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AgeCommit message (Expand)Author
2010-10-05nv50: fix always true conditional in shader optimizationNicolas Kaiser
2010-10-05r600g: improve bo flushingJerome Glisse
2010-10-05r600g: store reloc information in bo structureJerome Glisse
2010-10-05pb: fix numDelayed accountingDave Airlie
2010-10-05r600g: avoid unneeded bo waitDave Airlie
2010-10-05r600g: drop use_mem_constant.Dave Airlie
2010-10-05r600g: drop mman allocatorDave Airlie
2010-10-05r600g: add bo busy backoff.Dave Airlie
2010-10-05pb: don't keep checking buffers after first busyDave Airlie
2010-10-05r600g: add bo fenced list.Dave Airlie
2010-10-04swrast: fix choose_depth_texture_level() to respect mipmap filtering stateBrian Paul
2010-10-05r300g: fix microtiling for 16-bits-per-channel formatsMarek Olšák
2010-10-04i965: Add support for gen6 FB writes to the new FS.Eric Anholt
2010-10-04i965: In disasm, gen6 fb writes don't put msg reg # in destreg_conditionalmod.Eric Anholt
2010-10-04i965: Add initial folding of constants into operand immediate slots.Eric Anholt
2010-10-04i965: Add trivial dead code elimination in the new FS backend.Eric Anholt
2010-10-04i965: Be more conservative on live interval calculation.Eric Anholt
2010-10-04r600g: Fix SCons build.Vinson Lee
2010-10-04r600g: remove dead label & fix indentationJerome Glisse
2010-10-04r600g: rename radeon_ws_bo to r600_boJerome Glisse
2010-10-04r600g: use r600_bo for relocation argument, simplify codeJerome Glisse
2010-10-04r600g: allow r600_bo to be a sub allocation of a big boJerome Glisse
2010-10-04r600g: rename radeon_ws_bo to r600_boJerome Glisse
2010-10-04nvfx: Pair os_malloc_aligned() with os_free_aligned().Krzysztof Smiechowicz
2010-10-04r600g: TODO domain managementDave Airlie
2010-10-04r600g: fix wwarning in bo_map functionDave Airlie
2010-10-04r600g: the code to check whether a new vertex shader is needed was wrongDave Airlie
2010-10-04r600g: break out of search for reloc bo after finding it.Dave Airlie
2010-10-03i965: Fix glean/texSwizzle regression in previous commit.Eric Anholt
2010-10-02i965: Set up swizzling of shadow compare results for GL_DEPTH_TEXTURE_MODE.Eric Anholt
2010-10-02i965: Add support for EXT_texture_swizzle to the new FS backend.Eric Anholt
2010-10-02r300g: add support for L8A8 colorbuffersMarek Olšák
2010-10-02r300g: add support for R8G8 colorbuffersMarek Olšák
2010-10-02mesa/st: initial attempt at RG support for gallium driversDave Airlie
2010-10-01i965: Fix incorrect batchbuffer size in gen6 clip state command.Kenneth Graunke
2010-10-01i965: Don't try to emit code if we failed register allocation.Eric Anholt
2010-10-01i965: Fix off-by-ones in handling the last members of register classes.Eric Anholt
2010-10-01i965: Add a sanity check for register allocation sizes.Eric Anholt
2010-10-01i965: When producing a single channel swizzle, don't make a temporary.Eric Anholt
2010-10-01i965: Restore the forcing of aligned pairs for delta_xy on chips with PLN.Eric Anholt
2010-10-01r600c: fix segfault in evergreen stencil codeAlex Deucher
2010-10-01r600g: Remove unnecessary headers.Vinson Lee
2010-10-01r600g: Remove unused variable.Vinson Lee
2010-10-01rgtc: Detect RGTC formats as color formats and as compressed formatsIan Romanick
2010-10-01mesa: Trivial correction to commentIan Romanick
2010-10-01mesa: Fix misplaced #endifIan Romanick
2010-10-01ARB_texture_rg: Add GL_COMPRESSED_{RED,RG} cases in _mesa_is_color_formatIan Romanick
2010-10-01mesa: Add ARB_texture_compression_rgtc as an alias for EXT_texture_compressio...Ian Romanick
2010-10-01savage: Remove unnecessary header.Vinson Lee
2010-10-01glsl: Remove unnecessary header.Vinson Lee