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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-09-23
d3d1x: add missing guid.cpp
Luca Barbieri
2010-09-23
d3d1x: flush properly
Luca Barbieri
2010-09-23
d3d1x: remove another include specstrings.h
Luca Barbieri
2010-09-23
d3d1x: flush the pipe context when presenting
Luca Barbieri
2010-09-23
d3d1x: remove specstrings.h include
Luca Barbieri
2010-09-23
d3d11: obliterate IDL parameter names
Luca Barbieri
2010-09-23
d3d1x: rename parameters in dxgi
Luca Barbieri
2010-09-23
d3d1x: rename params in misc and objects
Luca Barbieri
2010-09-23
d3d11: rename screen params
Luca Barbieri
2010-09-23
d3d1x: rename context params
Luca Barbieri
2010-09-23
d3d1x: minifix
Luca Barbieri
2010-09-23
d3d1x: remove specstrings
Luca Barbieri
2010-09-23
d3d1x: normalize whitespace
Luca Barbieri
2010-09-23
d3d1x: s/tpf/sm4/g
Luca Barbieri
2010-09-23
d3d1x: autogenerate shader enums and text from def files
Luca Barbieri
2010-09-23
d3d1x: initialize the mutex
Luca Barbieri
2010-09-23
draw: Prevent clipped vertices overflow.
José Fonseca
2010-09-23
draw: don't apply flatshading to clipped tris with <3 verts
Keith Whitwell
2010-09-23
d3d1x: bind NULL CSOs before destroying default CSOs on context dtor
Luca Barbieri
2010-09-23
d3d1x: fix deadlocks on non-recursive mutex
Luca Barbieri
2010-09-23
egl: fix build since 17eace581d25a626a7d75d9d1205d012cbb14a6e
Dave Airlie
2010-09-23
r600g: fix warnings since last commit.
Dave Airlie
2010-09-23
r600g: use blitter to do db->cb flushing.
Dave Airlie
2010-09-23
u_blitter: add a custom blitter call passing a dsa cso
Dave Airlie
2010-09-23
d3d1x: properly reference count the backend
Luca Barbieri
2010-09-22
dri: Pass the __DRIscreen and the __DRIscreen private back to image lookup
Kristian Høgsberg
2010-09-22
rbug: fix rbug when contexts are being destroyed
Zack Rusin
2010-09-23
r600g: fix typo in evergreen register list
Dave Airlie
2010-09-23
r600g: fix depth readback on rv610 and other quirky variants.
Dave Airlie
2010-09-23
r600g: use floats instead of hex for blit vbo
Dave Airlie
2010-09-22
i965: Warning fix for vector result any_nequal/all_equal change.
Eric Anholt
2010-09-22
i965: Update expression splitting for the vector-result change to compares.
Eric Anholt
2010-09-22
i965: When splitting vector variable assignment, ignore unset channels.
Eric Anholt
2010-09-22
glx: Invalidate buffers after binding a drawable
Kristian Høgsberg
2010-09-22
i965: Fix the vector/expression splitting for the write_mask change.
Eric Anholt
2010-09-22
tgsi: Fix missing test before check
Jakob Bornecrantz
2010-09-22
ir_to_mesa: Only compare vector_elements present for any_nequal/all_equal
Eric Anholt
2010-09-22
glsl: Fix copy'n'wasted ir_noop_swizzle conditions.
Eric Anholt
2010-09-22
glsl: Rework assignments with write_masks to have LHS chan count match RHS.
Eric Anholt
2010-09-22
d3d1x: add Wine dlls (tri, tex working, but no other testing)
Luca Barbieri
2010-09-22
d3d1x: define GUIDs in the normal way
Luca Barbieri
2010-09-22
d3d1x: fix API name
Luca Barbieri
2010-09-22
d3d1x: redesign the HWND resolver interface
Luca Barbieri
2010-09-22
d3d1x: fix GUID declarations
Luca Barbieri
2010-09-22
d3d1x: destroy native_display on adapter destruction
Luca Barbieri
2010-09-22
dri2: Make createImageFromName() take a __DRIscreen instead of __DRIcontext
Kristian Høgsberg
2010-09-22
r600g: fix multiple occlusion query on same id
Jerome Glisse
2010-09-22
r600g: disable shader rebuild optimization & account cb flush packet
Jerome Glisse
2010-09-22
llvmpipe: fix sprite texcoord setup for non-projective texturing
Brian Paul
2010-09-22
intel: Fix GL_ARB_shading_language_120 commit
Kristian Høgsberg
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