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2005-06-26need parenthesis in realloc callBrian Paul
2005-06-24Ignore files generated as part of the build process.Ian Romanick
2005-06-24Fix non-x86 specific builds. The changes from glTexImage3DEXT toIan Romanick
glTexImage3D that caused me so many problems during the re-development of the API scripts reared its ugly head again. This has been fixed by tracking the parameter string for each entry-point individually. This has the annoying side-effect that the names of the parameters in all aliases of a function must be the same or gl_apitemp.py will generate bad code. :( The changes in src/mesa/glapi/{gl_API.xml,glapitable.h} and src/glx/x11/* are caused by fixing the parameter names in various function aliases that didn't match. Reported by: Eric Anholt, Jacob Jansen
2005-06-24Fixed the XCB implementation when always_array is true, thanks to Ian ↵Jeremy Kolb
Romanick for pointing it out. Please review.
2005-06-23Remove the xmesa_set_buffer() function. No longer needed since theBrian Paul
span functions pass in a gl_renderbuffer to indicate which color buffer should be drawn into. Optimized line/triangle routines are smart enough to know which buffer to draw into as well. The swrast->SetBuffer() routine should eventually be removed from all drivers.
2005-06-22Mark GenQueriesARB at 'always_array="true"'. This eliminates the needIan Romanick
to special-case the handling of that function in glX_proto_send.py.
2005-06-22Fixed a bug where GenQueriesARB was generating the wrong code for XCB and ↵Jeremy Kolb
wouldn't compile. Not sure how that slipped through before but it should work now.
2005-06-21Mammoth update to the Python code generator scripts that live inIan Romanick
src/mesa/glapi. Basically, the scripts that did simple things (like gl_offsets.py) were simple, and the scripts that did more complicated things (like glX_proto_send.py) were getting progressively more and more out of control. So, I re-write the foundation classes on which everything is based. One problem with the existing code is that the division between the GL API database representation and the way the output code is generated was either blury or nonexistant. The new code somewhat follows the Model-View-Controller pattern, minus the Controller. There is a distinct set of classes that model the API data, and there is a distinct set of classes that generate code from that data. One big change is in the class that represents GL functions (was glFunction, is now gl_function). There used to be an instance of this calls for each function and for each alias to that function. For example, there was an instance for PointParameterivSGIS, PointParameterivEXT, PointParameterivARB, and PointParameteriv. In the new code, there is one instance. Each instance has a list of entrypoint names for the function. In the next revision, this will allow a couple useful things. The script will be able to verify that the parameters, return type, and GLX protocol for a function and all it's aliases match. It will also allow aliases to be represented in the XML more compactly. Instead of repeating all the information, an alias can be listed as: <function name="PointParameterivARB" alias="PointParameterivEXT"/> Because the data representation was changed, the order that the alias functions are processed by the scripts also changed. This accounts for at least 2,700 of the ~3,600 lines of diffs in the generated code. Most of the remaining ~900 lines of diffs are the result of bugs *fixed* by the new scripts. The old scripts also generated code with some bugs in it. These bugs were discovered while the new code was being written. These changes were discussed on the mesa3d-dev mailing list back at the end of May: http://marc.theaimsgroup.com/?t=111714569000004&r=1&w=2 Xorg bug: 3197, 3208
2005-06-21Back out the actual enabling of depth tiling.Nicolai Haehnle
Depth tiling breaks software fallbacks and depth buffer reads. radeon_span.c **must** be updated for anything that is related to tiling.
2005-06-21Add PCI ID for R420 JI.Nicolai Haehnle
The driver appears to work reliably (i.e. lockup-free) with a card based on this chip. However, I have not explored whether we could get anything in terms of 3D performance "for free" just by setting some magic bits in those registers that are still a mystery to us.
2005-06-21r300 driver side of color tiling support.Aapo Tahkola
2005-06-21Make sure texture base addresses are used correctly.Nicolai Haehnle
They are relative to the card's address space, not relative to fbLocation, which will be important once we program MC_FB/AGP_LOCATION in the way they are programmed on older Radeon chips.
