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AgeCommit message (Expand)Author
2010-07-04i915g: Add flag to not send commands to hwJakob Bornecrantz
2010-07-04i915g: If the kernel reject the batchbuffer print it then assertJakob Bornecrantz
2010-07-04i915g: Minor cleanupsJakob Bornecrantz
2010-07-04i915g: Make batchbuffer flush function not be inlineJakob Bornecrantz
2010-07-04i915g: Rename texture state to map stateJakob Bornecrantz
2010-07-04i915g: Move fragment state to its own fileJakob Bornecrantz
2010-07-04i915g: Move static state to its own fileJakob Bornecrantz
2010-07-04i915g: Don't dirty dynamic state if it hasn't changedJakob Bornecrantz
2010-07-04i915g: Don't flush after blitJakob Bornecrantz
2010-07-04i915g: Don't flush empty batchbuffersJakob Bornecrantz
2010-07-04gallium: Make trivial examples use target helpersJakob Bornecrantz
2010-07-04gallium: Fix compilation of trivial quad-texJakob Bornecrantz
2010-07-03st/egl: Remove unnecessary headers.Vinson Lee
2010-07-03mesa: Fix OpenGL ES-only builds.Chia-I Wu
2010-07-03egl: Always use EGLAPIENTRY in api function prototypesnobled
2010-07-03gallivm: Remove unnecessary headers.Vinson Lee
2010-07-03r300g: fix warningsMarek Olšák
2010-07-03r300/compiler: Fix loop unrollingTom Stellard
2010-07-03r300/compiler: Use hardware flow control instructions for loops on r500.Tom Stellard
2010-07-03r300g: Fix typo in r300_reg.hTom Stellard
2010-07-03r300/compiler: Don't continue copy propagation inside loops.Tom Stellard
2010-07-03r300/compiler: Print debug info for flow control instructions.Tom Stellard
2010-07-03r300/compiler: Enable hardware IF statements for r500 cards.Tom Stellard
2010-07-03r300/compiler: In the peephole optimizer, ELSE should mark the end of aTom Stellard
2010-07-03r300/compiler: Correctly calculate the max number of iterations for loops.Tom Stellard
2010-07-03r300/compiler: Handle loops in deadcode analysis.Tom Stellard
2010-07-02osmesa: remove old renderbuffer before adding newBrian Paul
2010-07-02mesa: updated instruction commentsBrian Paul
2010-07-02mesa: add geometry shader fields to gl_shader_programBrian Paul
2010-07-02gallivm: Do 4ubyte AoS texture filtering for any format that can be expressed.José Fonseca
2010-07-02gallivm: Use util_format_description::fetch_rgba_8unorm() when available.José Fonseca
2010-07-02util: Add a fetch_rgba_8unorm.José Fonseca
2010-07-02gallivm: Support multiple pixels in lp_build_fetch_rgba_aos().José Fonseca
2010-07-02gallivm: Move lp_build_rgba8_to_f32_soa() to lp_bld_format_soa.cJosé Fonseca
2010-07-02gallivm: Move gather functions to its own module.José Fonseca
2010-07-02gallivm: Check inputs/outputs in lp_build_conv()José Fonseca
2010-07-02util: Expose util_format_fits_8unorm().José Fonseca
2010-07-02mesa: fix texenv generation when num color bufs == 0Brian Paul
2010-07-02softpipe: fix incorrect blend func index passed to blend_quad()Brian Paul
2010-07-02softpipe: better assertionsBrian Paul
2010-07-02mesa: add missing error checks in _mesa_program_parameteri()Brian Paul
2010-07-02main: change some GS field types, added commentsBrian Paul
2010-07-02mesa: make the number of draw buffers part of the texenv program key stateBrian Paul
2010-07-02gallium/cso: check for set_vertex_sampler_views != NULL before calling itBrian Paul
2010-07-02mesa: Silence warning.José Fonseca
2010-07-02gallivm: Code generate YUV format unpacking.José Fonseca
2010-07-02gallivm: Fix 4 x unorm8 -> 4 x float conversion.José Fonseca
2010-07-02r600: use gallium list macros instead of making our own.Dave Airlie
2010-07-01mesa: extension flags and version testing for GL 3.x featuresBrian Paul
2010-07-01mesa: entrypoints for GL 3.1 primitive restartBrian Paul