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android-x86-mesa.git
envsa_r300
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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2000-06-24
Performance fix for unfilled triangles on mga and i810 hardware.
Keith Whitwell
2000-06-23
fixed ColorMask test in update_rasterflags()
Brian Paul
2000-06-22
Added FREE(depth) in error clause before return
Brian Paul
2000-06-19
fix GL_BACK color material bug
Keith Whitwell
2000-06-19
check for special cases of value = 0 or 1 in glAccum
Brian Paul
2000-06-16
replaced fxTMReloadSubMipMapLevel() call w/ fxTMReloadMipMapLevel() to work-a...
Brian Paul
2000-06-15
revamped glCopyTexSubImage1/2/3D() to be more like glCopyTexImage1/2/3D()
Brian Paul
2000-06-14
moved #define of LLBL into assyntax.h file
Brian Paul
2000-06-14
added dummy function to silence compiler warning
Brian Paul
2000-06-12
GL_TEXTURE_BASE_LEVEL wasn't working correctly
Brian Paul
2000-06-12
define GL_GLEXT_PROTOTYPES for glext.h
Brian Paul
2000-06-12
changed dispatch of GL_EXT_vertex_array functions
Brian Paul
2000-06-12
added EXT version of vertex array functions
Brian Paul
2000-06-12
added EXT version of vertex array functions
Brian Paul
2000-06-11
Lots of small updates to GGIMesa, tracking LibGGI internals changes
Jon Taylor
2000-06-08
variety of updates to better conform to real GLX
Brian Paul
2000-06-08
added GL_EXT_packed_pixels extension, subset of GL 1.2
Brian Paul
2000-06-06
more work on GL_ARB_texture_compression
Brian Paul
2000-06-05
fixed bugs in fxSetupDepthTest()
Brian Paul
2000-06-05
added ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH() in _mesa_Fogfv()
Brian Paul
2000-06-05
Committing in .
Jouk Jansen
2000-05-30
initial work for GL_NV_blend_square extension
Brian Paul
2000-05-30
more work on GL_ARB_texture_cube_map
Brian Paul
2000-05-26
include glheader.h instead of system headers
Brian Paul
2000-05-26
applied Eero Pajarre's patch for Windows
Brian Paul
2000-05-26
more work on GL_ARB_texture_cube_map
Brian Paul
2000-05-24
replaced assertion with a conditional in _glapi_add_entrypoint()
Brian Paul
2000-05-24
changed allocation/initialization of API dispatch tables
Brian Paul
2000-05-24
more work on GL_ARB_texture_compression
Brian Paul
2000-05-24
replaced _mesa_base_tex_format() with base_colortab_format()
Brian Paul
2000-05-23
enable and clean-up of paletted texture code
Brian Paul
2000-05-23
register recent GL extensions for libGL compatibility
Brian Paul
2000-05-23
initial work for GL_ARB_texture_compression
Brian Paul
2000-05-23
more texture cube work, misc code clean-up
Brian Paul
2000-05-23
more work on GL_ARB_texture_cube_map
Brian Paul
2000-05-22
replaced __CYGWIN32__ with __CYGWIN__, misc clean-up
Brian Paul
2000-05-22
added GL_EXT_blend_func_separate
Brian Paul
2000-05-22
initial code for GL_ARB_texture_cube_map
Brian Paul
2000-05-22
added Window-isms previously in gl.h
Brian Paul
2000-05-22
update for Glide3
Brian Paul
2000-05-19
fixed alignment bug in _mesa_image_row_stride()
Brian Paul
2000-05-19
changed internalFormat to GLenum in TexImage4DSGI and all compressed textimag...
Brian Paul
2000-05-19
added a bunch of imaging functions
Brian Paul
2000-05-19
added const to compressed tex image functions
Brian Paul
2000-05-19
Pass pixel format to xmesa_color_to_pixel(). Compute clearpixel without dither
Brian Paul
2000-05-18
added glTbufferMask3DFX(), enabled texture compression functions
Brian Paul
2000-05-18
DeleteTexturesEXT was missing
Brian Paul
2000-05-18
now generated from bin/glx86asm.py script
Brian Paul
2000-05-18
bunch of updates to static_functions[]
Brian Paul
2000-05-18
added tbuffer and compressed teximage extension functions
Brian Paul
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