summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2010-08-23glsl: Count function call outvals as writing to variables for linker checks.Eric Anholt
2010-08-23glsl2: Include imports.h to get snprintf wrapper for MSVCIan Romanick
2010-08-23mesa: Fix msvc build of glsl.Aras Pranckevicius
2010-08-23auxiliary: fix nvfx/nv50 primitive splitting for line loopsLuca Barbieri
2010-08-23r600g: export one component per pixel + r7xx uncompression shaderJerome Glisse
2010-08-23generate_builtins.py: Generate output in sorted order.Kenneth Graunke
2010-08-23nvfx: improve fp temp accountingLuca Barbieri
2010-08-23tgsi: fix false CondStackTop==0 assertionBrian Paul
2010-08-23ir_to_mesa: Fix constant array handling to return the temp we created.Eric Anholt
2010-08-23glcpp: Make standalone preprocessor work with a tty as stdinCarl Worth
2010-08-23glcpp: Fix test suite to avoid flagging failed tests as valgrind errors.Carl Worth
2010-08-23glcpp: Fix segfault in standalone preprocessor for "file not found", etc.Carl Worth
2010-08-23glcpp: Update generated glcpp-lex.c for the last two changes.Carl Worth
2010-08-23glcpp: Fix handling of "#line 0"Carl Worth
2010-08-23glcpp: Fix source numbers set with "#line LINE_NUMBER SOURCE_NUMBER"Carl Worth
2010-08-23glcpp: Add new test for #line directive.Carl Worth
2010-08-23glcpp: Update README file (new specifications and fewer limitations).Carl Worth
2010-08-23glcpp: Add test for the #error directive.Carl Worth
2010-08-23glsl: Trim the size of uniform arrays to the maximum element used.Eric Anholt
2010-08-23mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH.Eric Anholt
2010-08-23util: fix util_fill_rect to take util_color instead of u32 paramRoland Scheidegger
2010-08-23nvfx: emit bo relocations only when neededLuca Barbieri
2010-08-23glsl2: Add missing sig_iter.next() to the no-constant-folding-to-outvals fix.Eric Anholt
2010-08-23nvfx: match Gallium's gl_PointCoord brokennessLuca Barbieri
2010-08-23nvfx: support clip planes sensibly and fix them on nv30Luca Barbieri
2010-08-23r300g: avoid stall in no-tcl drawing when mapping vboDave Airlie
2010-08-23glapi: Clean up header inclusions.Chia-I Wu
2010-08-23mesa: Assorted fixes for es_generator.py on win32.Chia-I Wu
2010-08-23i965: Add sandybridge D0 pci idsZhenyu Wang
2010-08-22st/mesa: implement depth-only blit for BlitFramebufferMarek Olšák
2010-08-22util: implement depth blitting in u_blitMarek Olšák
2010-08-22st/mesa: fix BlitFramebuffer for D24S8 texturesMarek Olšák
2010-08-22st/mesa: added st_is_depth_stencil_combined() functionBrian Paul
2010-08-22glsl: Don't constant-fold in a constant in place of a function outval.Eric Anholt
2010-08-22glsl: Convert constant folding to the rvalue visitor.Eric Anholt
2010-08-22glsl: Don't tree-graft in an expression in place of a function outval.Eric Anholt
2010-08-22st/mesa: fix ReadPixels crashes when reading depth/stencil from a FBOBrian Paul
2010-08-22mesa: use driver hook for creating new renderbuffersBrian Paul
2010-08-22st/mesa: clean-up pipe_get_transfer() callsBrian Paul
2010-08-22mesa: AC_SUBST the talloc libs/cflags so the ./configure results are saved.Eric Anholt
2010-08-23nvfx: fix minor memory leakLuca Barbieri
2010-08-23nvfx: support both sprite coord originsLuca Barbieri
2010-08-23nvfx: use 64-bit bitmasks for tempsLuca Barbieri
2010-08-22r600g: fix DB decompressionJerome Glisse
2010-08-22nvfx: Include missing header in nvfx_vertprog.c.Vinson Lee
2010-08-22translate_sse: add R32G32B32A32_FLOAT -> X8X8X8X8_UNORM for EMIT_4UBJakob Bornecrantz
2010-08-22translate_sse: refactor constant managementLuca Barbieri
2010-08-22nvfx: refactor to support multiple fragment program versionsLuca Barbieri
2010-08-22nvfx: move stuff aroundLuca Barbieri
2010-08-22r600g: depth buffer likely needs decompression when used as textureJerome Glisse