Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-10-13 | cell: use fewer memory references in sample_texture4_bilinear_2() | Brian Paul | |
2008-10-13 | cell: remove more old texture code | Brian Paul | |
2008-10-13 | cell: bilinear texture filtering using integer arithmetic | Brian Paul | |
Fewer float/int conversions involved. | |||
2008-10-13 | cell: remove old texture code | Brian Paul | |
2008-10-13 | cell: do texture sampling/filtering for four pixels at a time. | Brian Paul | |
2008-10-13 | cell: added spu_unpack_A8R8G8B8_transpose4() | Brian Paul | |
Plus, clearer shuffle masks in other funcs. | |||
2008-10-13 | mesa: when emitting an address load instruction, for | Alan Hourihane | |
indexed elements ensure we write to a single register. | |||
2008-10-10 | cell: more instruction scheduling optimizations (MIN/MAX/LERP/etc) | Brian Paul | |
Also, optimize register->memory stores. | |||
2008-10-10 | Merge commit 'origin/master' into gallium-0.2 | Brian Paul | |
2008-10-10 | cell: pass texture unit (sampler number) to txp() function | Brian Paul | |
The glsl/multitex demo runs now. | |||
2008-10-10 | intel: GLSL 1.20 is broken in Mesa, so disable it in the i965 driver | Ian Romanick | |
2008-10-10 | i965: Add missing intel_pixel_draw.c symlink to fix build. | Eric Anholt | |
2008-10-10 | mesa: fix asst. issues in _mesa_texstore_argb8888() | Brian Paul | |
If we shift bytes into the texel word (or use the PACK_COLOR_8888 macro), we don't have to worry about big vs. little endian. See comments about texel formats in texformat.h. Remove an unneeded/incorrect else-if clause that produced wrong results on big-endian systems. | |||
2008-10-10 | mesa: include needed header | Brian Paul | |
2008-10-10 | mesa: remove unneeded includes | Brian Paul | |
2008-10-10 | mesa: fix error codes in _mesa_GetObjectParameterivARB(), bug 17861 | Brian Paul | |
2008-10-10 | mesa: rename macro params to emphasize that there's no particular color ordering | Brian Paul | |
2008-10-10 | mesa: remove unneeded includes | Brian Paul | |
2008-10-10 | cell: add emit_RI10s() which does range checking on the 10-bit signed ↵ | Brian Paul | |
immediate field This type of checking should be expanded to cover more instructions... | |||
2008-10-10 | cell: additional 'offset' checking in spe_lqd(), spe_stqd() | Brian Paul | |
2008-10-10 | cell: fix assertions in spe_lqd(), spe_stqd() | Brian Paul | |
2008-10-10 | cell: fix function prologue/epilogue code for large stack frames | Brian Paul | |
The ai instruction is limited to a 10-bit signed immediate value. | |||
2008-10-10 | CELL: fixing stencil bugs | Robert Ellison | |
These are the defects found and fixed so far. Several more have been observed; I'm working on them. - Fixed an error in spe_load_uint() that caused incorrect values to be loaded if the given unsigned value had the low 18 bits as 0, and that caused inefficient code to be emitted if the given value had the high 14 bits as 0. - Fixed a problem in stencil code generation where optional registers weren't tracked correctly. - Fixed a problem that the stencil function NEVER was acting as ALWAYS. - Fixed several problems that could occur if stenciling were enabled but depth was disabled. - Fixed a problem with two-sided stencil writemask handling that could cause a stencil writemask to not be applied. - Fixed several state permutations that were incorrectly flagged as not requiring stencil values to be calculated. | |||
2008-10-10 | mesa: new _mesa_set_vp_override() function for driver-override of vertex program | Brian Paul | |
Patch provide by Keith. Used in state tracker by DrawPixels to indicate that the state tracker (driver) is using its own vertex program. This prevents the texenvprogram code from replacing conventional shader inputs with state vars. Fixes glDraw/CopyPixels regressions. | |||
