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AgeCommit message (Expand)Author
2010-09-03glsl2: Set a flag when visiting the assignee of an assignmentIan Romanick
2010-09-03exec_list: Add pop_headIan Romanick
2010-09-03ir_print_visitor: Print empty else blocks more compactlyIan Romanick
2010-09-03nvfx: fix division by zero in vp-ignore-inputLuca Barbieri
2010-09-03nvfx: report correct max lodbiasLuca Barbieri
2010-09-03nvfx: remove messageLuca Barbieri
2010-09-03nvfx: support indirect addressing in vpsLuca Barbieri
2010-09-03r600c: add proper returns for some evergreen functionsAlex Deucher
2010-09-03nvfx: fix support for more than 8 texture units (fixes etqw crash)Luca Barbieri
2010-09-03r600g: fix segfault in state after reworkDave Airlie
2010-09-03r600c: emit DB_HTILE_DATA_BASE on evergreenAlex Deucher
2010-09-03r600g: refactor sample states into a reusable struct.Dave Airlie
2010-09-03r600g: reduce size of r600 context structure to !insaneDave Airlie
2010-09-03r600g: add texture border state.Dave Airlie
2010-09-03r600g: deref old driver states for set entry points.Dave Airlie
2010-09-03r600g: drop r600_bind_state.Dave Airlie
2010-09-03r600g: kill r600_context_state functionDave Airlie
2010-09-03r600g: move lots of state inline helpers to separate header.Dave Airlie
2010-09-02draw: Include missing headers in draw_vs_aos.h.Vinson Lee
2010-09-03r600g: drop magic numbers in depth state.Dave Airlie
2010-09-02util: Include missing header in u_linear.h.Vinson Lee
2010-09-02mesa: Fix printf-like warning.Vinson Lee
2010-09-02mesa: Fix printf-like warnings.Vinson Lee
2010-09-02r600g: force unbind of previously bind sampler/sampler_viewJerome Glisse
2010-09-02st/mesa: clamp gl_constants::MaxVarying against MAX_VARYINGBrian Paul
2010-09-02glsl2: Update TODO fileIan Romanick
2010-09-02r600g: fix memory/bo leakJerome Glisse
2010-09-02mesa: fix code generation for ir_unop_sqrtBrian Paul
2010-09-02mesa: fix some printf warnings with castsBrian Paul
2010-09-02r600g: fix thinko in shadow code.Dave Airlie
2010-09-02r600g: fix logicop, the 3d ROP is the 2D rop shifted twice.Dave Airlie
2010-09-02r600g: fix depth texture testsDave Airlie
2010-09-01glsl: Apply implicit conversions to structure constructor parameters.Kenneth Graunke
2010-09-01glsl: Convert constant record constructor parameters to ir_constants.Kenneth Graunke
2010-09-01glsl: Reject structure constructors that have too many arguments.Kenneth Graunke
2010-09-01glsl2: Remove unnecessary glsl_symbol_table::get_function parameter return_co...Ian Romanick
2010-09-01glsl2: Remove unused method glsl_type::generate_constructorIan Romanick
2010-09-01glsl2: Remove unused 'constructor' parameter from glsl_symbol_table::add_typeIan Romanick
2010-09-01glsl2: Don't generate constructor functions for structuresIan Romanick
2010-09-01glsl2: Emit structure constructors inlineIan Romanick
2010-09-02r600g: add missing vertex fetch formats to the translation table.Dave Airlie
2010-09-01r600g: fix binding of same texture to several target slotJerome Glisse
2010-09-01glsl: Fix write mask in matrix-from-matrix constructors.Kenneth Graunke
2010-09-01glsl: Add proper handling for constant matrix-from-matrix constructors.Kenneth Graunke
2010-09-01glsl: Move generate_constructor_(matrix|vector) to ir_constant ctor.Kenneth Graunke
2010-09-01ast_function: Fix check for "too few components".Kenneth Graunke
2010-09-01ast_function: Remove bogus cases from generate_constructor_matrix.Kenneth Graunke
2010-09-02r600g: fix incorrect state naming in pipe_sampler vs pipe_sampler_viewDave Airlie
2010-09-01ir_to_mesa: Load all the STATE_VAR elements of a builtin uniform to a temp.Eric Anholt
2010-09-01ir_to_mesa: Add a little helper for emitting link failure messages.Eric Anholt