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2010-06-23gallium/docs: update TEXTURE_SHADOW_MAP MAX_PREDICATE_REGISTERSBrian Paul
2010-06-23gallium/docs: fix definitions of TGSI_SEMANTIC_POSITION, COLORBrian Paul
2010-06-23draw: use gallium's TRUE/FALSEBrian Paul
2010-06-23llvmpipe: Remove unnecessary header.Vinson Lee
2010-06-23glhd: Simple rasterizer checks.Corbin Simpson
2010-06-23id, glhd: Unbreak texturing.Corbin Simpson
2010-06-23glhd: Use an environment variable (GALAHAD) to enable. Off by default.Corbin Simpson
2010-06-23draw: don't try to precalculate the pipeline output primitiveKeith Whitwell
2010-06-23draw: mask off DRAW_PIPE_FLAG_MASK bits in prim decompose codeBrian Paul
2010-06-23egl: Add support for EGL_MESA_drm_display.Chia-I Wu
2010-06-23egl: Introduce platform displays internally.Chia-I Wu
2010-06-23radeong: Disable Galahad for now; breaks texturing.Corbin Simpson
2010-06-22id, glhd: Fix malloc/calloc of struct.Corbin Simpson
2010-06-22glhd: Add query protection.Corbin Simpson
2010-06-22glhd: Grab framebuffer state checks from r300g.Corbin Simpson
2010-06-22glhd: Grab resource_copy_region from r300g.Corbin Simpson
2010-06-22glhd: Grab is_format_supported warning from r300g.Corbin Simpson
2010-06-22glhd: Add glhd_warn for unconditional stderr output.Corbin Simpson
2010-06-22id, glhd: Fix segfault with misreferenced pipe member.Corbin Simpson
2010-06-22targets, radeong: Add Galahad.Corbin Simpson
2010-06-22gallium/drivers: Create Galahad from identity.Corbin Simpson
2010-06-22mesa: fix attachment error checking for glGetFramebufferAttachmentParameteriv()Brian Paul
2010-06-23r300/compiler: allow 1024 instructions in r5xx vertex shadersMarek Olšák
2010-06-23r300/compiler: allow 32 temporaries in vertex shadersMarek Olšák
2010-06-23r300/compiler: emulate loops in vertex shadersMarek Olšák
2010-06-23mesa: fix assertion failure for GL_ALPHA FBOsMarek Olšák
2010-06-23r300g: attempt to fix texture corruption on RV505Marek Olšák
2010-06-23r300g: index buffer range checkingMarek Olšák
2010-06-22i915g: Revert debug hunks from last commitJakob Bornecrantz
2010-06-22i915g: Reduce state emission by using a index biasJakob Bornecrantz
2010-06-22i915g: Drop fifo code in vbufJakob Bornecrantz
2010-06-22i915g: Change state code in vbuf codeJakob Bornecrantz
2010-06-22i915g: Rework debug print codeJakob Bornecrantz
2010-06-22i915g: Switch to state atomsJakob Bornecrantz
2010-06-22i915g: i915_state_sampler.c code styleJakob Bornecrantz
2010-06-22i915g: i915_state_immediate.c code styleJakob Bornecrantz
2010-06-22i915g: i915_state_dynamic.c code styleJakob Bornecrantz
2010-06-22u_math: Add align function npot alignmentsJakob Bornecrantz
2010-06-22llvmpipe: IgnoresJakob Bornecrantz
2010-06-22llvmpipe: make geometry shaders and stream output workZack Rusin
2010-06-22gallium: add a timestamp disjoint queryZack Rusin
2010-06-22gallium: add a new queryZack Rusin
2010-06-22st/mesa: remove bogus assertions st_CompressedTexSubImage2DRoland Scheidegger
2010-06-22r300g: optimize the immediate mode emission path a bitMarek Olšák
2010-06-22r300g: do not emit ZTOP every draw callMarek Olšák
2010-06-21swrast: fix incorrect specular highlights on backfacesTim Evans
2010-06-21r300g: fix crash when destroying the context on r3xx-r4xxMarek Olšák
2010-06-21llvmpipe: s/lpfs/shader/José Fonseca
2010-06-21r300g: fix the KIL opcode for r3xx-r4xx (v4)Marek Olšák
2010-06-20r300g: fix assigning the texture cache region for 1 textureMarek Olšák