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AgeCommit message (Expand)Author
2010-02-12st/mesa: improved draw_range_elements codeBrian Paul
2010-02-12st/mesa: rename state -> tgsi, updated commentsBrian Paul
2010-02-12st/mesa: remove unused varBrian Paul
2010-02-12intel: Remove unused variable.Vinson Lee
2010-02-12cell: implement PIPE_CAP_MAX_COMBINED_SAMPLERS queryBrian Paul
2010-02-12intel: Avoid dri_bo_flink() in intel_update_renderbuffers()Kristian Høgsberg
2010-02-12intel: Track named regions and make sure we only have one region per named boKristian Høgsberg
2010-02-12dri: Store the loader private passed in at dri context creationKristian Høgsberg
2010-02-12st/dri: don't expose visuals we'll have trouble supportingZack Rusin
2010-02-12st/dri, st/xorg: fix buffers that have attachements of different depthZack Rusin
2010-02-12svga: enable code to emit blend colorRoland Scheidegger
2010-02-12Merge branch 'gallium-dynamicstencilref'Roland Scheidegger
2010-02-12Revert "r600c: substract vbo offset to vbo size"Jerome Glisse
2010-02-12nouveau: nv30: it may have 8 texture samplers (not 4), but shader engine has ...Patrice Mandin
2010-02-12cell: adjust structure paddingBrian Paul
2010-02-12cell: remove unused varBrian Paul
2010-02-12cell: include cell_context.hBrian Paul
2010-02-12cell: re-fix undeclared varBrian Paul
2010-02-12cell: declare stencil_value variableBrian Paul
2010-02-12r600c: substract vbo offset to vbo sizeJerome Glisse
2010-02-12r600: be more exact in vb size calculationAndre Maasikas
2010-02-12r600: support GL_SHORT attributesAndre Maasikas
2010-02-12Revert "util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats."Michal Krol
2010-02-12util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats.Michal Krol
2010-02-12nouveau: nv30: Define number of texture samplersPatrice Mandin
2010-02-12wgl: Do not reach out and destroy contexts on cleanup.José Fonseca
2010-02-12gdi: Never fail at DLL load time.José Fonseca
2010-02-12wgl: Fail gracefully whenever 3D could not be enabled for some reason.José Fonseca
2010-02-12svgadump: Several improvements to shader dumping.José Fonseca
2010-02-12glu/sgi: Initialize member of class primStream.Vinson Lee
2010-02-12glu/sgi: Initialize members of class Arc.Vinson Lee
2010-02-12glu/sgi: Initialize member of class Bin.Vinson Lee
2010-02-12nouveau: use AVAIL_RING()Ben Skeggs
2010-02-12nouveau: switch to nouveau_bo_new_tile()Ben Skeggs
2010-02-11svga: check min_index, max_index before assertionsBrian Paul
2010-02-11main: Fix compiler warning. No need to convert/store depthScale as GLfloat j...Karl Schultz
2010-02-12gallium: make max_anisotropy a unsigned bitfield memberRoland Scheidegger
2010-02-11nouveau: fix compile errors...Roland Scheidegger
2010-02-11glapi: Avoid #including gl.hKristian Høgsberg
2010-02-11i915: Remove always-true irq_active struct intel_screen fieldKristian Høgsberg
2010-02-11i915: Remove a few DRI1 era struct intel_screen fieldsKristian Høgsberg
2010-02-11i915: Drop intelScreenPrivate typedef and just call it struct intel_screenKristian Høgsberg
2010-02-11i915: Remove unused intelRegion structKristian Høgsberg
2010-02-11nv50: adapt to stencil ref changesRoland Scheidegger
2010-02-11nv40: adapt to stencil ref changesRoland Scheidegger
2010-02-11i915: Remove left-over drmUnmap()Kristian Høgsberg
2010-02-11nv30: adapt to stencil ref changesRoland Scheidegger
2010-02-11mesa: additional constant/limit assertionsBrian Paul
2010-02-11svga: implement PIPE_CAP_MAX_COMBINED_SAMPLERS queryBrian Paul
2010-02-11gallium: make u_blitter code save/restore stencil ref valuesRoland Scheidegger