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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Commit message (
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Author
2006-04-14
Silence a few -pedantic warnings.
Brian Paul
2006-04-14
s/MaxTextureUnits/MaxTextureCoordUnits/
Brian Paul
2006-04-14
When popping GL_DRAW_BUFFER state, need to re-do error checking since
Brian Paul
2006-04-14
silence -pedantic warning
Brian Paul
2006-04-14
don't need s_depth.h
Brian Paul
2006-04-14
Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]Units
Brian Paul
2006-04-13
Fix comment about MaxTextureUnits, needs to be min of coord and image units.
Brian Paul
2006-04-13
silence minor warnings
Brian Paul
2006-04-13
casts to fix some -pedantic warnings
Brian Paul
2006-04-13
Set array normalization flag for normals, colors (Keith)
Brian Paul
2006-04-13
updated tests for defining __FUNCTION__ (Dan Schikore)
Brian Paul
2006-04-13
added 'const' (Dan Schikore)
Brian Paul
2006-04-12
GLboolean cannot hold GLuint! usage of tmus >= 4 no longer lock r300.
Aapo Tahkola
2006-04-11
add missing 'union' keyword
Brian Paul
2006-04-11
FBConfig support for EXT_tfp
David Reveman
2006-04-11
Add attrib_list to glXBindTexImageEXT
David Reveman
2006-04-11
Fix CreateDrawable
David Reveman
2006-04-11
More GLSL code:
Michal Krol
2006-04-11
get fog going(for real)
Aapo Tahkola
2006-04-11
rectangular fp16 fixes (Ewald Snel)
Aapo Tahkola
2006-04-11
Fog support (Ewald Snel)
Aapo Tahkola
2006-04-10
use _mesa_debug() instead of message() - fixes poor formatting of output
Brian Paul
2006-04-09
Destroy the GL context after driDestroyTextureHeap, because the driver's
Eric Anholt
2006-04-08
fix some conflict happenings at context destroy by freeing buffers immediatel...
Aapo Tahkola
2006-04-07
regenerate SPARC assembly dispatch (bug 6484)
Brian Paul
2006-04-07
replace >&/dev/null with >/dev/null so it works with all shells
Brian Paul
2006-04-07
bump version to 6.5.1
Brian Paul
2006-04-07
Fix some warnings on x86_64
Alan Hourihane
2006-04-07
make miniglx use libdrm properly
Dave Airlie
2006-04-07
Coverity #943: Avoid a NULL chase.
Adam Jackson
2006-04-06
Coverity #1083: Fix a use after free case.
Adam Jackson
2006-04-06
Rename CLIP_ALL_BITS to CLIP_FRUSTUM_BITS to reflect the fact that the value
Brian Paul
2006-04-06
Fix line clipping bug 6512.
Brian Paul
2006-04-06
Set DRIVER_DEFINES instead of DEFINES to fix duplicate flags problem
Brian Paul
2006-04-06
Replace DEFINES with DRIVER_DEFINES. If a driver needs to set extra flags,
Brian Paul
2006-04-06
remove unused var
Brian Paul
2006-04-06
update a couple MESA_FORMAT_Zxxx occurances
Brian Paul
2006-04-06
Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.
Brian Paul
2006-04-06
do additional checking for setting up depth/stencil wrappers
Brian Paul
2006-04-05
Remove the code that checks for duplicated framebuffer attachments (which
Brian Paul
2006-04-05
add tiling/fence support for the miniglx driver
Dave Airlie
2006-04-05
don't waste the reserved memory, take an approximation of the pool
Dave Airlie
2006-04-05
just some comments/docs
Brian Paul
2006-04-05
Check/use texture border color when sampling depth textures. (bug 6498)
Brian Paul
2006-04-05
Silence minor compiler warnings (-Wextra).
Brian Paul
2006-04-04
We always have a back buffer. Fixes visual problems.
Alan Hourihane
2006-04-04
use gart base from drm not try to work it out ourselves.. bump radeon client
Dave Airlie
2006-04-04
switch to card_type rather than IsPCI, doesn't change any functionality yet
Dave Airlie
2006-04-04
Fix texcoord interpolation for fragment shaders.
Michal Krol
2006-04-04
More GLSL code:
Michal Krol
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