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AgeCommit message (Expand)Author
2005-01-17add slang/ directory treeMichal Krol
2005-01-17use FABSF(fogCoord) to fix fog calculation problem (Soju Matsumoto)Brian Paul
2005-01-172005-oct-19 3dlabs slang compiler, tweaked a little bitMichal Krol
2005-01-17slang to mesa compatibility, tested only under WindowsMichal Krol
2005-01-17add 3dlabs_shhandle interfaceMichal Krol
2005-01-17add [.slang] to INCDIR, fix comma in OBJECTSMichal Krol
2005-01-17add src/mesa/shader/slang to INCLUDE_DIRSMichal Krol
2005-01-17cleaned up warningsDaniel Borca
2005-01-17allow more internalFormat/format combinations (i hope i got it right)Daniel Borca
2005-01-17fix compilation error for fx/MesaDaniel Borca
2005-01-17silence warningBrian Paul
2005-01-17clean up gl2 structsBrian Paul
2005-01-17silence a bunch of warningsBrian Paul
2005-01-17fix a few warningsBrian Paul
2005-01-16added getstring.cBrian Paul
2005-01-16_mesa_GetInteger/Float/Boolean/Doublev() are now generated with the newBrian Paul
2005-01-16make tnl_clipspace_attr->insert field const, to silence warningBrian Paul
2005-01-16This fixes it but why mipmaps still work?Aapo Tahkola
2005-01-16I was wrong...Aapo Tahkola
2005-01-16Looks like masking masking t->filter isnt needed anymore.Aapo Tahkola
2005-01-16Added a fast path for emitting unclipped primitives directly to aFelix Kuehling
2005-01-15On the way to getting stencil working.Vladimir Dergachev
2005-01-15On the way to getting stencil and texture formats working.Vladimir Dergachev
2005-01-15Converted to use spantmp2.h.Felix Kuehling
2005-01-15Use HW_READ_LOCK and HW_READ_UNLOCK in assembler-optimized span readFelix Kuehling
2005-01-15Use symbolic constants to describe pixel shader ALU instructions.Vladimir Dergachev
2005-01-14Added fixes for filter modes and support for anisotropy filters.Aapo Tahkola
2005-01-14Enable line stippling.Alan Hourihane
2005-01-14Fix previously un-noticed issue with flat-shaded points.Keith Whitwell
2005-01-14silence a warningAlan Hourihane
2005-01-14Get PolygonStipple working.. (or seemingly too). It seems to do the rightAlan Hourihane
2005-01-1416bpp doesn't support masked clears, so fallback when they're enabled.Alan Hourihane
2005-01-14Populate WriteMonoDepthSpan in 24/8 modes.Keith Whitwell
2005-01-14changed coding style. made `glutTimerFunc' less accurate, but far more relia...Daniel Borca
2005-01-14changed coding style. added possibility to use default timer instead of PC/H...Daniel Borca
2005-01-14changed coding style. added a NULL pointer check.Daniel Borca
2005-01-14changed coding styleDaniel Borca
2005-01-14Remove redundant register.Vladimir Dergachev
2005-01-14Reduce amount of stderr output.Vladimir Dergachev
2005-01-14Incorporate latest data from Wladimir van der Laan.Vladimir Dergachev
2005-01-13Sync with master copy.Vladimir Dergachev
2005-01-13remove some dead texture codeAlan Hourihane
2005-01-13Make sure DMA buffers are released in savageDestroyContext. UsuallyFelix Kuehling
2005-01-13Fix loop for quads-as-triangles.Keith Whitwell
2005-01-13Rename via_fastrender_* to avoid confusion with similar functions inKeith Whitwell
2005-01-13Simplify viaChooseVertexState slightly.Keith Whitwell
2005-01-13Remove misleading comment.Keith Whitwell
2005-01-13TypoKeith Whitwell
2005-01-13Emit constant colors for texunit 1 blending.Keith Whitwell
2005-01-13add s_atifragshader.c, s_atifragshader.hMichal Krol