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AgeCommit message (Expand)Author
2010-06-16graw: remove wrong testZack Rusin
2010-06-16draw: add stream output decomposition fileZack Rusin
2010-06-16draw: rewrite stream output to handle all the dark cornersZack Rusin
2010-06-16translate: don't crash on elts paths with instancesZack Rusin
2010-06-16r300g: Fix up resolve.Corbin Simpson
2010-06-16r300g: Fix MSAA state size.Corbin Simpson
2010-06-16r300g: Don't multisample non-32-bpp render targets.Corbin Simpson
2010-06-16r300g: Finish resolve function.Corbin Simpson
2010-06-16r300g: Add resource resolve function.Corbin Simpson
2010-06-16r300g: Moar MSAA setup.Corbin Simpson
2010-06-16r300g: Fix indentation.Corbin Simpson
2010-06-16r300g: Old MSAA code from before gallium-msaa.Corbin Simpson
2010-06-16util: add alloc checkAlan Hourihane
2010-06-16draw: add alloc checkAlan Hourihane
2010-06-16r600: GL_COORD_REPLACE state is only relevant when point sprites are enabled.Henri Verbeet
2010-06-16r600: fix warningsMarc
2010-06-16osmesa: always build standalone for internal symbolsDan Nicholson
2010-06-16draw: handle some out of memory conditionsAlan Hourihane
2010-06-16graw: add a gs test for non-sequential inputsZack Rusin
2010-06-15draw: Remove unnecessary headers.Vinson Lee
2010-06-15gs: make sure we end primitives when finishing executing shadersZack Rusin
2010-06-15draw/gs: make sure gs works with elts and doesn't overrun the bufferZack Rusin
2010-06-15mesa: Allow querying the system FBO in GetFramebufferAttachmentParameterivKristian Høgsberg
2010-06-15graw: test multiple cb's in geometry shadersZack Rusin
2010-06-15graw: fix setup for multiple constant buffersZack Rusin
2010-06-15draw: run the pipeline with the correct number of vertsZack Rusin
2010-06-15draw: fix primitive indexing in the pipelineZack Rusin
2010-06-15draw: finish the new pipeline setupZack Rusin
2010-06-15softpipe/gs: fix a crash when a gs isn't presentZack Rusin
2010-06-15draw wipKeith Whitwell
2010-06-14i965: Remove unnecessary header.Vinson Lee
2010-06-14r300g: initialize US_CODE_BANK on r4xxMarek Olšák
2010-06-14i965: Fix surface state dumping with INTEL_DEBUG=batch.Eric Anholt
2010-06-14i965: correct the gen6 line stipple enable define.Zhenyu Wang
2010-06-14intel: Remove long-dead comment about releasing texture heaps.Eric Anholt
2010-06-14gallivm: Omit references to NoFramePointerElimNonLeafJosé Fonseca
2010-06-14util: Use int type for format field width.José Fonseca
2010-06-14gallivm: Override some of the default target options.José Fonseca
2010-06-14gallivm: Use func_to_pointer().José Fonseca
2010-06-14util: Add a func_to_pointer util function too.José Fonseca
2010-06-14graw: small fixups for the gs examplesZack Rusin
2010-06-14r300g: fix uploading RC state shader constants on r3xxMarek Olšák
2010-06-14r300g: drop begin_cs/end_csMarek Olšák
2010-06-14r300g: rewrite occlusion queriesMarek Olšák
2010-06-14r300g: emit viewport state as a dword tableMarek Olšák
2010-06-14r300g: subclass pipe_surfaceMarek Olšák
2010-06-14r300g: simplify reloc macrosMarek Olšák
2010-06-14r300g: count CS dwords on debug builds onlyMarek Olšák
2010-06-13r300g: optimize emission of fragment shader constantsMarek Olšák
2010-06-13r300g: turn fragment shader into a CBMarek Olšák