| Age | Commit message (Expand) | Author |
| 2008-02-05 | gallium: Use align_free to free aligned memory. | Michal Krol |
| 2008-02-05 | i965: adjust the byte order of clear color. fix #14165 | Xiang, Haihao |
| 2008-02-04 | Replace usage of DRM_BO_FLAG_MEM_TT in intel_regions.c with local/cached. | Eric Anholt |
| 2008-02-04 | Allow first != 0 in mesa CVA handling, and add more error checking. | Eric Anholt |
| 2008-02-04 | [965] Convert brw_draw_upload to managing dri_bos, not gl_buffer_objects. | Eric Anholt |
| 2008-02-04 | [965] Remove dead structure in brw_draw_upload.c. | Eric Anholt |
| 2008-02-04 | [965] Move temporary vbo array storage into the function using it. | Eric Anholt |
| 2008-02-04 | [965] Remove dead brw_vertex_element members. | Eric Anholt |
| 2008-02-04 | [965] Add a wrapper around interleaved copy_array_to_vbo_array for profiling. | Eric Anholt |
| 2008-02-04 | [965] Avoid overloaded use of the term 'input' for clarity. | Eric Anholt |
| 2008-02-04 | [965] Replace VEP/VBP state structures with inline batch emits. | Eric Anholt |
| 2008-02-04 | Cell: fix some alignment issues by aligning commands to 8-byte boundaries | Brian |
| 2008-02-04 | Cell: don't use VEC_LITERAL macro, doesn't work w/ SDK 3.0 | Brian |
| 2008-02-04 | Cell: don't use VEC_LITERAL macro, doesn't work w/ SDK 3.0 | Brian |
| 2008-02-04 | Cell: move float4 typedef (temporary datatype) | Brian |
| 2008-02-04 | Cell: fix small sampling error in sample_texture_bilinear() | Brian |
| 2008-02-04 | Cell: texture sampler functions always return vector float now | Brian |
| 2008-02-04 | Cell: added spu_unpack_A8R8G8B8() | Brian |
| 2008-02-04 | Cell: fix typo | Brian |
| 2008-02-04 | Cell: some basic blending code | Brian |
| 2008-02-04 | Cell: replace float 4 with vector float in eval_coeff() | Brian |
| 2008-02-04 | Cell: emit blend state to SPUs | Brian |
| 2008-02-04 | Cell: choose bilinear vs. nearest filtering according to sampler state | Brian |
| 2008-02-04 | Cell: improved bilinear filtering | Brian |
| 2008-02-04 | Cell: implement basic bilinear texture sampler | Brian |
| 2008-02-04 | Cell: added spu_unpack_color(), spu_pack_R8G8B8A8() | Brian |
| 2008-02-04 | Cell: SIMD-ize more of texture sampling | Brian |
| 2008-02-04 | Cell: checkpoint: start to SIMD-ize texture sampling | Brian |
| 2008-02-04 | Cell: move tile clear code to flush_spans() | Brian |
| 2008-02-04 | Cell: clamp txmax, tymax in tile_bounding_box() | Brian |
| 2008-02-04 | Cell: insert some draw_flush() calls | Brian |
| 2008-02-04 | r300: fix isosurf on rs690 | Dave Airlie |
| 2008-02-03 | i965: fix potential NULL pointer dereference. The third region | Xiang, Haihao |
| 2008-02-01 | [965] Fix indentation. | Eric Anholt |
| 2008-02-01 | Revert "intel: don't apply the relocation optimization if a target" | Eric Anholt |
| 2008-02-01 | [965] Replace XXX comment about constant swizzle with an assert. | Eric Anholt |
| 2008-02-01 | [965] Fix some indentation in brw_vs_tnl.c. | Eric Anholt |
| 2008-02-01 | Cell: comment about emit_quad() mask | Brian |
| 2008-02-01 | Cell: move some tile get/clear code | Brian |
| 2008-02-01 | Cell: use global color_shuffle to remove a switch stmnt | Brian |
| 2008-02-01 | Cell: New color packing functions (A8R8G8B8 and B8G8R8A8) | Brian |
| 2008-02-01 | Cell: rename/move global vars | Brian |
| 2008-02-01 | Cell: deprecate some use of struct cell_command - it should go away completely | Brian |
| 2008-02-01 | Cell: remove commands from top-level while loop which should only appear in b... | Brian |
| 2008-02-01 | Cell: move ztest before color interp/packing | Brian |
| 2008-02-01 | Cell: rename fields of the tile_t union | Brian |
| 2008-02-01 | Cell: implement Z16 and Z32 testing with SIMD instructions. | Brian |
| 2008-02-01 | Cell: store current tile status in cur_tile_status_c/z, add TILE_STATUS_GETTING | Brian |
| 2008-02-02 | mesa: re-define NEED_SECONDARY_COLOR. fix #14310. | Xiang, Haihao |
| 2008-02-01 | [intel] fix for previous fix | Zou Nan hai |