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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2010-04-21
svga: Fix index offset
Jakob Bornecrantz
2010-04-30
st/mesa: ignore gl_texture_object::BaseLevel when allocating gallium textures
Brian Paul
2010-04-30
draw: Fix memory leaks in llvm code.
José Fonseca
2010-04-30
x86-64: Make assembly routines .hidden like on x86
Adam Jackson
2010-04-20
svga: Init surface functions
Jakob Bornecrantz
2010-04-30
util: Add missing break statement in u_caps.c
Jakob Bornecrantz
2010-04-29
st/mesa: remove unused/disabled code
Brian Paul
2010-04-29
mesa: added _mesa_print_framebuffer() for debugging
Brian Paul
2010-04-29
i965: Reject shaders with uninlined function calls instead of hanging.
Eric Anholt
2010-04-29
mesa: Don't overwrite a driver's shader infolog with generic failure message.
Eric Anholt
2010-04-29
util: Update caps after helpfull input
Jakob Bornecrantz
2010-04-29
util: Add small caps checker helper
Jakob Bornecrantz
2010-04-29
util: Format error format string as the rest of the pipe formats
Jakob Bornecrantz
2010-04-29
softpipe & llvmpipe: Enable SM3 cap
Jakob Bornecrantz
2010-04-29
draw llvm: stay in bounds even if fetch_count % 4 != 0
Zack Rusin
2010-04-29
cso: remove commented-out code, update function docs
Brian Paul
2010-04-29
gallivm: add some assertions in special-case sampler code
Brian Paul
2010-04-29
i965: Fix cube map layouts on Ironlake.
Eric Anholt
2010-04-29
i965: Implement VS MAX in a more obvious way.
Eric Anholt
2010-04-29
i965: Use immediate float operands for some VS instructions.
Eric Anholt
2010-04-29
llvmpipe: fix texture/display target memory leak
Brian Paul
2010-04-29
gallium/draw: Fix PPC compiler warning.
Michel Dänzer
2010-04-29
gallium/draw: Fix PPC build failure.
Michel Dänzer
2010-04-29
r300g: fix compiler error
Marek Olšák
2010-04-29
r300g: use the enum for color swizzles in the rasterizer
Marek Olšák
2010-04-29
r300g: rasterizer debug logging
Marek Olšák
2010-04-29
r300g: fix tests/yuvrect and possibly even rendering to YUV textures
Marek Olšák
2010-04-29
r300g: enable the RGBA16F renderbuffer too
Marek Olšák
2010-04-29
r300g: enable float textures
Marek Olšák
2010-04-29
r300g: compose swizzles from texture formats and sampler views
Marek Olšák
2010-04-29
r300g: init s3tc fetching functions
Marek Olšák
2010-04-19
svga: More don't recurse
Jakob Bornecrantz
2010-04-19
svga: Translate svga reloc flags to pb flags
Jakob Bornecrantz
2010-04-19
svga: Don't recurse
Jakob Bornecrantz
2010-04-28
draw: remove extra semicolons
Brian Paul
2010-04-28
llvmpipe: free vertex buffer memory in lp_setup_vbuf_destroy()
Brian Paul
2010-04-28
llvmpipe: fix scene queue memory leak
Brian Paul
2010-04-28
llvmpipe: fix scene queue memory leak
Brian Paul
2010-04-28
llvmpipe: fix mem leak in llvmpipe_resource_destroy()
Brian Paul
2010-04-28
llvmpipe: fix surface memory leak during tear-down
Brian Paul
2010-04-28
llvmpipe: remove unused psize_slot field
Brian Paul
2010-04-28
llvmpipe: move/rename llvmpipe_init_surface_functions()
Brian Paul
2010-04-28
llvmpipe: make rasterizer-related functions static, clean-up initializations
Brian Paul
2010-04-28
llvmpipe: update comments, fix formatting
Brian Paul
2010-04-28
llvmpipe: remove old prototypes, fix-up formatting
Brian Paul
2010-04-28
llvmpipe: make shader-related functions static, clean-up initializations
Brian Paul
2010-04-28
llvmpipe: make clip-related functions static, clean-up initializations
Brian Paul
2010-04-28
llvmpipe: make draw-related functions static, clean-up initializations
Brian Paul
2010-04-28
llvmpipe: make vertex-related functions static, clean-up initializations
Brian Paul
2010-04-28
llvmpipe: make blend-related functions static, clean-up initializations
Brian Paul
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