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AgeCommit message (Expand)Author
2009-06-11meas: Use a read/write transfer when writing stencil component, but not touch...José Fonseca
2009-06-10mesa: Reverse s8z24 into z24s8 as required by EXT_packed_depth_stencil.José Fonseca
2009-06-10mesa: Fix typo in bitmask.José Fonseca
2009-06-10mesa: Fix draw_stencil_pixels for PIPE_FORMAT_Z24S8_UNORM.José Fonseca
2009-06-10glsl: fix warnings, update comments, s/TRUE/GL_TRUE/Brian Paul
2009-06-10glsl: Handle continuation characters in preprocessor.Brian Paul
2009-06-10swrast: fix state validation bug for changing program constantsBrian Paul
2009-06-10glsl: Fix symbol replacement handling in preprocessor.Brian Paul
2009-06-10mesa: disable texture unit error check in _mesa_MatrixMode()Brian Paul
2009-06-10util: Single precision constants.José Fonseca
2009-06-10mesa: Single precision constants.José Fonseca
2009-06-10mesa: Pure software accum buffer.José Fonseca
2009-06-10gallium: Shorthand functions for computing stride and sizes for a rect.José Fonseca
2009-06-09mesa/st: fix tracking of mapped buffer rangesKeith Whitwell
2009-06-09stw: ignore swapbuffer requests on singlebufferKeith Whitwell
2009-06-09glsl: Expand nested preprocessor macros.Brian Paul
2009-06-08st/mesa: fix incorrect bufObj Length assignment, remove unneeded assertionBrian Paul
2009-06-08glsl: Fix preprocessor define argument parsing for dead sections.Brian Paul
2009-06-08pipebuffer: Silence out of heap space debug printJakob Bornecrantz
2009-06-08st/mesa: remove invalid assertionBrian Paul
2009-06-08mesa: Use matching signedness for the counter as upper bound.José Fonseca
2009-06-08mesa: Allocate tokens from the heap.José Fonseca
2009-06-08mesa: better error message for invalid texture unit indexBrian Paul
2009-06-08mesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256Brian Paul
2009-06-08mesa/vbo: drop all references to vbo on destroyKeith Whitwell
2009-06-08mesa: EXT_vertex_array_bgra fixesBrian Paul
2009-06-08stw: If stfb not set don't call into mesaJakob Bornecrantz
2009-06-05mesa: bump version to 7.5-rc3Brian Paul
2009-06-04osmesa: Allow building standalone in all three channel widthsDan Nicholson
2009-06-04softpipe: separate case for PIPE_PRIM_POLYGON in sp_vbuf_draw()Brian Paul
2009-06-04softpipe: fix incorrect tri vertex order for PIPE_PRIM_POLYGON renderingBrian Paul
2009-06-04st/mesa: increase ST_MAX_SHADER_TOKENS to 8kBrian Paul
2009-06-04tgsi: increase MAX_LABELS to 4096Brian Paul
2009-06-02util: Unsaved change missing from last commit.José Fonseca
2009-06-02util: Support Z24S8/Z24X8 -> unsigned conversion.José Fonseca
2009-06-02util: Fix 24 to 32 bit expansion binary arithmetic expression.José Fonseca
2009-06-02mesa: release VBO and PBO references upon context destructionBrian Paul
2009-06-02mesa: add #define FEATURE_ARB_pixel_buffer_objectBrian Paul
2009-06-02intel: Clip to window after calling Driver.TexImage2DIan Romanick
2009-06-01gallium/draw: Free specialized versions of driver shadersKeith Whitwell
2009-06-01draw: free more token arraysKeith Whitwell
2009-06-01draw: avoid leaking tokens when building pstipple fragment shaderKeith Whitwell
2009-06-01mesa/st: restore flush to copy_texsubimage (was previously finish)Keith Whitwell
2009-06-01wgl: Destroy the framebuffer when the window is destroyed.José Fonseca
2009-06-01st/gl: Fix mip gen for compressed texturesJakob Bornecrantz
2009-06-01st/mesa: fix incorrect sprite origin when drawing to FBO/textureBrian Paul
2009-06-01draw: reset extra_vp_outputs.slot to zero in widepoint_flush()Brian Paul
2009-05-31wgl: Cleanup framebuffer destruction logic.José Fonseca
2009-05-31wgl: Ensure we only create framebuffers for HDC associated with a window.José Fonseca
2009-05-30wgl: Use the right pixel format.José Fonseca