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AgeCommit message (Collapse)Author
2009-07-15radeon: update span reading micro tile codeDave Airlie
tested on r500 with zreaddraw with Z buffer in all 3 modes
2009-07-15r300: emit z depth pitch reloc in preparation for tilingDave Airlie
2009-07-15radeon: r300 fix span reading for macro tiled buffers.Dave Airlie
this uses the correct formula for macro tiled buffers for readback
2009-07-15radeon: for tiling you really need to use GET/PUT VALUE not PTR.Dave Airlie
since the surfaces aren't linear you can't just use GET_PTR
2009-07-15i965: the offset of any branch/jump instruction is in unit of 64bits on IGDNGXiang, Haihao
2009-07-14R6xx/r7xx: implement memcpy buffer swapsAlex Deucher
This allows double buffered apps to run, but perfomance will be awful until we implement something faster. You must update to the latest kernel modules.
2009-07-15intel/radeon: add common metaops code.Dave Airlie
Move all the metaops to a dri_metaops file and port radeon/intel to use the new common meta ops code.
2009-07-14r6xx/r7xx: fix buffer aging bugAlex Deucher
We were using sparse indexing for aos, while the common code expected packed indexing.
2009-07-14R6xx/R7xx: no irqs yet.Alex Deucher
2009-07-15radeon: fix unsigned vs signed comparison in stencil code.Dave Airlie
This function takes a GLint not a GLuint, passing in -1 breaks internally.
2009-07-14intel: Fix ClearDepth to not be affected by DepthRange.Eric Anholt
Fixes new piglit depthrange-clear.c test.
2009-07-14intel: Set DepthRange in the metaops using RasterPos[2].Eric Anholt
RasterPos[2] is already sent through the window transform, which includes DepthRange handling. So make DepthRange for the metaops a noop. Fixes a failure in oglconform depthrange.c
2009-07-14Fix state flag dependencies for fixed function fragment program updates.Eric Anholt
I started looking into why _NEW_ARRAY punishes us, and while annotating dependencies noticed that a bunch of dependencies were missing.
2009-07-14intel: Flag _NEW_ARRAY state when doing array object binding in clears.Eric Anholt
This is just following bind_vertex_array()'s behavior.
2009-07-14Disable shader dumpsAlex Deucher
2009-07-14mesa: fix texture border color code for glPopAttrib()Brian Paul
The texture object's border color used to be stored as GLchan but it's been GLfloat for a while now.
2009-07-14mesa: regenerated enums.c fileBrian Paul
2009-07-14mesa: regenerated enums.c fileBrian Paul
2009-07-14mesa: Report the true face number when flushing.José Fonseca
2009-07-14gallium: Define PIPE_CAP_BLEND_EQUATION_SEPARATE, remove extension from ↵Patrice Mandin
default extension list
2009-07-14radeon: Differentiate 16 bpp destination formats.Michel Dänzer
Fixes those formats in fbo_firecube. Only tested with r300, radeon and r200 compile tested only.
2009-07-14radeon: Invert front face winding when rendering to FBO.Michel Dänzer
Fixes fgl_glxgears and progs/demos/fbotexture after pressing 'c'. Tested with r300, radeon and r200 compile tested only.
2009-07-14R6xx/r7xx: Fix specular lighting issueCooper Yuan
2009-07-13Merge branch 'shaders_cleanup'Maciej Cencora
2009-07-13intel: Partially fix fallback detection for glCopyTexSubImage.Eric Anholt
Really, we should be checking that the MesaTexFormat for the read buffer and the texture match, but the previous code wasn't even doing that, so matching the cpp should be an improvement (and potentially fix some hangs!). The previous code also rejected GL_RGB even though blitting the alpha channel to the ignored channel of an x8r8g8b8 texture should be fine, which tripped up compiz's blur plugin.
2009-07-13r300: always assume all components are read by fragment programMaciej Cencora
Components of input attributes that are used by fragment program aren't part of vertex program key, and that may lead to situations when vertex program writes only TEX1.xy and fragment program reads TEX1.xyz, resulting in rendering errors. Reported-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-13r300: Fix fogcoord rewritingNicolai Hähnle
We only care about the actual fogcoord itself now, reducing the rewriting done for the vertex program. The rewriting of source operand swizzles in the fragment program takes care that fogcoord.yzw = 001. This should fix fogcoord rewriting entirely, which had been horribly broken in the face of dot-product instructions, and just broken (though not horribly so) in the face of almost every other instruction (the W component would be incorrect for most arithmetic instructions). Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-13r300: fix swizzle masking in getUsedComponentsMaciej Cencora
2009-07-13r300: minor fixMaciej Cencora
Split initializations becase the vars are of different type. Reported-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-13r300: move variables declarationsMaciej Cencora
2009-07-13r300: document r300_vertex_program_cont structureMaciej Cencora
Reported-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-13r300: document r300_fragment_program_cont structMaciej Cencora
2009-07-13r300: fix indentationMaciej Cencora
Reported-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-13r300: fix StrideB == 0 case when converting data formatMaciej Cencora
Reported-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-13r300: hw can handle per component negations in vertex shadersMaciej Cencora
Reported-by: Nicolai Haehnle <nhaehnle@gmail.com>
2009-07-13r300: fix WPOS for SWTCLMaciej Cencora
2009-07-13r300: removed unnecessary paramsMaciej Cencora
We don't have check which attributes are used by fragment program - it's already done by NQSSADCE.
2009-07-13r300: use NQSSADCE for vertex programsMaciej Cencora
2009-07-13r300: operate on copy of a program when pairing instructionsMaciej Cencora
We need to keep unpaired program for vertex program NQSSADCE.
2009-07-13r300: handle relative addressing in NQSSADCEMaciej Cencora
2009-07-13r300: handle ARB_vertex_program specific instructions in NQSSADCEMaciej Cencora
2009-07-13r300: move depth output rewrite out of NQSSADCEMaciej Cencora
2009-07-13r300: rewrite FOGC and HPOS attribs handlingMaciej Cencora
Rewrite vertex and fragment programs so that we don't have to do any hacks on lower level.
2009-07-13r300: bind vertex program to fragment programMaciej Cencora
2009-07-13r300: recalculate used inputs and outputs after dead code removalMaciej Cencora
2009-07-13r300: move fragment program selection before vertex program selectionMaciej Cencora
Prepare for wpos and fogc handling rewrite.
2009-07-13r300: implement proper IsProgramNative check for vertex programsMaciej Cencora
2009-07-13r300: don't modify original vertex programMaciej Cencora
Keep the original vertex program untouched because it may be needed after some state change for generating new r300 specific vertex program.
2009-07-13r300: cache translated fragment programsMaciej Cencora
2009-07-13r300: update state parameters only once per rendering operationMaciej Cencora