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AgeCommit message (Expand)Author
2010-10-27i965: Add bit operation support to the fragment shader backend.Kenneth Graunke
2010-10-27i965: Make FS uniforms be the actual type of the uniform at upload time.Eric Anholt
2010-10-27intel: Enable GL_EXT_separate_shader_objects in Intel driversIan Romanick
2010-10-27swrast: Enable GL_EXT_separate_shader_objects in software pathsIan Romanick
2010-10-27Track separate programs for each stageIan Romanick
2010-10-27mesa: Track an ActiveProgram distinct from CurrentProgramIan Romanick
2010-10-27mesa: Add display list support for GL_EXT_separate_shader_objects functionsIan Romanick
2010-10-27mesa: Skeletal support for GL_EXT_separate_shader_objectsIan Romanick
2010-10-27mesa: Add infrastructure to track GL_EXT_separate_shader_objectsIan Romanick
2010-10-27glapi: Commit files changed by previous commitIan Romanick
2010-10-27glapi: Add GL_EXT_separate_shader_objectsIan Romanick
2010-10-27Fix build on systems where "python" is python 3.Kenneth Graunke
2010-10-27r300g: add a default channel ordering of texture border for unhandled formatsMarek Olšák
2010-10-27r600c: add missing radeon_prepare_render() call on evergreenAlex Deucher
2010-10-27r100: revalidate after radeon_update_renderbuffersAlex Deucher
2010-10-27swrast: Print out format on unexpected failure in _swrast_ReadPixels.Vinson Lee
2010-10-27egl: Remove unnecessary headers.Vinson Lee
2010-10-27mesa: Remove unnecessary header.Vinson Lee
2010-10-27st/mesa: Remove unnecessary header.Vinson Lee
2010-10-27r600g: Silence uninitialized variable warnings.Vinson Lee
2010-10-27mesa: Remove unnecessary headers.Vinson Lee
2010-10-27r300g: Silence uninitialized variable warning.Vinson Lee
2010-10-27r600g: Destroy the blitter.Tilman Sauerbeck
2010-10-27r600g: In radeon_bo(), call LIST_INITHEAD early.Tilman Sauerbeck
2010-10-26mesa: rename function to _mesa_is_format_integer_color()Brian Paul
2010-10-26mesa: fix bug in _mesa_is_format_integer()Brian Paul
2010-10-26mesa: remove the unused _mesa_is_fragment_shader_active() functionBrian Paul
2010-10-26mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmapBrian Paul
2010-10-26mesa: do integer FB / shader validation check in _mesa_valid_to_render()Brian Paul
2010-10-26i965: Disable register spilling on gen6 until it's fixed.Eric Anholt
2010-10-26i965: Fix VS URB entry sizing.Eric Anholt
2010-10-26i965: Drop the eot argument to read messages, which can never be set.Eric Anholt
2010-10-26i965: Add support for constant buffer loads on gen6.Eric Anholt
2010-10-26i965: Set up the constant buffer on gen6 when it's needed.Eric Anholt
2010-10-26i965: Fix typo in comment about state flags.Eric Anholt
2010-10-26i965: Handle new ir_unop_round_even in channel expression splitting.Eric Anholt
2010-10-26i965: Add support for discard instructions on gen6.Eric Anholt
2010-10-26i965: Add disasm for the flag register.Eric Anholt
2010-10-26i965: Clear some undefined fields of g0 when using them for gen6 FB writes.Eric Anholt
2010-10-26i965: Use SENDC on the first render target write on gen6.Eric Anholt
2010-10-26i965: Clarify an XXX comment in FB writes with real info.Eric Anholt
2010-10-26i965: Add EU code for dword scattered reads (constant buffer array indexing).Eric Anholt
2010-10-26egl_dri2: Fix a typo that make glFlush be called at wrong time.Chia-I Wu
2010-10-26r600g: add assembler support for all the kcache fields.Dave Airlie
2010-10-25mesa: additional teximage error checks for GL_EXT_texture_integerBrian Paul
2010-10-25mesa: additional switch cases for GL_EXT_texture_integerBrian Paul
2010-10-25mesa: additional glReadPixels error checks for GL_EXT_texture_integerBrian Paul
2010-10-26r600g: fix magic 0x1 ->flat shade enaDave Airlie
2010-10-25glsl: Fix constant component count in vector constructor emitting.Kenneth Graunke
2010-10-25glsl: Fix ast-to-hir for ARB_fragment_coord_conventionsChad Versace