump MAX_INSN to 350 | Brian Paul | |
2008-08-26 | mesa: don't check for GLSL 1.2 to advertise GL 2.1 | Brian Paul | |
The GLSL 1.2 features are minor... | |||
2008-08-25 | mesa: glsl: regenerated file | Brian Paul | |
2008-08-25 | mesa: glsl: grab latest fixes from gallium-0.1 branch | Brian Paul | |
Includes: 1. Fixes failed asserting about bad swizzles in src reg emit. 2. Tracks uniform var usage. 3. Emit exp() in terms of EXP2 instruction. | |||
2008-08-25 | mesa: set version string to 7.3-devel | Brian Paul | |
2008-08-24 | Revert "Revert "Merge branch 'drm-gem'"" | Dave Airlie | |
This reverts commit 7c81124d7c4a4d1da9f48cbf7e82ab1a3a970a7a. | |||
2008-08-24 | Revert "Merge branch 'drm-gem'" | Dave Airlie | |
This reverts commit 53675e5c05c0598b7ea206d5c27dbcae786a2c03. Conflicts: src/mesa/drivers/dri/i965/brw_wm_surface_state.c | |||
2008-08-21 | 965: Fix incorrect backface culling | Krzysztof Czurylo | |
Fix incorrect backface culling for OGL tunnel in wireframe and point mode. | |||
2008-08-21 | Call _ae_update_state when array enable state changes | Krzysztof Czurylo | |
Basically, the application enables client vertex and color arrays, renders something, then disables color array, and renders something else (using vertex array only). Even though the color array is disabled (and the pointer is no longer valid), the driver still tries to read color data from this array (which results in an exception). This is because enabling/disabling array does not trigger _ae_update_state() and the list of enabled arrays is not updated. _ae_update_state() it's called on the first state validation only (as all the "dirty" flags are set at the beginning). Any further change to client arrays' state has no effect. | |||
2008-08-21 | 965: Fix color clamping issues | Krzysztof Czurylo | |
Patch is correctly applied this time. |