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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2011-01-21
ra: Use the same context when realloc'ing arrays.
Kenneth Graunke
2011-01-21
mesa: EXT_framebuffer_sRGB interface additions.
Dave Airlie
2011-01-21
r600c: get OQ results only for 4 DBs on r600 class
Andre Maasikas
2011-01-20
intel: Fix typeos from 3d028024 and 790ff232
Ian Romanick
2011-01-20
i915: Set correct values for range/precision of fragment shader types
Ian Romanick
2011-01-20
i965: Set correct values for range/precision of fragment shader types
Ian Romanick
2011-01-20
mesa: Set correct values for range/precision of shader integer types
Ian Romanick
2011-01-20
mesa: Connect glGetShaderPrecisionFormat into the dispatch table
Ian Romanick
2011-01-20
Fix the build from 887d2b64
Ian Romanick
2011-01-20
mesa: clean-up _mesa_lookup_prim_by_nr()
Brian Paul
2011-01-20
mesa: move extra prim mode #defines
Brian Paul
2011-01-20
vbo: added comment
Brian Paul
2011-01-20
mesa: minor formatting fixes
Brian Paul
2011-01-20
st/mesa: clean up the sampler view format code
Brian Paul
2011-01-20
mesa: document sRGBDecode field
Brian Paul
2011-01-20
st/mesa: formatting, whitespace fixes
Brian Paul
2011-01-20
r600c: bump sq gpr resources if a shader needs more than default
Andre Maasikas
2011-01-20
glapi: Fix OpenGL and OpenGL ES interop.
Chia-I Wu
2011-01-20
r200: fix up some problems with TFP on r200
Dave Airlie
2011-01-19
i965/fs: Take the shared mathbox into account in instruction scheduling.
Eric Anholt
2011-01-19
i965/fs: Add a helper function for detecting math opcodes.
Eric Anholt
2011-01-19
i965/fs: Assign URB/CURB register numbers after instruction scheduling.
Eric Anholt
2011-01-19
i965/fs: Add an instruction scheduler.
Eric Anholt
2011-01-19
i965/fs: Add a helper for detecting texturing opcodes.
Eric Anholt
2011-01-19
mesa: implement glGetShaderPrecisionFormat()
Brian Paul
2011-01-19
radeon: avoid segfault on 3D textures.
Dave Airlie
2011-01-19
radeon: oops didn't need this logbase2 fn
Dave Airlie
2011-01-19
radeon: calculate complete texture state inside TFP function
Dave Airlie
2011-01-19
dri/nouveau: allow multiple maps of surface buffers
Ben Skeggs
2011-01-19
radeon/r200: fix fbo-clearmipmap + gen-teximage
Dave Airlie
2011-01-18
i965: Fix a comment typo.
Eric Anholt
2011-01-18
i965: Fix a bug in i965 compute-to-MRF.
Eric Anholt
2011-01-18
vbo: initialize num_instances in a few places
Brian Paul
2011-01-18
ra: Take advantage of the adjacency list in finding a node to spill.
Eric Anholt
2011-01-18
ra: Remove unused "name" field in regs.
Eric Anholt
2011-01-18
ra: Take advantage of the adjacency list in ra_select() too.
Eric Anholt
2011-01-18
ra: Add an adjacency list to trade space for time in ra_simplify().
Eric Anholt
2011-01-18
ra: Trade off some space to get time efficiency in ra_set_finalize().
Eric Anholt
2011-01-18
r600c: preserve correct buffer when using fbo
Andre Maasikas
2011-01-18
r600: set border color as RGBA
Andre Maasikas
2011-01-18
r600c: use STATE_FB_WPOS_Y_TRANSFORM variable to do wpos transform
Andre Maasikas
2011-01-17
i965: Fix dead pointers to fp->Parameters->ParameterValues[] after realloc.
Eric Anholt
2011-01-17
st/mesa: move PIPE_CAP_INDEP_BLEND_FUNC code
Brian Paul
2011-01-17
vbo: init num_instances in split_prims()
Brian Paul
2011-01-17
tnl: assert that num_instances > 0
Brian Paul
2011-01-17
mesa: s/primcount/numInstances/
Brian Paul
2011-01-15
mesa: minor tweaks in _mesa_set_fetch_functions()
Brian Paul
2011-01-15
mesa: add comment for _mesa_get_srgb_format_linear()
Brian Paul
2011-01-15
mesa: move declarations before code
Brian Paul
2011-01-16
gallium: add EXT_texture_sRGB_decode.
Dave Airlie
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