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AgeCommit message (Expand)Author
2010-12-05nvfx: fixes after array textures mergeXavier Chantry
2010-12-05r300g: optimize looping over atomsMarek Olšák
2010-12-05r300g: cleanup winsysMarek Olšák
2010-12-05r300g: try and use all of vertex constant spaceDave Airlie
2010-12-05r300g: do not use the index parameter in set_constant_bufferMarek Olšák
2010-12-04gallium/noop: Add prototype for noop_init_state_functions.Vinson Lee
2010-12-04i965: Fix compile warning about missing opcodes.Eric Anholt
2010-12-04i965: Update gen6 SF state on fragment program change too.Eric Anholt
2010-12-04i965: Update gen6 WM state on compiled program change, not just FP change.Eric Anholt
2010-12-04intel: Add an env var override to execute for a different GPU revision.Eric Anholt
2010-12-04st/vega: Fix pipe blend state for various blend modes.Chia-I Wu
2010-12-04st/vega: Add blend shaders for all blend modes.Chia-I Wu
2010-12-04st/vega: Fix VG_BLEND_MULTIPLY.Chia-I Wu
2010-12-04mesa: Clean up header file inclusion in texobj.h.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texgetimage.h.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texformat.h.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texenvprogram.h.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texcompress_s3tc.h.Vinson Lee
2010-12-04st/vega: Silence uninitialized variable warning.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texcompress.h.Vinson Lee
2010-12-04st/vega: Blending should use premultiplied alpha.Chia-I Wu
2010-12-04st/vega: Add support for per-channel alpha.Chia-I Wu
2010-12-04st/vega: Move masking after blending.Chia-I Wu
2010-12-04st/vega: Refactor blend shaders.Chia-I Wu
2010-12-04st/vega: Add some comments to pipeline shaders.Chia-I Wu
2010-12-03st/mesa: new comment about updating state varsBrian Paul
2010-12-03mesa: update comments, remove dead codeBrian Paul
2010-12-03mesa: remove unneeded castBrian Paul
2010-12-03mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUMBrian Paul
2010-12-03swrast: restructure some glReadPixels() codeBrian Paul
2010-12-03swrast: accept GL_RG in glReadPixels()Brian Paul
2010-12-03ir_print_visitor: Print out constant structure values.Kenneth Graunke
2010-12-03swrast: fix indentationBrian Paul
2010-12-03swrast: allow GL_RG format in glDrawPixels()Brian Paul
2010-12-03mesa: consolidate some compiler -D flagsBrian Paul
2010-12-03r300g: one more r500_index_bias_supported leftoverMarek Olšák
2010-12-03r300g: add capability bit index_bias_supportedMarek Olšák
2010-12-03r600g: more indentation fix + warning silencing + dead code removalJerome Glisse
2010-12-03r600g: indentation fixJerome Glisse
2010-12-03r600g: update polygon offset only when rasterizer or zbuffer changeJerome Glisse
2010-12-03llvmpipe: fix broken stencil writemaskBrian Paul
2010-12-03r600g: set address of pop instructions to next instructionFabian Bieler
2010-12-03r600g: dump raw shader output for debuggingJerome Glisse
2010-12-03mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment typeBrian Paul
2010-12-03mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME queryBrian Paul
2010-12-03gallivm: fix null builder pointersBrian Paul
2010-12-03st/vega: Add a missing break.Chia-I Wu
2010-12-03st/vega: Move vertex transformation to shader.Chia-I Wu
2010-12-03st/vega: Set pipe_resource::array_size to 1.Chia-I Wu
2010-12-03st/egl: Set pipe_resource::array_size to 1.Chia-I Wu