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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2006-04-11
Fix CreateDrawable
David Reveman
2006-04-11
More GLSL code:
Michal Krol
2006-04-11
get fog going(for real)
Aapo Tahkola
2006-04-11
rectangular fp16 fixes (Ewald Snel)
Aapo Tahkola
2006-04-11
Fog support (Ewald Snel)
Aapo Tahkola
2006-04-10
use _mesa_debug() instead of message() - fixes poor formatting of output
Brian Paul
2006-04-09
Destroy the GL context after driDestroyTextureHeap, because the driver's
Eric Anholt
2006-04-08
fix some conflict happenings at context destroy by freeing buffers immediatel...
Aapo Tahkola
2006-04-07
regenerate SPARC assembly dispatch (bug 6484)
Brian Paul
2006-04-07
replace >&/dev/null with >/dev/null so it works with all shells
Brian Paul
2006-04-07
bump version to 6.5.1
Brian Paul
2006-04-07
Fix some warnings on x86_64
Alan Hourihane
2006-04-07
make miniglx use libdrm properly
Dave Airlie
2006-04-07
Coverity #943: Avoid a NULL chase.
Adam Jackson
2006-04-06
Coverity #1083: Fix a use after free case.
Adam Jackson
2006-04-06
Rename CLIP_ALL_BITS to CLIP_FRUSTUM_BITS to reflect the fact that the value
Brian Paul
2006-04-06
Fix line clipping bug 6512.
Brian Paul
2006-04-06
Set DRIVER_DEFINES instead of DEFINES to fix duplicate flags problem
Brian Paul
2006-04-06
Replace DEFINES with DRIVER_DEFINES. If a driver needs to set extra flags,
Brian Paul
2006-04-06
remove unused var
Brian Paul
2006-04-06
update a couple MESA_FORMAT_Zxxx occurances
Brian Paul
2006-04-06
Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.
Brian Paul
2006-04-06
do additional checking for setting up depth/stencil wrappers
Brian Paul
2006-04-05
Remove the code that checks for duplicated framebuffer attachments (which
Brian Paul
2006-04-05
add tiling/fence support for the miniglx driver
Dave Airlie
2006-04-05
don't waste the reserved memory, take an approximation of the pool
Dave Airlie
2006-04-05
just some comments/docs
Brian Paul
2006-04-05
Check/use texture border color when sampling depth textures. (bug 6498)
Brian Paul
2006-04-05
Silence minor compiler warnings (-Wextra).
Brian Paul
2006-04-04
We always have a back buffer. Fixes visual problems.
Alan Hourihane
2006-04-04
use gart base from drm not try to work it out ourselves.. bump radeon client
Dave Airlie
2006-04-04
switch to card_type rather than IsPCI, doesn't change any functionality yet
Dave Airlie
2006-04-04
Fix texcoord interpolation for fragment shaders.
Michal Krol
2006-04-04
More GLSL code:
Michal Krol
2006-04-04
Bit set.
Michal Krol
2006-04-04
Return GLSL version string (1.10).
Michal Krol
2006-04-04
Define MAX_VERTEX_ATTRIBS to 16.
Michal Krol
2006-04-03
Fix license header to SGI FreeB. (Eric Kunze, SGI)
Adam Jackson
2006-04-03
Bug #5754: Allocate texture memory correctly. (Richard Drummond)
Adam Jackson
2006-04-03
Fix problem reported by Bill Newman in read_rgba_pixels for 16 and 32 bit (GD...
Karl Schultz
2006-04-03
add miniglx sources to i915
Dave Airlie
2006-04-03
if DDX is -1 don't do DDX check
Dave Airlie
2006-04-03
use Width
Dave Airlie
2006-04-03
add pitch support and use new Width
Dave Airlie
2006-04-03
setup to use pci access, comment out size bumps,
Dave Airlie
2006-04-03
do a drm lock/unlock sequence after the client close
Dave Airlie
2006-04-03
add width to struct for width != virtual width
Dave Airlie
2006-04-03
make miniglx use libdrm and libpciaccess
Dave Airlie
2006-04-03
Coverity #459: Silly off-by-one error.
Adam Jackson
2006-04-03
Coverity #468: Fill in the rest of the error_list to match the error codes
Adam Jackson
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