summaryrefslogtreecommitdiff
path: root/src/mesa
AgeCommit message (Expand)Author
2008-07-05r500: Fix a mixup in fragment program LRP instruction emitNicolai Haehnle
2008-07-05r500: Fix blend color.Nicolai Haehnle
2008-07-05_mesa_clone_program: Copy ShadowSamplersNicolai Haehnle
2008-07-04mesa: Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.Brian Paul
2008-07-04gallium: fix st_choose_format(internalFormat=GL_RGBA16)Brian Paul
2008-07-04mesa: Implement mutex/locking around texture object reference counting.Brian Paul
2008-07-04r300: Fix depth texture in compare modeNicolai Haehnle
2008-07-04Enable TexGen based on InputsRead when a fragment program is activeNicolai Haehnle
2008-07-04mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra...Brian Paul
2008-07-04mesa: remove incorrect assertionBrian Paul
2008-07-04gallium: replace assertion with conditionalBrian Paul
2008-07-04mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra...Brian Paul
2008-07-04mesa: move assertionBrian Paul
2008-07-05Merge remote branch 'upstream/gallium-0.1' into gallium-0.1Ben Skeggs
2008-07-04mesa: fix polygon offset issue (bug #12061)Xiang, Haihao
2008-07-03mesa: added _vbo_VertexAttrib4f()Brian Paul
2008-07-03mesa: fix incorrect array size, added assertionBrian Paul
2008-07-03mesa: fix array storage allocation bugBrian Paul
2008-07-03mesa: regenerated fileBrian Paul
2008-07-03mesa: additional vec4 constructorBrian Paul
2008-07-03mesa: fix various error codesBrian Paul
2008-07-03mesa: fix some error codes in _mesa_ShaderSourceARB()Brian Paul
2008-07-03mesa: fix problem freeing framebuffer/renderbuffer objectsBrian Paul
2008-07-03mesa: added case for fixed ptBrian Paul
2008-07-03gallium: move, increase ST_MAX_SHADER_TOKENSBrian Paul
2008-07-03mesa: fix various error codesBrian Paul
2008-07-03mesa: fix some error codes in _mesa_ShaderSourceARB()Brian Paul
2008-07-03mesa: fix problem freeing framebuffer/renderbuffer objectsBrian Paul
2008-07-03mesa: additional error checking, fix error codesBrian Paul
2008-07-03mesa: regenerated fileBrian Paul
2008-07-03mesa: additional vec4 constructorBrian Paul
2008-07-03mesa: fix array storage allocation bugBrian Paul
2008-07-03mesa: fix incorrect array size, added assertionBrian Paul
2008-07-03gallium: fix surface memleak in bitmap codeBrian Paul
2008-07-02mesa: fix vertex array validation test for attribute 0 (vert pos)Brian Paul
2008-07-02mesa: fix vertex array validation test for attribute 0 (vert pos)Brian Paul
2008-07-02gallium: replace an assertion with "if (!texobj) continue"Brian Paul
2008-07-02gallium: fix a bug in vertex program output mappingBrian Paul
2008-07-02mesa: additional GLSL built-in constantsBrian Paul
2008-07-02mesa: when linking a shader program, make sure all the shaders compiled OKBrian Paul
2008-07-02mesa: added some debug code (disabled)Brian Paul
2008-07-02mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()Brian Paul
2008-07-02mesa: regenerated fileBrian Paul
2008-07-02mesa: added some missing equal() notEqual() intrinsicsBrian Paul
2008-07-02mesa: when linking a shader program, make sure all the shaders compiled OKBrian Paul
2008-07-02mesa: added some debug code (disabled)Brian Paul
2008-07-02mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()Brian Paul
2008-07-02mesa: regeneratedBrian Paul
2008-07-02mesa: added some missing equal() notEqual() intrinsicsBrian Paul
2008-07-02intel: span rendering requires just a flush before starting, not finish.Eric Anholt