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AgeCommit message (Expand)Author
2011-01-17glsl: Refresh autogenerated parser filesChad Versace
2011-01-17glsl: Remove redundant semantic check in parserChad Versace
2011-01-17glsl: Add support for default precision statementsChad Versace
2011-01-17glsl: Add semantic checks for precision qualifiersChad Versace
2011-01-17glsl: Fix parser rule for type_specifierChad Versace
2011-01-17glsl: Change default value of ast_type_specifier::precisionChad Versace
2011-01-17glsl: Check that 'centroid in' does not occur in vertex shaderChad Versace
2011-01-17glsl: Check that interpolation quals only apply to vertex ins and fragment outsChad Versace
2011-01-17glsl: Check that interpolation qualifiers do not precede 'varying'Chad Versace
2011-01-17glsl: Add method ast_type_qualifier::interpolation_string()Chad Versace
2011-01-17vbo: init num_instances in split_prims()Brian Paul
2011-01-17tnl: assert that num_instances > 0Brian Paul
2011-01-17mesa: s/primcount/numInstances/Brian Paul
2011-01-17nouveau: fix build against out of tree libdrmDave Airlie
2011-01-16r600g: fix PIPE_CAP_INSTANCED_DRAWING warningChristian König
2011-01-16r600g: fix alu inst group merging for relative adressingChristian König
2011-01-16nvc0: fix and enable instanced drawing and arraysChristoph Bumiller
2011-01-16d3d1x: Fix broken build.Chia-I Wu
2011-01-15mesa: minor tweaks in _mesa_set_fetch_functions()Brian Paul
2011-01-15mesa: add comment for _mesa_get_srgb_format_linear()Brian Paul
2011-01-15mesa: move declarations before codeBrian Paul
2011-01-16gallium: add EXT_texture_sRGB_decode.Dave Airlie
2011-01-16i965: add support for EXT_texture_sRGB_decodeDave Airlie
2011-01-16mesa/swrast: implement EXT_texture_sRGB_decodeDave Airlie
2011-01-16r600d: fix some bugs added reworking literal handlingChristian König
2011-01-15mesa: implement glGet queries for GL_ARB_draw_buffers_blendBrian Paul
2011-01-15mesa: display list support for GL_ARB_draw_buffers_blend functionsBrian Paul
2011-01-15mesa: plug in GL_ARB_draw_buffers_blend functionsBrian Paul
2011-01-15glapi: regenerated filesBrian Paul
2011-01-15glapi: new entrypoint specs for GL_ARB_draw_buffers_blendBrian Paul
2011-01-15mesa: begin implementation of GL_ARB_draw_buffers_blendBrian Paul
2011-01-15st/mesa: GL_ARB_instanced_arrays supportBrian Paul
2011-01-15mesa: support for GL_ARB_instanced_arraysBrian Paul
2011-01-15glapi: regenerated filesBrian Paul
2011-01-15glapi: GL_ARB_instanced_arrays supportBrian Paul
2011-01-15draw: add missing LP_CHECK_MEMBER_OFFSET()Brian Paul
2011-01-15st/mesa: move/consolidate an assignmentBrian Paul
2011-01-15r600g: Remove the redundant radeon_new() prototype.Henri Verbeet
2011-01-15r600g: Fix some register value name typos.Henri Verbeet
2011-01-15r600g: Get rid of r600_translate_vertex_data_type().Henri Verbeet
2011-01-15Merge branch 'draw-instanced'Brian Paul
2011-01-15nvc0: try to swap immediates to first source tooChristoph Bumiller
2011-01-15nvc0: make sure all sources of the BIND op are distinctChristoph Bumiller
2011-01-15nvc0: update user vbufs on each draw callChristoph Bumiller
2011-01-15nvc0: enable early fragment tests where possibleChristoph Bumiller
2011-01-15nvc0: upload small buffers through the command bufferChristoph Bumiller
2011-01-15mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.Chia-I Wu
2011-01-15targets/egl-static: Assorted cleanups and fixes.Chia-I Wu
2011-01-15targets/egl: i965 needs libwsw.Chia-I Wu
2011-01-14mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.Eric Anholt