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AgeCommit message (Expand)Author
2010-06-11gallium/softpipe/draw: support samplers in geometry shadersZack Rusin
2010-06-11tgsi: support 2d indirect addressingZack Rusin
2010-06-11i965: Use the state base address to avoid relocations.Eric Anholt
2010-06-11i965: GC the last two arguments to brw_cache_data.Eric Anholt
2010-06-11i965: Remove brw_state_cache_bo_delete now that it's unused again.Eric Anholt
2010-06-11i965: Remove caching of surface state objects.Eric Anholt
2010-06-11i965: Convert the binding table to streamed indirect state.Eric Anholt
2010-06-11i965: Split constant buffer setup from its surface state/binding state.Eric Anholt
2010-06-11i965: Add support for streaming indirect state rather than caching objects.Eric Anholt
2010-06-11i965: Set the CC VP state immediately on state change.Eric Anholt
2010-06-11i965: Update old comment about state cache sizing.Eric Anholt
2010-06-11i965: Move no_batch_wrap assertion out across the area we're trying to verify.Eric Anholt
2010-06-10i965: remove UseProgram driver callbackBrian Paul
2010-06-11st/egl: Do not build non-working driver combinations.Chia-I Wu
2010-06-11st/egl: Add fbdev backend.Chia-I Wu
2010-06-11winsys: Add fbdev software winsys.Chia-I Wu
2010-06-10st/egl: Remove unnecessary header.Vinson Lee
2010-06-10intel: Remove unnecessary header.Vinson Lee
2010-06-10draw: forgot to add a fileZack Rusin
2010-06-10draw: rewrite geometry shader pipelineZack Rusin
2010-06-10gs: give our test an option of rendering a stripZack Rusin
2010-06-10draw: geometry shader fixesZack Rusin
2010-06-10draw: make sure that the gs never outputs more data than we allocated forZack Rusin
2010-06-10r300g: Fix memory leak on error path.Vinson Lee
2010-06-10i965: Add support for GL_ALPHA framebuffer objects.Eric Anholt
2010-06-10mesa: Allow GL_ALPHA FBOs with ARB_framebuffer_object.Eric Anholt
2010-06-10swrast: When reading from a 0-bits r,g,b channel, return 0 not 1.Eric Anholt
2010-06-09intel: Use the blitter to upload TexSubImage data to busy textures.Eric Anholt
2010-06-09i965: Avoid calloc/free in the CURBE upload process.Eric Anholt
2010-06-09r300g: try harder to create a transfer objectMarek Olšák
2010-06-09draw: make sure geometry shader correctly iterates the output bufferZack Rusin
2010-06-09r300g: debug output texture sizeMarek Olšák
2010-06-09r300g: return NULL texture early if buffer_create failsMarek Olšák
2010-06-09draw: make sure the buffer is big enough to fit everything emitted by the gsZack Rusin
2010-06-09llvmpipe: fix copy & paste bug in clear logicRoland Scheidegger
2010-06-09draw: fix geometry shader which emit multiplie primitivesZack Rusin
2010-06-09graw: add a multiple primitive geometry shader testZack Rusin
2010-06-09nv: fix compile after the latest gs changesZack Rusin
2010-06-09geometry shaders: make gs work with changable primitives and variable number ...Zack Rusin
2010-06-09xorg/vmwgfx: Disable 3D by default.Thomas Hellstrom
2010-06-09st/xorg: Add a customizable option to disable 3D.Thomas Hellstrom
2010-06-09nvfx: fix typo from gallium-msaa mergeBen Skeggs
2010-06-09nv50: fix typo from gallium-msaa mergeBen Skeggs
2010-06-09nv50: use MARK_RING correctlyBen Skeggs
2010-06-08draw: Remove unnecessary headers.Vinson Lee
2010-06-09r600g: save vertex buffers in blitterMarek Olšák
2010-06-09r300g: save vertex buffers in blitterMarek Olšák
2010-06-09util: reference vertex buffers in blitterMarek Olšák
2010-06-09r300g: report that transfers are always supportedMarek Olšák
2010-06-09r300g: fix loading compressed texturesMarek Olšák