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2010-03-08svga: s/PIPE_MAX_TEXTURE_LEVELS/SVGA_MAX_TEXTURE_LEVELS/Brian Paul
2010-03-08i915g: define I915_MAX_TEXTURE_2D/3D_LEVELSBrian Paul
2010-03-08i965g: define BRW_MAX_TEXTURE_2D/3D_LEVELSBrian Paul
2010-03-08softpipe: define SP_MAX_TEXTURE_2D/3D_LEVELSBrian Paul
2010-03-08llvmpipe: define max texture levelsBrian Paul
2010-03-08llvmpipe: rewrap for 80 columnsBrian Paul
2010-03-08i965: Fix up the handling of point sprite coordinate replacement.Eric Anholt
2010-03-08gallivm: fix a crash by making sure we set the has_mask flag correctlyZack Rusin
2010-03-08Merge branch '7.8'Brian Paul
2010-03-08softpipe: zero-out entire clear_flags array in sp_tile_cache_flush_clear()Brian Paul
2010-03-08st/mesa: don't detach renderbuffer, surface in st_finish_render_texture()Brian Paul
2010-03-08r600: enable GL_ARB_pixel_buffer_objectAlex Deucher
2010-03-08mesa: add additional missing z formats for render to textureBrian Paul
2010-03-08radeon/r200/r600: allow src and dst BOs to be placed in GTT during blitAlex Deucher
2010-03-08radeon/r200/r600: reset bos when validating buffers during blitAlex Deucher
2010-03-08r600: recalculate point size, if point min/max size changesAlex Deucher
2010-03-08r600: no need to flush on context initAlex Deucher
2010-03-08r300: don't enable EXT_packed_depth_stencilMaciej Cencora
2010-03-08radeon: no need to emit full state twice after flushMaciej Cencora
2010-03-08r300: allow src and dst BOs to be placed in GTT during blitMaciej Cencora
2010-03-08r300: reset bos when validating buffers during blitMaciej Cencora
2010-03-08radeon: fallback to software in glCopyTexImage if blit isn't availableMaciej Cencora
2010-03-08r300: VAP flush is needed only when vertex program or constants are changedMaciej Cencora
2010-03-08r300: recalculate point size, if point min/max size changesMaciej Cencora
2010-03-08r300: no need to flush on context initMaciej Cencora
2010-03-08r300: remove unnecessary codeMaciej Cencora
2010-03-08mesa: add render-to-texture case for MESA_FORMAT_S8_Z24Brian Paul
2010-03-08mesa: s/GL_DEPTH_STENCIL/GL_DEPTH_COMPONENT/ for MESA_FORMAT_Z16 renderbufferBrian Paul
2010-03-08radeon/r200/r600: allow src and dst BOs to be placed in GTT during blitAlex Deucher
2010-03-08radeon/r200/r600: reset bos when validating buffers during blitAlex Deucher
2010-03-08r600: recalculate point size, if point min/max size changesAlex Deucher
2010-03-08r600: no need to flush on context initAlex Deucher
2010-03-08Merge commit 'origin/gallium-winsys-handle-rebased'Keith Whitwell
2010-03-08r300g: fix updating the tiling flags for the framebuffer stateMarek Olšák
2010-03-08r300g: remove unnecessary state emissions and clean upMarek Olšák
2010-03-08st/vega: Fix OpenVG demo segfaults.Chia-I Wu
2010-03-07dri/nouveau: Split big client buffers in the indexed case too.Francisco Jerez
2010-03-07dri/nouveau: Fix nv[12]x color sum.Francisco Jerez
2010-03-07dri/nv04: GL_EXT_secondary_colorAndrew Randrianasulu
2010-03-07dri/nouveau: Trivially add GL_NV_blend_squareAndrew Randrianasulu
2010-03-07dri/nouveau: Check _ColorDrawBuffers[0] before emitting fb state.Francisco Jerez
2010-03-07radeon: handle compressed sRGB texture formatsMaciej Cencora
2010-03-07r300g: fix DRM errorsMarek Olšák
2010-03-07r300g: disable macrotiling when the texture height is smaller than a macrotileMarek Olšák
2010-03-07r300g: enable micro- and macrotiling for all textures and renderbuffersMarek Olšák
2010-03-07r300g: add ability to tile/detile textures using blit during transfersMarek Olšák
2010-03-07r300g: move r300_transfer to separate filesMarek Olšák
2010-03-07radeon: move glGetTexImage handlers to seperate fileMaciej Cencora
2010-03-07radeon: Some possible improvements that I spoted in radeon_tiled_texture branch.Maciej Cencora
2010-03-07radeon: properly calculate rowstride for tiled imagesMaciej Cencora