summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2004-10-07Fix emitting fog without secondary color and vice-versa.Felix Kuehling
2004-10-06*** empty log message ***Karl Schultz
2004-10-06more GL_ARB_draw_buffers updates from Michale KrolBrian Paul
2004-10-06fix GetVertexAttrib problemBrian Paul
2004-10-06Convert tdfxDDInitExtensions to use driInitExtensions.Ian Romanick
2004-10-05put Rush in the list of supported HWDaniel Borca
2004-10-05stencil wrap works, either HW or SW (Ian Romanick)Daniel Borca
2004-10-05enable 2_0 extensionsDaniel Borca
2004-10-04Use the driFillInModes utility function.Ian Romanick
2004-10-04Also export fbconfigs with 0/0 depth/stencil modes. This fixes "driverIan Romanick
2004-10-04Add some Savage3D stencil documentation based on discussions during theIan Romanick
2004-10-04make clean should remove depend.bak too (Sérgio Moneiro Basto)Brian Paul
2004-10-04ARB_fp support for GL_ARB_draw_buffers (Karl Rasche)Brian Paul
2004-10-04Set MaxTextureImageUnits and MaxTextureCoordUnits to match MaxTextureUnits.Ian Romanick
2004-10-04The alpha post-scale and the RGB post-scale were mistakenly reversed.Ian Romanick
2004-10-03Remove empty r128_vb.h.Eric Anholt
2004-10-02put glapi_x86.S into the x86/ directoryBrian Paul
2004-10-02remove unused413 stuff, glDrawBuffersARB uses that slot nowBrian Paul
2004-10-02GL_ARB_draw_buffersBrian Paul
2004-10-02fix _DrawDestMask[0][0] typosBrian Paul
2004-10-02added support for GL_ARB_draw_buffersBrian Paul
2004-10-02fix indentationBrian Paul
2004-10-02fix a commentBrian Paul
2004-10-02bump version to 6.3Brian Paul
2004-10-02fix LoadProgramNV regression when I had fixed the RefCount bugBrian Paul
2004-10-02If an application cleared before any state had been emitted, that clear wouldEric Anholt
2004-10-02Convert Rage 128 over to t_vertex.c. While it's slightly slower (10% in ipers)Eric Anholt
2004-10-02Add an option for vertices emitted to be swapped CPU_TO_LE32, to be used by theEric Anholt
2004-10-02Cut out all of the old texture environment code and rewrote it fromIan Romanick
2004-10-01Replace the numerous switch-statements to derive GL_COMBINE post-scaleIan Romanick
2004-10-01Fix mesa solo with doublebuffered apps, the drawable index/stamp weren'tDave Airlie
2004-09-30Factored out code for setting texture coordinate wrap bits. Added supportIan Romanick
2004-09-30set span.y prior to each span write in draw_depth_pixels, like Karl's other fixBrian Paul
2004-09-30Bugzilla #1058: Fix some potential 64bit pointer issues by storing differencesEric Anholt
2004-09-30OK, one more time. Simplify the state-backup system by just storing the fullEric Anholt
2004-09-28Fix bug in glDrawPixels when writing color indexed images on color indexedKarl Schultz
2004-09-28Initial revisionNicolai Haehnle
2004-09-28use GLuint instead of uintDaniel Borca
2004-09-27VBO RefCount fix (David Reveman)Brian Paul
2004-09-27stencil wrap works, either HW or SW (Ian Romanick)Daniel Borca
2004-09-25Bump driver_date for today's fixes.Eric Anholt
2004-09-25Can't bail in sisDDLogicOpCode when logicop is off, because it's called withEric Anholt
2004-09-25Triangle stipple is a fallback, since we don't have code for the stippling.Eric Anholt
2004-09-25Correct a couple of comments.Eric Anholt
2004-09-25Fix SiS AGP vertex dispatch by not trying to emit 0 vertices, which would hangEric Anholt
2004-09-25The previous code would emit a full set of state during the first EmitState onEric Anholt
2004-09-25Fix texturing in quake3. Some code was left over from the dirty/clean listEric Anholt
2004-09-25Bump DRIVER_DATE for yesterday's changes.Eric Anholt
2004-09-24patches for clearing hw depth buffers from software fallback (Nicolai Haehnle)Brian Paul
2004-09-24added (back!) option to use non-packedcolorDaniel Borca