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AgeCommit message (Expand)Author
2011-01-05intel: Drop TEXTURE_RECTANGLE check in miptree layout setup.Eric Anholt
2011-01-05intel: Clean up redundant setup of firstLevel.Eric Anholt
2011-01-05intel: Drop a check for GL_TEXTURE_4D_SGIS.Eric Anholt
2011-01-05swrast: Remove unnecessary headers.Vinson Lee
2011-01-05i965: Simplify the renderbuffer setup code.Eric Anholt
2011-01-05st/xorg: Flesh out colour map support and support depth 8.Michel Dänzer
2011-01-05i965: use BLT to clear buffer if possible on SandybridgeXiang, Haihao
2011-01-04i965: Add support for SRGB DXT1 formats.Eric Anholt
2011-01-04glcpp: Add test for recursive #define.Vinson Lee
2011-01-04mesa: Fix the baseFormat for GL_COMPRESSED_SLUMINANCE_EXT.Eric Anholt
2011-01-04intel: Merge our choosetexformat fallbacks into core.Eric Anholt
2011-01-04mesa: Make _mesa_choose_tex_format() choose formats out of a supported table.Eric Anholt
2011-01-04glcpp: Add division by zero test cases.Vinson Lee
2011-01-04mesa: preserve 10 bits of precision in the texstore general path for ARGB2101010Marek Olšák
2011-01-04st/mesa: advertise GL_ARB_half_float_pixelMarek Olšák
2011-01-04r300/compiler: disable the rename_regs pass for loopsMarek Olšák
2011-01-04r600g: support up to 64 shader constantsAlex Deucher
2011-01-04r300/compiler: Fix black terrain in Civ4Tom Stellard
2011-01-04glsl: Check that integer vertex outputs are qualified with flatChad Versace
2011-01-04glsl: Allow redeclaration of gl_Color and its variants in GLSL 1.30Chad Versace
2011-01-04glsl: Comment ast_type_qualifier.flagsChad Versace
2011-01-04intel: When validating an FBO's combined depth/stencil, use the given FBO.Eric Anholt
2011-01-04intel: Fix segfaults from trying to use _ColorDrawBuffers in FBO validation.Eric Anholt
2011-01-04Merge remote branch 'origin/nvc0'Christoph Bumiller
2011-01-04st/mesa: skip glDrawPixels/glBitmap-related code for ES buildBrian Paul
2011-01-04nvc0: fix index size method value for u8 indicesChristoph Bumiller
2011-01-04nvc0: set the correct FP header bit for multiple colour outputsChristoph Bumiller
2011-01-04nvc0: delete memory caches and fence on screen destructionChristoph Bumiller
2011-01-04nvc0: use mov instead of ld for scalar const loadsChristoph Bumiller
2011-01-04nvc0: fix resource unmap after vertex pushChristoph Bumiller
2011-01-04nvc0: use the proper typed opcodes in constant foldingChristoph Bumiller
2011-01-04nvc0: demagic GP invocation count bitfieldChristoph Bumiller
2011-01-04nvc0: rewrite the 9097 GRAPH macrosChristoph Bumiller
2011-01-04i965g: include brw_types.h instead of GL/gl.hBrian Paul
2011-01-04osmesa: pass context to _mesa_update_framebuffer_visual()Brian Paul
2011-01-04llvmpipe: Include p_compiler.h in lp_scene_queue.h.Vinson Lee
2011-01-04llvmpipe: Include p_compiler.h in lp_perf.h.Vinson Lee
2011-01-04llvmpipe: Include missing headers in lp_bld_depth.hVinson Lee
2011-01-04llvmpipe: Include p_compiler.h in lp_bld_alpha.h.Vinson Lee
2011-01-04i965g: Include p_compiler.h in intel_decode.h.Vinson Lee
2011-01-04i965g: Include gl.h in intel_structs.h.Vinson Lee
2011-01-04i965: Use last vertex convention for quad provoking vertex on sandybridgeZhenyu Wang
2011-01-03mesa: Include mtypes.h in renderbuffer.h.Vinson Lee
2011-01-04i965: Correct comment for gen6 fb write control message settingZhenyu Wang
2011-01-04i965: Fix provoking vertex select in clip state for sandybridgeZhenyu Wang
2011-01-03mesa: fix AL44 texture fetch function nybble -> float conversionBrian Paul
2011-01-03intel: Use tri clears when we don't know how to blit clear the format.Eric Anholt
2011-01-03mesa: Also report the number of renderbuffer alpha bits for GL_LUMINANCE_ALPHA.Eric Anholt
2011-01-03mesa: Also report renderbuffer red/green size for GL_RED and GL_RG.Eric Anholt
2011-01-03mesa: Use the common logic for "is this baseformat a color format?"Eric Anholt