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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2009-09-11
r600: enable caching of vertex programs
Andre Maasikas
2009-09-11
llvmpipe: set dirty_render_cache in llvmpipe_clear()
José Fonseca
2009-09-11
llvmpipe: Update status in README and TODO/FIXME comments throughout the code.
José Fonseca
2009-09-10
i965: Enable loops in the VS.
Eric Anholt
2009-09-10
mesa: nicer vertex setup
Brian Paul
2009-09-10
st/mesa: use st_context() helper
Brian Paul
2009-09-10
softpipe: remove no-op softpipe_init_texture_funcs() function
Brian Paul
2009-09-10
softpipe: remove unused #includes, move comment
Brian Paul
2009-09-10
util: remove unneeded #includes
Brian Paul
2009-09-10
softpipe: reformatting, clean-ups, comments
Brian Paul
2009-09-10
util: minor clean-ups, reformatting
Brian Paul
2009-09-10
softpipe: remove unneeded #includes
Brian Paul
2009-09-10
Merge branch 'mesa_7_6_branch'
Brian Paul
2009-09-10
st/xorg: rename ctx to pipe to match every other gallium state tracker
Zack Rusin
2009-09-10
Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
Brian Paul
2009-09-10
intel: disable intel_stencil_drawpixels() for now
Brian Paul
2009-09-10
st/xorg: temporarily disablie copies
Zack Rusin
2009-09-10
st/xorg: implement pipelines surface/texture copies
Zack Rusin
2009-09-10
st/xorg: unite finalization and stub out pipelined copies
Zack Rusin
2009-09-10
st/xorg: abstract flushing and syncing for the exa code
Zack Rusin
2009-09-10
st/xorg: disable solid fills until copies are accelerated as well
Zack Rusin
2009-09-10
st/xorg: implement exasolids with full pipelining
Zack Rusin
2009-09-10
st/xorg: start adding support for surface fills
Zack Rusin
2009-09-10
softpipe: minor indentation fix
Brian Paul
2009-09-10
softpipe: set dirty_render_cache in softpipe_clear()
Brian Paul
2009-09-10
nv50: Fix tiling mode for lower mipmap levels.
Marcin Kościelnicki
2009-09-10
Fix merge fail
Ian Romanick
2009-09-10
tgsi: use new tgsi_call_record to handle execution mask stacks
Brian Paul
2009-09-10
mesa: need to set all stencil bits to 0 before setting the 1 bits
Brian Paul
2009-09-10
Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
Ian Romanick
2009-09-10
i965: Fix relocation delta for WM surfaces.
Eric Anholt
2009-09-10
intel: add B43 chipset support
Zhenyu Wang
2009-09-10
intel: Don't forget to map the depth read buffer in spans.
Eric Anholt
2009-09-10
r300: enable rb3d_discard_src_pixel_lte_threshold for more chips on dri2
Alex Deucher
2009-09-10
r300: add full support for two sided stencil on r5xx for dri2
Alex Deucher
2009-09-10
mesa: fix cut&paste typos
Mathias Frohlich
2009-09-10
mesa: in texenvprogram code, only do saturation when really needed.
Brian Paul
2009-09-10
gallium: Add PIPE_OS_APPLE back to auxiliary/util/u_time.h.
Vinson Lee
2009-09-10
util: Add PIPE_OS_APPLE back to auxiliary/util/u_time.h.
Vinson Lee
2009-09-10
radeon: Change debugging code to use macros instead of inline functions.
Pauli Nieminen
2009-09-10
llvmpipe: Fix alpha test.
José Fonseca
2009-09-10
llvmpipe: Mask out color channels not present in the color buffer.
José Fonseca
2009-09-10
llvmpipe: Fix sampling from depth textures. Respect texture compare func.
José Fonseca
2009-09-10
llvmpipe: Skip blending when mask is zero.
José Fonseca
2009-09-10
llvmpipe: Proper control flow builders.
José Fonseca
2009-09-10
llvmpipe: Copy the texture target into the sampler static state.
José Fonseca
2009-09-09
llvmpipe: Quick hack for 1D textures.
José Fonseca
2009-09-09
llvmpipe: Fix depth mask computation.
José Fonseca
2009-09-09
llvmpipe: Include zsbuf's format in the fragment shader key.
José Fonseca
2009-09-09
util: Fix depth/stencil format description.
José Fonseca
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