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AgeCommit message (Expand)Author
2008-09-26cell: move really_clear_tiles()Brian Paul
2008-09-26cell: align instruction buffers to 8-byte, not 32-byte boundaryBrian Paul
2008-09-26cell: asst clean-up, var renamingBrian Paul
2008-09-26cell: remove unneeded blend/depth_stencil subclassesBrian Paul
2008-09-26cell: checkpoint: support for function calls in SPU shadersBrian Paul
2008-09-26cell: inst reorder to save a cycleBrian Paul
2008-09-26st: add prototype for st_get_framebuffer_dimensions()Alan Hourihane
2008-09-26st: export st_get_framebuffer_dimensions() to retrieveAlan Hourihane
2008-09-26mesa: fix incorrect parameter orderBrian Paul
2008-09-26mesa: remove const qualifiers to match device driver interface functionBrian Paul
2008-09-26gallium: rename tgsi_translate_mesa_program() to st_translate_mesa_program()Brian Paul
2008-09-26mesa: add some bracesBrian Paul
2008-09-26mesa: fix/simplify initialization of vertex/fragment program limitsBrian Paul
2008-09-26mesa: increase MAX_INSTRUCTIONSBrian Paul
2008-09-26mesa: fix swizzle failure, fix typoBrian Paul
2008-09-26mesa: fix default buffer object access valueBrian Paul
2008-09-26st: change from ** to * for st_unreference_framebuffer()Alan Hourihane
2008-09-26mesa: fix indentingKeith Whitwell
2008-09-26dri: remove unused files present only on gallium-0.2 branchKeith Whitwell
2008-09-26Merge commit 'origin/master' into HEADKeith Whitwell
2008-09-26egl: cleanup doublebuffer checkAlan Hourihane
2008-09-26egl: switch to egl_glx.so as the default EGL driver for X.Alan Hourihane
2008-09-26egl: fudge with LIBGL_DRIVERS_PATH to pick up EGL specific DRI driver.Alan Hourihane
2008-09-26egl: Add new EGL driver that wraps GLX.Alan Hourihane
2008-09-25mesa: fix cast/conversion for optional codeBrian
2008-09-26util: Update fast_log2 article url.José Fonseca
2008-09-25mesa: fix typo (s/feadback/feedback/). Fixes broken selection/feedback.Brian Paul
2008-09-25mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)Brian Paul
2008-09-25mesa: fix some VBO buffer object issuesBrian Paul
2008-09-25mesa: fix function params to match prototypesSam Hocevar
2008-09-25mesa: prevent the slang code generator from aborting when faced with a sample...Sam Hocevar
2008-09-25i965: support for sin() and cos() in vertex shaders.Sam Hocevar
2008-09-25i965: more meaningful message for unsupported opcodes.Sam Hocevar
2008-09-24intel: Fix clears to depth_stencil texture attachments.Eric Anholt
2008-09-24add cso_hash_contains() functionAlan Hourihane
2008-09-24set SamplerUnit[] entry in load_texture() just to be safeBrian
2008-09-24use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when generating immediates/...Brian
2008-09-24set program->SamplersUsed bit when using a texture instructionBrian
2008-09-24Remove ctx field from texenvprog_cacheBrian
2008-09-24include programopt.hBrian
2008-09-24Disable vertex shader fog, compute fog in fragment shader.Brian
2008-09-24temporarily set the FRAG_BIT_FOGC bit in InputsRead when fog is enabledBrian
2008-09-23mesa: fix main/ prefix in includeKeith Whitwell
2008-09-23vbo: unmap and remap immediate vbo before/after each draw.Keith Whitwell
2008-09-23added vbo_use_buffer_objects() to specify that immediate mode data should be ...Brian
2008-09-23vbo: seed initial max_element value with a more likely candidateKeith Whitwell
2008-09-23mesa: s/GL_POLYGON+1/PRIM_OUTSIDE_BEGIN_END/Brian Paul
2008-09-23mesa: glsl: fix glGetUniform for matrix queriesBrian Paul
2008-09-23mesa: glsl: fix a number of glUniform issuesBrian Paul
2008-09-23mesa: glsl: fix error check in get_uniformfv()Brian Paul