| Age | Commit message (Expand) | Author |
| 2009-01-06 | mesa: issue error, don't crash, when calling a prototyped, but undefined func... | Brian Paul |
| 2009-01-06 | mesa: better variable name: s/aux/store/ | Brian Paul |
| 2009-01-06 | mesa: minor comment reformattting | Brian Paul |
| 2009-01-06 | mesa: glsl compiler debug code | Brian Paul |
| 2009-01-06 | mesa: rework GLSL array code generation | Brian Paul |
| 2009-01-06 | mesa: don't realloc instruction buffer so often | Brian Paul |
| 2009-01-06 | mesa: updated comment | Brian Paul |
| 2009-01-06 | mesa: fix merge conflict left-overs | Brian Paul |
| 2009-01-06 | mesa: no longer need Writemask field in GLSL IR nodes | Brian Paul |
| 2009-01-06 | mesa: revamp GLSL instruction emit code | Brian Paul |
| 2009-01-06 | mesa: make writemask_string() non-static | Brian Paul |
| 2009-01-06 | mesa: remove some do-nothing GLSL code | Brian Paul |
| 2009-01-06 | mesa: fix accidental regression in GLSL built-in texture matrix lookup | Brian Paul |
| 2009-01-06 | mesa: remove unused/obsolete __NormalMatrixTranspose matrix | Brian Paul |
| 2009-01-06 | mesa: tweak program register printing for RelAddr case | Brian Paul |
| 2009-01-06 | mesa: allow relative indexing into all register files and indirect dst regist... | Brian Paul |
| 2009-01-06 | mesa: track initialization status of uniform variables. Plus, asst clean-ups. | Brian Paul |
| 2009-01-06 | mesa: initial support for uniform variable initializers. | Brian Paul |
| 2009-01-06 | mesa: allows 'f' suffix on GLSL float literals | Brian Paul |
| 2009-01-06 | mesa: add support for 'centroid' qualifier in GLSL 1.20 | Brian Paul |
| 2009-01-06 | mesa: add support for 'invariant' keyword for GLSL 1.20 | Brian Paul |
| 2009-01-06 | mesa: reformat comments, rewrap lines, etc for a little better readability | Brian Paul |
| 2009-01-06 | Merge commit 'origin/master' into gallium-0.2 | Brian Paul |
| 2009-01-06 | mesa: Fix the size per pixel for packed pixel format data type. | Xiang, Haihao |
| 2009-01-06 | mesa: Fix the number of components for GL_UNSIGNED_SHORT_1_5_5_5_REV. (bug #1... | Xiang, Haihao |
| 2009-01-06 | dri: correct the damage. | Xiang, Haihao |
| 2009-01-05 | mesa: add GLushort cases for render to texture (Z-buffers) | Brian Paul |
| 2009-01-05 | mesa: fix a GLSL swizzled writemask bug | Brian Paul |
| 2009-01-05 | i965: implement OPCODE_TRUNC (round toward zero) on vertex path. | Brian Paul |
| 2009-01-05 | scons: Specify C99 throughout all the tree. | José Fonseca |
| 2009-01-04 | gallium: fix MaxTextureCoordUnits init | Brian Paul |
| 2009-01-02 | mesa: fix warning about possibly undefined var in GLSL compiler | Brian Paul |
| 2009-01-02 | gallium: assorted state tracker fixes for > 8 texture samplers | Brian Paul |
| 2009-01-02 | Merge commit 'origin/master' into gallium-0.2 | Brian Paul |
| 2009-01-02 | gallium: fix texcoord loop for rasterpos attributes | Brian Paul |
| 2009-01-02 | gallium: clamp MaxVertexTextureImageUnits against Mesa limit | Brian Paul |
| 2009-01-02 | mesa: remove redudant lines for libglapi.a | Brian Paul |
| 2009-01-02 | mesa: fix another "out of samplers" problem | Brian Paul |
| 2009-01-01 | i965: increase number of texture samplers to 16 | Brian Paul |
| 2009-01-01 | i965: comments, clean-ups, re-order some functions | Brian Paul |
| 2009-01-01 | i965: added OPCODE_NRM3/4 | Brian Paul |
| 2009-01-01 | i965: fix comment | Brian Paul |
| 2009-01-01 | i965: indentation and formatting fixes | Brian Paul |
| 2009-01-01 | i965: implement OPCODE_NRM3/NRM4 | Brian Paul |
| 2009-01-01 | i965: whitespace, comment changes | Brian Paul |
| 2009-01-01 | mesa: comments, whitespace changes | Brian Paul |
| 2009-01-01 | mesa: updated comments about GLSL constants | Brian Paul |
| 2008-12-31 | mesa: increase max texture image units and GLSL samplers to 16 | Brian Paul |
| 2008-12-31 | intel: Share passthrough transform setup between glBitmap and glDrawPixels. | Eric Anholt |
| 2008-12-31 | intel: Add support for glBitmap as metaops using GL calls. | Eric Anholt |