Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-12 | r300g: Forcibly sanitize max index. | Corbin Simpson | |
Not perfect, but the kernel should shut up now. | |||
2010-03-12 | Revert "st/mesa: Always recalculate invalid index bounds." | Corbin Simpson | |
This reverts commit 50876ddaaff72a324ac45e255985e0f84e108594. Per ML discussion. | |||
2010-03-12 | gallivm: cube map sampling works now | Brian Paul | |
2010-03-12 | gallivm: fix bugs in nested if/then/else codegen | Brian Paul | |
Quite a bit a hair pulling was involved... | |||
2010-03-12 | gallivm: support non-vector float in lp_build_sgn() | Brian Paul | |
2010-03-12 | i965: Clarify the roles of emit_pixel_xy(), emit_delta_xy(), emit_wpos_xy(). | Eric Anholt | |
2010-03-12 | i965: Clarify that DELTAXY always occurs for both X and Y. | Eric Anholt | |
2010-03-12 | i965: Do FS SLT, SGT, and friends using CMP, SEL instead of CMP, MOV, MOV. | Eric Anholt | |
2010-03-12 | i965: Do VS SGT, SLT, and friends using CMP, SEL instead of CMP, MOV, MOV. | Eric Anholt | |
2010-03-12 | i965: Fix up VS DP4 sequences to avoid dependency control. | Eric Anholt | |
This is recommended by the B-Spec. I wasn't able to measure any difference in ETQW. | |||
2010-03-12 | i965: When doing a swizzled kill pixel, don't do redundant channel compares. | Eric Anholt | |
This was obvious when looking at the compiled output of ETQW's shaders. | |||
2010-03-12 | i965: Use the SEL instruction to implement MIN and MAX. | Eric Anholt | |
Saves an instruction over doing conditional moves. | |||
2010-03-12 | svga: Fix up for context transfers. | Michel Dänzer | |
2010-03-12 | st/xorg: Remove flushes no longer necessary thanks to context transfers. | Michel Dänzer | |
2010-03-12 | glx/single2.c: Don't call __builtin_expect on non-gnu compilers | Alan Coopersmith | |
Signed-off-by: Alan Coopersmith <alan.coopersmith@sun.com> | |||
2010-03-12 | Merge branch '7.8' | Michel Dänzer | |
2010-03-12 | vmwgfx/dri: Fix SCons build. | Michel Dänzer | |
2010-03-12 | st/dri: Always try to set up R5G6B5 configs. | Michel Dänzer | |
Allows compiz to work in depth 16. The DRI2 getBuffersWithFormat hook is only required for 16/32 bit depth buffers, for colour buffers the only requirement is that the format matches the drawable depth, which we can't check here. (cherry picked from commit c50477c255a34444720fb944c54373462ef39fb9) | |||
2010-03-12 | r100/r200/r300/r300: only enable accelerated pixel ops with kms | Alex Deucher | |
fixes fdo bug 27043 | |||
2010-03-12 | dri/r700: include shader/programopt.h instead of programopt.c. | Luc Verhaegen | |
Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2010-03-12 | Grammar and spelling fixes | Jeff Smith | |
Signed-off-by: Jeff Smith <whydoubt@yahoo.com> Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2010-03-12 | cso: Remove set/save/restore_vertex_sampler_textures(). | Michal Krol | |
2010-03-12 | st/mesa: Associate a sampler view with an st texture object. | Michal Krol | |
Lazily create a sampler view when the texture is being bound for the first time. | |||
2010-03-12 | cso: Add entry points for vertex/fragment sampler views. | Michal Krol | |
2010-03-12 | st/xorg: context transfers | Keith Whitwell | |
2010-03-12 | gallium: fix BGRA vertex color swizzles | Marek Olšák | |
The mapping for vertex_array_bgra: (gl -> st -> translate) GL_RGBA -> PIPE_FORMAT_R8G8B8A8 (RGBA) -> no swizzle (XYZW) GL_BGRA -> PIPE_FORMAT_A8R8G8B8 (ARGB) -> ZYXW (BGRA again??) Iẗ́'s pretty clear that PIPE_FORMAT_A8R8G8B8 here is wrong. This commit fixes the pipe format and removes obvious workarounds in util/translate. Tested with: softpipe, llvmpipe, r300g. Signed-off-by: José Fonseca <jfonseca@vmware.com> | |||
