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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
Commit message (
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Author
2008-01-10
Cell: remove unneeded #includes
Brian
2008-01-10
Cell: compute bounding box in cell_vbuf_draw()
Brian
2008-01-10
Cell: remove unused color field
Brian
2008-01-10
Cell: remove unused code
Brian
2008-01-10
Cell: make vertex_header and prim_header types private to tri.c
Brian
2008-01-10
Cell: avoid copying vertex data
Brian
2008-01-10
Cell: move tile-related code into new tile.[ch] files.
Brian
2008-01-10
Cell: use new ASSERT macro instead of standard assert
Brian
2008-01-10
Cell: enable vbuf path by default
Brian
2008-01-10
Cell: checkpoint: draw_vbuf code in place and works, but not enabled by defau...
Brian
2008-01-10
Additional parameters to vbuf_render->draw()
Brian
2008-01-10
Cell: initial implementation of vbuf code.
Brian
2008-01-10
Cell: call draw_compute_vertex_size()
Brian
2008-01-10
Cell: s/free/align_free/
Brian
2008-01-10
Cell: clean-up cell_spu_exit() code
Brian
2008-01-10
bump CELL_MAX_VERTS to 240
Brian
2008-01-10
comment about vertex data in emit_vertex()
Brian
2008-01-10
clean-up comments, code
Brian
2008-01-10
softpipe: Simplify texture memory layout.
Michel Dänzer
2008-01-10
Add glapi/ path for inclusion of glapioffsets.h.
Michel Dänzer
2008-01-09
Cell: initial implementation of tile status optimizations
Brian
2008-01-09
Cell: start using DMA tags in a more sensible way, move waits() later when po...
Brian
2008-01-09
move cliprect bounds, do trivial rejection triangle clipping
Brian
2008-01-09
Cell: remove some debug printfs, predicate others with Debug boolean
Brian
2008-01-09
Cell: implemement basic Z testing
Brian
2008-01-10
softpipe: map only once in softpipe_map_surfaces
Jerome Glisse
2008-01-04
gallium: Make texture target an enum for better debuggability.
Michel Dänzer
2008-01-04
llvm: if llvm is enabled don't even try to use sse for vs
Zack Rusin
2008-01-04
llvm: we need custom rules so had to redo the build a little bit
Zack Rusin
2008-01-04
llvm: update llvm sources the latest svn
Zack Rusin
2008-01-04
965: fix various refcount issues
Keith Whitwell
2008-01-04
965: use correct offset for constants vs immediates
Keith Whitwell
2008-01-04
965: always perform SF parameter setup for position
Keith Whitwell
2008-01-04
965: scan fs inputs to work out interpolation in setup program
Keith Whitwell
2008-01-03
clean-ups, silence warnings
Brian
2008-01-03
rename vars, clean-up formatting
Brian
2008-01-03
replace void * with struct draw_vertex_shader opaque type
Brian
2008-01-03
Cell: initial work for getting/putting Z tiles
Brian
2008-01-03
disable bbox code until glitches are fixed
Brian
2008-01-03
Cell: improve surface state code to replace some temporary code.
Brian
2008-01-03
asst changes in bbox code, dma tags, etc
Brian
2008-01-03
insert a temporary flush to fix missing triangles artifact
Brian
2008-01-03
pass surface format in cell_command_framebuffer struct
Brian
2008-01-03
better debug code
Brian
2008-01-02
make use of prim bounds box info
Brian
2008-01-02
only fetch as much vertex data as needed
Brian
2008-01-02
remove previous triangle test code
Brian
2008-01-02
Cell: basic triangle rendering works.
Brian
2008-01-01
Plug in more infrastructure for actual rendering.
Brian
2008-01-01
hack/fix pack_color() for correct ps3 format
Brian
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