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AgeCommit message (Expand)Author
2010-10-23st/egl: Use resource reference count for egl_g3d_sync.Chia-I Wu
2010-10-23egl: Fix a false negative check in _eglCheckMakeCurrent.Chia-I Wu
2010-10-23egl: Use reference counting to replace IsLinked or IsBound.Chia-I Wu
2010-10-23egl: Add reference count for resources.Chia-I Wu
2010-10-23st/egl: Fix native_mode refresh mode.Chia-I Wu
2010-10-23egl: Fix _eglModeLookup.Chia-I Wu
2010-10-23egl: Minor changes to the _EGLScreen interface.Chia-I Wu
2010-10-23egl: Minor changes to the _EGLConfig interface.Chia-I Wu
2010-10-23egl: Drop dpy argument from the link functions.Chia-I Wu
2010-10-22i965: Add support for pull constants to the new FS backend.Eric Anholt
2010-10-22i965: Move the FS disasm/annotation printout to codegen time.Eric Anholt
2010-10-23r600g: not fatal if we can't get tiling info from kernelDave Airlie
2010-10-22r300g: say no to PIPE_CAP_STREAM_OUTPUT and PIPE_CAP_PRIMITIVE_RESTARTMarek Olšák
2010-10-22r300g: do not print get_param errors in non-debug buildMarek Olšák
2010-10-22mesa: move declaration before codeBrian Paul
2010-10-22galahad: silence warningsBrian Paul
2010-10-22dri/nouveau: Force a "slow" Z clear if we're getting a new depth buffer.Francisco Jerez
2010-10-22egl: Move fallback routines to eglfallbacks.c.Chia-I Wu
2010-10-22egl: Parse image attributes with _eglParseImageAttribList.Chia-I Wu
2010-10-22egl: Move attributes in _EGLImage to _EGLImageAttribs.Chia-I Wu
2010-10-22egl_glx: Fix borken driver.Chia-I Wu
2010-10-22egl_glx: Drop the use of [SG]ET_CONFIG_ATTRIB.Chia-I Wu
2010-10-22egl_dri2: Drop the use of _egl[SG]etConfigKey.Chia-I Wu
2010-10-21winsys/xlib: rename xm->xlibBrian Paul
2010-10-21winsys/xlib: fix up allocation/dealloction of XImageBrian Paul
2010-10-21winsys/xlib: use Bool type for shm fieldBrian Paul
2010-10-21winsys/xlib: formatting fixesBrian Paul
2010-10-21Merge branch 'primitive-restart-cleanup'Brian Paul
2010-10-21llvmpipe: enable primitive restartBrian Paul
2010-10-21softpipe: enable primitive restartBrian Paul
2010-10-21draw: implement primitive splitting for primitive restartBrian Paul
2010-10-21st/mesa: support for primitive restartBrian Paul
2010-10-21gallium: new CAP, state for primitive restartBrian Paul
2010-10-21vbo: support for primitive restartBrian Paul
2010-10-21mesa: plug in primitive restart functionBrian Paul
2010-10-21mesa: regenerated files with primitive restartBrian Paul
2010-10-21mesa: API spec for primitive restartBrian Paul
2010-10-21mesa: set/get primitive restart stateBrian Paul
2010-10-21mesa: driver hook for primitive restartBrian Paul
2010-10-21i965: Be more aggressive in tracking live/dead intervals within loops.Eric Anholt
2010-10-21st/mesa: added cases for GL_COMPRESSED_RED/RG in st_choose_format()Brian Paul
2010-10-21mesa: add missing cases for packing red/green imagesBrian Paul
2010-10-21mesa: add GL_RG case to _mesa_source_buffer_exists()Brian Paul
2010-10-21draw: fix typo in commentBrian Paul
2010-10-21i965: Correct scratch space allocation.Eric Anholt
2010-10-21i965: Don't emit register spill offsets directly into g0.Eric Anholt
2010-10-21i965: Add support for register spilling.Eric Anholt
2010-10-21i965: Fix gl_FrontFacing emit on pre-gen6.Eric Anholt
2010-10-21i965: Split register allocation out of the ever-growing brw_fs.cpp.Eric Anholt
2010-10-21Refresh autogenerated file builtin_function.cpp.Kenneth Graunke