2010-03-12 | st/mesa: Always recalculate invalid index bounds. | Corbin Simpson | |
These should always be sanitized before heading towards the pipe driver, and if the calling function explicitly marked them as invalid, we need to regenerate them. Allows r300g to properly pass a bit more of Wine's d3d9 testing without dropping stuff on the floor. | |||
2010-03-12 | st/mesa: Update debug infos. | Corbin Simpson | |
Still commented out, of course. | |||
2010-03-12 | r300g: Properly clamp index limits. | Corbin Simpson | |
Make the kernel even less likely to barf on us. | |||
2010-03-12 | Merge commit 'origin/gallium-context-transfers-2' | Keith Whitwell | |
2010-03-11 | radeon: Fix memory leaks from early return. | Vinson Lee | |
2010-03-12 | st/glx: Add xm_st.c to SConscript. | Chia-I Wu | |
2010-03-11 | llvmpipe: Remove unnecessary header. | Vinson Lee | |
2010-03-12 | st/mesa: Check the format before adding depth/stencil buffers. | Chia-I Wu | |
The format might have depth bits, stencil bits, or both. Add the renderbuffers as needed. | |||
2010-03-12 | st/glx: Return a better format in choose_depth_stencil_format. | Chia-I Wu | |
Return a better format instead of an exact format in choose_depth_stencil_format. Also, prefer formats with stencil bits. | |||
2010-03-12 | st/glx: Fix an infinite recursion in flush_front. | Chia-I Wu | |
It was a stupid typo by me when I refactored the code. | |||
2010-03-12 | st/glx: Use st_api.h instead of st_public.h. | Chia-I Wu | |
2010-03-12 | st/egl: Use st_api.h instead of st_public.h. | Chia-I Wu | |
Switch from st_public.h to st_api.h. The latter has intrinsic multiple APIs support and allows various EGLImage extensions to be supported. | |||
2010-03-12 | winsys/xlib, st/es: Advertise st_api.h support. | Chia-I Wu | |
This is done by defining one of st_module_OpenGL_ES1, st_module_OpenGL_ES2, and st_module_OpenGL. | |||
2010-03-12 | st/mesa: Implement st_api.h. | Chia-I Wu | |
There is currently no user of this new interface. As the inteface can coexist with st_public.h, everthing should work as before. ST_TEXTURE_2D is both defined by st_public.h and st_api.h. Reorder the headers in st/dri to avoid conflicts. | |||
2010-03-12 | st/vega: Implement st_api.h. | Chia-I Wu | |
There is currently no user of this new interface. As the inteface can coexist with st_public.h, everthing should work as before. | |||
2010-03-12 | gallium: Add st_api.h. | Chia-I Wu | |
This is a new interface to be implemented by st/mesa, st/vesa, and the window system APIs such as EGL or GLX. | |||
2010-03-11 | gallivm: checkpoint WIP cubemap code | Brian Paul | |
2010-03-11 | gallivm: added lp_build_sum_vector() | Brian Paul | |
2010-03-11 | softpipe: further tighen up sample_cube() | Brian Paul | |
The code can fairly easily be translated to llvm... | |||
2010-03-11 | softpipe: tighten up the code in sample_cube() | Brian Paul | |
2010-03-11 | st/mesa: s/BUFFER_FRONT_LEFT/surfIndex/ | Brian Paul | |
2010-03-11 | gallivm: enable 3D texture sampling | Brian Paul | |
2010-03-11 | gallivm/llvmpipe: replace 'int stride' with 'int row_stride[MAX_LEVELS]' | Brian Paul | |
The stride depends on the mipmap level. Rename to row_stride to distinguish from img_stride for 3D textures. Fixes incorrect texel addressing in small mipmap levels. | |||
2010-03-11 | llvmpipe: fix comment typo | Brian Paul | |