Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-09-18 | mesa: prefix more #includes with "main/" | Brian Paul | |
2008-09-18 | mesa: remove a bunch of -I paths from INCLUDE_DIRS | Brian Paul | |
2008-09-18 | glx: remove #include "glheader.h" lines | Brian Paul | |
Was only used to get the PUBLIC/USED macros. Also, replace "GL_FALSE" with "False" in a couple places. | |||
2008-09-18 | glx: remove depency on glheader.h and GLboolean type in XF86DRI code | Brian Paul | |
Return Bool instead of GLboolean to match other functions. Define PUBLIC/USED macros locally. | |||
2008-09-18 | mesa: prefix a bunch of #include lines with "main/". | Brian Paul | |
This is another step toward removing a whole bunch of -I flags from the cc commands. Still need to address driver code... | |||
2008-09-17 | mesa: fix bug in previous changes to _slang_resolve_attributes() | Brian Paul | |
2008-09-16 | intel: Destroy bufmgr in screen destroy, not context. | Eric Anholt | |
Caused server crashes on second context creation since 7e0bbdcf033981282978554c2e68ce48b55aa291. Bug #17600. | |||
2008-09-16 | mesa: rework GLSL vertex attribute binding | Brian Paul | |
Calls to glBindAttribLocation() should not take effect until the next time that glLinkProgram() is called. gl_shader_program::Attributes now just contains user-defined bindings. gl_shader_program::VertexProgram->Attributes contains the actual/final bindings. | |||
2008-09-16 | mesa: fix display list regression (check if save->prim_count > 0 in ↵ | Brian Paul | |
vbo_save_EndList()) | |||
2008-09-15 | mesa: fix MSAA enable state in update_multisample() | Brian Paul | |
2008-09-15 | mesa: remove some assertions that are invalid during context tear-down | Brian Paul | |
2008-09-15 | mesa: get another class of degenerate dlists working | Keith Whitwell | |
Primitive begin in one dlist, end in another. | |||
2008-09-14 | glut: s/glut_fbc.c/glut_fcb.c/ | Shane Blackett | |
2008-09-13 | tdfx: fix crash and lack of visuals bug | Jakub Bogusz | |
2008-09-13 | i915: fix himask constant init for 64-bit build | Guillaume Melquiond | |
2008-09-13 | glx: fix 64-bit datatype issue | Guillaume Melquiond | |
2008-09-13 | mesa: return after _mesa_problem() calls | Guillaume Melquiond | |
2008-09-13 | mesa: #include <stdio.h> | Guillaume Melquiond | |
2008-09-13 | GLU: fix asst warnings | Guillaume Melquiond | |
2008-09-12 | intel: Add a width field to regions, and use it for making miptrees in TFP. | Eric Anholt | |
Otherwise, we would use the pitch as width of the texture, and compiz would render the pitch padding on the right hand side. | |||
2008-09-12 | Finish off the previous fix for TFP. | Eric Anholt | |
A couple of those lines of debug printfs I deleted weren't actually debug printfs. | |||
2008-09-12 | intel: Don't segfault on TFP from a bad drawable. | Eric Anholt | |
2008-09-12 | intel: Remove dead allow_batchbuffer param. | Eric Anholt | |
2008-09-12 | dri/swrast: fix swapBuffers after dri2 | George Sapountzis | |
2008-09-12 | i965: Add support for G41 chipset which is another 4 series. | Xiang, Haihao | |
2008-09-11 | added 24bpp support | Shane Blackett | |
2008-09-11 | Fixes for Mingw | Shane Blackett | |
2008-09-10 | intel: track move of bo_exec from drivers to bufmgr. | Eric Anholt | |
2008-09-10 | intel: track bufmgr move to libdrm_intel and bufmgr_fake irq emit/wait change. | Eric Anholt | |
2008-09-10 | intel: Move the bufmgr back to the screen. | Eric Anholt | |
Mesa requires that we be able to share objects between contexts, which means that the objects need to be created by the same bufmgr, and the bufmgr internally requires pthread protection for thread safety. Rely on the bufmgr having appropriate locking. | |||
2008-09-05 | mesa: replace MALLOC w/ CALLOC to fix memory error in glPushClientAttrib() | Brian Paul | |
2008-09-05 | mesa: replace MALLOC w/ CALLOC to fix valgrind warning | Brian Paul | |
2008-09-05 | intel: only enable occlusion query if the drm has defines. | Dave Airlie | |
This interface has to be re-written to not be dumb and to work for multiple apps. | |||
2008-09-04 | mesa: improved gl_buffer_object reference counting | Brian Paul | |
Use new _mesa_reference_buffer_object() function wherever possible. Fixes buffer object/display list crash reported in ParaView. | |||
2008-09-04 | intel: Fix depth_stencil texture. | Xiang, Haihao | |
2008-09-04 | mesa: merge stencil values into depth values for MESA_FORMAT_S8_Z24 | Xiang, Haihao | |
2008-09-04 | mesa: Support for MESA_FORMAT_S8_Z24 texture | Jakob Bornecrantz | |
cherry-picked from gallium-0.1 | |||
2008-09-03 | intel: Fix prototype warning. | Eric Anholt | |
2008-09-03 | intel: Fix refcounting on depth buffer initialization in DRI2. | Eric Anholt | |
(Reverts a change to work around the problem on 965). | |||
2008-09-03 | intel: Fix a crash if dri2 is disabled. | Xiang, Haihao | |
2008-09-02 | fix BUFFER_DEPTH/BUFFER_ACCUM mix-up | Brian Paul | |
2008-09-02 | fix no error generated when calling glLight{if}[v] inside begin/end (bug 17408) | Roland Scheidegger | |
2008-09-01 | Fix build by removing #include of removed dri_sarea.h. | Michel Dänzer | |
Thanks to JohnFlux on IRC for pointing out the problem. | |||
2008-08-29 | DRI2: Drop sarea, implement swap buffers in the X server. | Kristian Høgsberg | |
2008-08-29 | i965: force thread switch after IF/ELSE/ENDIF. partial fix for #16882. | Xiang, Haihao | |
A thread switch is implicitly invoked after the issuance of an IF/ELSE/ENDIF instruction if necessary. Unfortunately it seems sometimes a forced thread switch is needed. | |||
2008-08-29 | i965: mask control for BREAK/CONT/DO/WHILE. partial fix fox #16882 | Xiang, Haihao | |
2008-08-29 | i965: Push/pop instruction state. partial fix for #16882 | Xiang, Haihao | |
2008-08-28 | mesa: bump MAX_INSN to 350 | Brian Paul | |
2008-08-26 | mesa: don't check for GLSL 1.2 to advertise GL 2.1 | Brian Paul | |
The GLSL 1.2 features are minor... | |||
2008-08-25 | mesa: glsl: regenerated file | Brian Paul | |