2005-06-21check for NULL swrast->Driver.SetBuffer before calling itBrian Paul
2005-06-21include light.h to silence warningBrian Paul
2005-06-20DirectFB updates (Claudio Ciccani)Brian Paul
2005-06-20ran "make" after update to glX_proto_send.py.Jeremy Kolb
2005-06-20Fixed some issues where XCB replies were being freed and data was not being ↵Jeremy Kolb
copied.
2005-06-19Define __FUNCTION__ as a preprocessor symbol in glheader.h if we're notBrian Paul
using GCC or VMS.
2005-06-16Fix gloss breakage when using hw tnl.Aapo Tahkola
2005-06-16Use depth tiling.Aapo Tahkola
2005-06-16Support 16-bit modes.Aapo Tahkola
2005-06-16Fix problems with elts when immediate mode is on.Aapo Tahkola
2005-06-16Turn off VBO's.Aapo Tahkola
2005-06-16lost_context never gets reset.Aapo Tahkola
2005-06-16Fix linux-solo build for mga check-inJon Smirl
2005-06-14Adds support for MGA DRM version 3.2.Ian Romanick
This patch makes use of two of the new ioctls added in MGA DRM version 3.2. Specifically, the DRM_MGA_SET_FENCE and DRM_MGA_WAIT_FENCE ioctls are used in mgaWaitForFrameCompletion. As a result the MMIO register region and the primary DMA region are *not* mapped (if DRM 3.2 is available). This patch does *not* make use of the new get_param query was added to differentiate between G4x0 cards and G550 cards. That is left to a future update. Xorg bug: 3259 Reviewed by: Eric Anholt
2005-06-14 Committing in .Jouk Jansen
OpenVMS updates Modified Files: Mesa/src/mesa/tnl/descrip.mms Mesa/src/mesa/tnl/t_vp_build.c ----------------------------------------------------------------------
2005-06-13fbSwapBuffers needs to return a statusJon Smirl
2005-06-13mingw changes (Nolan Leake)Brian Paul
2005-06-12Fixed typos.Vladimir Dergachev
2005-06-10Add definition for memory controller latency registers..Vladimir Dergachev
2005-06-10remove debug printsKeith Whitwell
2005-06-10be sure we have span texcoords before calling _swrast_texture_span()Brian Paul
2005-06-10pass mask array to PutRowRGB() in simple_z_textured_triangle()Brian Paul
2005-06-10Allow the print opcode to compileKeith Whitwell
2005-06-10Fix typo in spot attenuationKeith Whitwell
2005-06-10Correct test for attenuation.Keith Whitwell
DISSASEM changes.
2005-06-10Fix colormaterial flag calculations.Keith Whitwell
Fix lighting alpha result.
2005-06-10Add notes about intended precision of opcodes.Keith Whitwell
Remove dead floating point twiddles. Fix bug translating MAD->MUL,ADD.
2005-06-09Fix a couple of bugletsKeith Whitwell
2005-06-09Another typoKeith Whitwell
2005-06-09Further clean up RoughApproxPow2 and disable the optimized version --Keith Whitwell
it's a very poor approximation.
2005-06-09Fix typo in RoughApproxPow2Keith Whitwell
2005-06-09Store compiled vertex program representations in a pointer in theKeith Whitwell
vertex_program struct. Allow switching between regular and vertex_program implementations of fixed function TNL with the MESA_TNL_PROG environment var (previously this required recompilation). Ensure program compilation only references program data, not the wider context. This means that compiled programs only need to be invalidated when the program string changes, not on other state changes.
2005-06-09Build vertex programs using state from a 'state key' struct which isKeith Whitwell
distilled from the current state. Maintain a list of vertex programs for various different tnl states indexed by these state keys. This cuts down the number of vertex programs generated and means that time spent optimizing vertex programs for execution isn't wasted each time the state changes.
2005-06-08Turn off debugKeith Whitwell
2005-06-08Add t_vb_arbprogram_sse.cKeith Whitwell
2005-06-08Runtime generate sse/sse2 code for some vertex programs. ExperimentalKeith Whitwell
and only active when _TNL_FIXED_FUNCTION_PROGRAM is defined *and* the MESA_EXPERIMENTAL environment variable is set... Works for the arbfplight demo at least.
2005-06-08Turn off DISASSEMKeith Whitwell
2005-06-08New arguments for sse_shufps()Keith Whitwell