2008-10-10 | intel: GLSL 1.20 is broken in Mesa, so disable it in the i965 driver | Ian Romanick | |
2008-10-10 | cell: call cell_flush_int() at end of cell_create_context() | Brian Paul | |
Ensures that SPUs are initialized/ready before proceeding. This fixes a spurious assertion failure when the SPU-side shader function info hasn't been returned to the PPU before shader codegen. | |||
2008-10-10 | cell: fix LERP when dst reg is a src reg | Brian Paul | |
Also, bump up frame size and fix some assertions. | |||
2008-10-10 | cell: fix fm/fs copy & paste bug from a few commits ago | Brian Paul | |
2008-10-10 | cell: fix bug in emit_FLR() when src reg == dst reg | Brian Paul | |
2008-10-10 | cell: fix bug in emit_FRC() when src register == dst register. | Brian Paul | |
With this fix, the glsl/brick demo runs. | |||
2008-10-10 | i965: Add missing intel_pixel_draw.c symlink to fix build. | Eric Anholt | |
2008-10-10 | cell: updates in response to draw's struct vertex_info changes | Brian Paul | |
2008-10-10 | Merge commit 'origin/master' into gallium-0.2 | Keith Whitwell | |
Conflicts: src/mesa/glapi/descrip.mms src/mesa/shader/grammar/descrip.mms | |||
2008-10-10 | Merge commit 'origin/gallium-0.1' into gallium-0.2 | Keith Whitwell | |
Conflicts: src/gallium/auxiliary/gallivm/instructionssoa.cpp src/gallium/auxiliary/gallivm/soabuiltins.c src/gallium/auxiliary/rtasm/rtasm_x86sse.c src/gallium/auxiliary/rtasm/rtasm_x86sse.h src/mesa/main/texenvprogram.c src/mesa/shader/arbprogparse.c src/mesa/shader/prog_statevars.c src/mesa/state_tracker/st_draw.c src/mesa/vbo/vbo_exec_draw.c | |||
2008-10-09 | cell: fix incorrect bitmask in spe_load_uint() | Brian Paul | |
2008-10-09 | cell: implement basic TXP instruction in fragment shaders | Brian Paul | |
Lots of restrictions for now (one 2D texture, no mipmaps, etc.) for now but basic texture demos work. TEX, TXD, TXP do the same thing for the time being. | |||
2008-10-09 | cell: better immediate value allocation, better comments | Brian Paul | |
2008-10-09 | cell: massage the emit functions to get better instruction scheduling | Brian Paul | |
2008-10-09 | cell: more accurate comments | Brian Paul | |
2008-10-10 | gallium: silence warning | Alan Hourihane | |
2008-10-09 | mesa: rasterizer state depends on ST_NEW_VERTEX_PROGRAM | Brian Paul | |
Check for per-vertex point size must be done when vertex program changes. | |||
2008-10-09 | Gallivm: cleanup soa storage. | Stephane Marchesin | |
2008-10-09 | i965: Accelerate depth textures with border color. | Eric Anholt | |
The fallback was introduced to fix bug #16697, but made the test it was fixing run excessively long. | |||
2008-10-09 | i965: Actually hook up the accelerated DrawPixels support. | Eric Anholt | |
2008-10-08 | i915: Accelerate depth textures with border color. | Eric Anholt | |
The fallback was introduced to fix bug #16697, but made the test it was fixing run excessively long. | |||
2008-10-08 | cell: implement function calls from shader code. fslight demo runs now. | Brian Paul | |
Used for SIN, COS, EXP2, LOG2, POW instructions. TEX next. Fixed some bugs in MIN, MAX, DP3, DP4, DPH instructions. In rtasm code: Special-case spe_lqd(), spe_stqd() functions so they take byte offsets but low-order 4 bits are shifted out. This makes things consistant with SPU assembly language conventions. Added spe_get_registers_used() function. | |||
2008-10-08 | cell: implement more built-in shader functions, link spu code with -lm | Brian Paul | |
2008-10-08 | cell: increase SPU_MAX_FRAGMENT_PROGRAM_INSTS | Brian Paul | |
2008-10-08 | gallium: asst. clean-ups | Brian Paul | |
Don't use register qualifier. Doxygen-ize comments. Remove 'extern'. | |||
2008-10-08 | gallium: better instruction printing for SPE code | Brian Paul | |