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AgeCommit message (Expand)Author
2009-01-08glut: Fix build.José Fonseca
2009-01-08mesa: Ensure gl* symbols are marked as dllexport on windows.José Fonseca
2009-01-08mesa: Use explicit casts when precision is lost.José Fonseca
2009-01-08mesa: Fix windows build when UNICODE is defined.José Fonseca
2009-01-06Merge commit 'origin/master' into gallium-0.2Brian Paul
2009-01-06cell: replace 0 with -1 in SPE_COUNT_USABLE_SPES queryJonathan Adamczewski
2009-01-06mesa: Fix the size per pixel for packed pixel format data type.Xiang, Haihao
2009-01-06mesa: Fix the number of components for GL_UNSIGNED_SHORT_1_5_5_5_REV. (bug #1...Xiang, Haihao
2009-01-06dri: correct the damage.Xiang, Haihao
2009-01-05cell: fix code emit for RSQ/RCP when src arg == dst argBrian Paul
2009-01-05mesa: add GLushort cases for render to texture (Z-buffers)Brian Paul
2009-01-06nv50: fill image unit index in TEX varientsBen Skeggs
2009-01-06nv50: fix crash in nv50_program_destroyBen Skeggs
2009-01-06nv50: working towards 3D texturesBen Skeggs
2009-01-06nv50: slightly better miptree allocationBen Skeggs
2009-01-06nv50: add TXP to TEX case.. not correct, but anyway..Ben Skeggs
2009-01-06nv50: indentation for TEX is a little overenthusiasticBen Skeggs
2009-01-06nv50: ensure we actually get contiguous regs for TEX insn.Ben Skeggs
2009-01-05mesa: fix a GLSL swizzled writemask bugBrian Paul
2009-01-05i965: implement OPCODE_TRUNC (round toward zero) on vertex path.Brian Paul
2009-01-05glu: Add mangled symbols to export listTom Fogal
2009-01-05cell: SIMDize sorting in setup_sort_vertices()Jonathan Adamczewski
2009-01-05cell: SIMDize some subtractionsJonathan Adamczewski
2009-01-04cell: improvements to spu_tri.cJonathan Adamczewski
2009-01-04cell: new spu_shuffle.h headerJonathan Adamczewski
2009-01-04cell: initial codegen support for fragment shader loopsBrian Paul
2009-01-04cell: add support for PIPE_CAP_TEXTURE_MIRROR_REPEAT queryBrian Paul
2009-01-04cell: clean-up, improve SPU code generationBrian Paul
2009-01-04gallium: fix MaxTextureCoordUnits initBrian Paul
2009-01-03cell: fix typo (s/10/0)Brian
2009-01-02mesa: fix warning about possibly undefined var in GLSL compilerBrian Paul
2009-01-02softpipe: increase number of texture samplers/units to PIPE_MAX_SAMPLERS (16)Brian Paul
2009-01-02gallium: assorted state tracker fixes for > 8 texture samplersBrian Paul
2009-01-02Merge commit 'origin/master' into gallium-0.2Brian Paul
2009-01-02gallium: fix texcoord loop for rasterpos attributesBrian Paul
2009-01-02gallium: clamp MaxVertexTextureImageUnits against Mesa limitBrian Paul
2009-01-02mesa: remove redudant lines for libglapi.aBrian Paul
2009-01-02mesa: fix another "out of samplers" problemBrian Paul
2009-01-01i965: increase number of texture samplers to 16Brian Paul
2009-01-01i965: comments, clean-ups, re-order some functionsBrian Paul
2009-01-01i965: added OPCODE_NRM3/4Brian Paul
2009-01-01i965: fix commentBrian Paul
2009-01-01i965: indentation and formatting fixesBrian Paul
2009-01-01i965: implement OPCODE_NRM3/NRM4Brian Paul
2009-01-01i965: whitespace, comment changesBrian Paul
2009-01-01mesa: comments, whitespace changesBrian Paul
2009-01-01mesa: updated comments about GLSL constantsBrian Paul
2008-12-31mesa: increase max texture image units and GLSL samplers to 16Brian Paul
2008-12-31python: Pass a zero offset to util_draw_vertex_buffer.José Fonseca
2008-12-31util: List new file in SConscript.José Fonseca