summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2009-10-27mesa: avoid redundant state setting in glClientActiveTextureBrian Paul
2009-10-27intel: fix comment, formattingBrian Paul
2009-10-27intel: fix src offset bug in do_copy_texsubimage()Brian Paul
2009-10-27glsl: fix memory leakBrian Paul
2009-10-27i915: Fix driver for the miptree x/y offset changes.Eric Anholt
2009-10-27i965: be clear that the Fallback field is a boolean, not a bitfieldBrian Paul
2009-10-27Revert "i965: fix hacked Fallback usage in brw_prepare_vertices()"Brian Paul
2009-10-27draw: Fix memory leak.Vinson Lee
2009-10-27intel: fix GL state bugs in intel_texture_bitmap()Brian Paul
2009-10-28nv50: activate more lanes in a warpChristoph Bumiller
2009-10-27intel: fix src offset bug in do_copy_texsubimage()Brian Paul
2009-10-27glsl: fix memory leakBrian Paul
2009-10-27i915: Fix driver for the miptree x/y offset changes.Eric Anholt
2009-10-27st/xorg: Adopt to new dirty clip rect typeJakob Bornecrantz
2009-10-27i965: be clear that the Fallback field is a boolean, not a bitfieldBrian Paul
2009-10-27Revert "i965: fix hacked Fallback usage in brw_prepare_vertices()"Brian Paul
2009-10-27draw: Fix memory leak.Vinson Lee
2009-10-26intel: fix GL state bugs in intel_texture_bitmap()Brian Paul
2009-10-26mesa: Add remap.c to SConscript.Chia-I Wu
2009-10-26st/xorg: initialize indexes before reswizzling for yuvZack Rusin
2009-10-26st/xorg: stop overflowing yuv buffersZack Rusin
2009-10-26st/xorg: add yuv vertex shaderZack Rusin
2009-10-26st/xorg: add yuv shadersZack Rusin
2009-10-26r300g: read occlusion query results from both Z pipes on RV530Marek Olšák
2009-10-26r300g: add cubemap supportMarek Olšák
2009-10-25mesa: choose texture format in core mesa, not driversBrian Paul
2009-10-25mesa: remove _mesa_compressed_texture_size_glenum() stubBrian Paul
2009-10-25mesa: remove _mesa_compressed_row_stride()Brian Paul
2009-10-25mesa: remove calls to _mesa_compressed_row_stride()Brian Paul
2009-10-25glide: remove _mesa_compressed_row_stride() callsBrian Paul
2009-10-25mesa: remove _mesa_compressed_row_stride() callsBrian Paul
2009-10-25mesa: begin removing _mesa_compressed_row_stride() callsBrian Paul
2009-10-25mesa: simplify texture_row_stride() helperBrian Paul
2009-10-25mesa: fix-up error checking related to compressed texture block sizeBrian Paul
2009-10-25mesa: clean-up, simplify compressed texture size checkingBrian Paul
2009-10-25gallium: Move enum pipe_error into p_defines.h.José Fonseca
2009-10-25llvmpipe: Human friendlier sampler state dump.José Fonseca
2009-10-25util: Human readable output of texture states.José Fonseca
2009-10-25llvmpipe: Dump the sampler state of the shader key.José Fonseca
2009-10-25llvmpipe: Immediate multiplication.José Fonseca
2009-10-25llvmpipe: Fast path for sampling rgba8 textures with linear filtering.José Fonseca
2009-10-25llvmpipe: Make lerping work for 8.8 fixed point values.José Fonseca
2009-10-25llvmpipe: New module to help make assertions about formats.José Fonseca
2009-10-25llvmpipe: New function to unpack rgba8 formats into 4 x u8n AoS.José Fonseca
2009-10-25llvmpipe: Split the format swizzling step from the unpacking.José Fonseca
2009-10-25llvmpipe: Allow different signs when unpacking.José Fonseca
2009-10-25llvmpipe: Add inlines to quickly generate types matching the native SIMD regi...José Fonseca
2009-10-25llvmpipe: Merge lp_build_load_rgba_soa into lp_build_sample_texel.José Fonseca
2009-10-25llvmpipe: Factor our pixel offset computation.José Fonseca
2009-10-25llvmpipe: Share testing infrastructure with lp_test_format.José Fonseca