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AgeCommit message (Expand)Author
2008-12-15mesa: rename slang_library_noise.[ch] to prog_noise.[ch] and rename functionsBrian Paul
2008-12-15Merge branch 'glsl-1.20-v2'Brian Paul
2008-12-15mesa: bump glsl grammar revisionBrian Paul
2008-12-15mesa: in slang linker, replace assertion with link error when max samplers ex...Brian Paul
2008-12-15mesa: move _mesa_dlopen(), etc into separate dlopen.c fileBrian Paul
2008-12-15glut: added GLUT_PPM_FILE env var to dump first frame to a PPM fileBrian Paul
2008-12-15mesa: more re-org of variable declarations in glsl compilerBrian Paul
2008-12-15mesa: more comments, clean upBrian Paul
2008-12-15mesa: added comments, remove unused codeBrian Paul
2008-12-15mesa: checkpoint: handle uniform vars in _slang_gen_var_decl()Brian Paul
2008-12-15intel: stub out CompressedTexSubImage2D instead of segfaulting.Eric Anholt
2008-12-15i965: Update state before checking for fallbacks in brw_try_draw_prims.Eric Anholt
2008-12-14intel: Don't steal renderbuffer from caller in intel_miptree_create_for_regionPierre Willenbrock
2008-12-14i965: Add decode of index/vertex buffer and primitive emit.Eric Anholt
2008-12-14intel: Add batchbuffer assertions to hopefully catch future mistakes.Eric Anholt
2008-12-14Perform range checking on app supplied texture base levelIan Romanick
2008-12-14GLX: Include glapi.h before glapitable.hIan Romanick
2008-12-14GLX: Change resulting from previous commitIan Romanick
2008-12-14Return 0 as the request size when the pixels parameter is NULLNeil Roberts
2008-12-14GLX: Fix protocol for glTexSubImage#DIan Romanick
2008-12-14Add OSMesa pkg-config fileDan Nicholson
2008-12-14Add more package metadata to the pkg-config filesDan Nicholson
2008-12-13i965: Finish OPCODE_NOISEn instructions.Gary Wong
2008-12-12mesa: use IFLOOR(x) instead of (int) FLOORF(x)Brian Paul
2008-12-12mesa: place glsl constant arrays in constant memoryBrian Paul
2008-12-12mesa: remove old size=4 limitBrian Paul
2008-12-12mesa: code clean-up in glsl compilerBrian Paul
2008-12-12mesa: remove unneeded swizzle init code in glsl compilerBrian Paul
2008-12-12mesa: disable glsl debug outputBrian Paul
2008-12-12mesa: remove unused varpool code in glsl compilerBrian Paul
2008-12-12mesa: basic array constructors work nowBrian Paul
2008-12-12mesa: copy array_len in slang_fully_specified_type_copy()Brian Paul
2008-12-12mesa: remove incorrect array_len assignmentBrian Paul
2008-12-12mesa: array size fix in _slang_typeof_operation()Brian Paul
2008-12-12mesa: fix some more GLSL 1.20 array things.Brian Paul
2008-12-12mesa: more glsl function renamingBrian Paul
2008-12-12mesa: use _slang_alloc()Brian Paul
2008-12-12mesa: glsl compiler function renamingBrian Paul
2008-12-12mesa: more glsl type/function movementBrian Paul
2008-12-12mesa: move some glsl compiler functions to different files to be more consistantBrian Paul
2008-12-12mesa: move _slang_locate_function() to different fileBrian Paul
2008-12-12mesa: remove unused fixup table code in glsl compilerBrian Paul
2008-12-12mesa: checkpoint: GLSL 1.20 array constructorsBrian Paul
2008-12-11mesa: consolidate variable declaration initializer code for globals tooBrian Paul
2008-12-11mesa: move variable initializer IR generation into _slang_gen_var_decl()Brian Paul
2008-12-11mesa: simplify some glsl variable declaration codeBrian Paul
2008-12-12intel: check for null texture. (fix #13902)Xiang, Haihao
2008-12-11mesa: glsl clean-upsBrian Paul
2008-12-11mesa: checkpoint commit of GLSL 1.20 array syntax.Brian Paul
2008-12-11i915: fallback for cube map texture.Xiang, Haihao