Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-11-20 | r300g: silence warnings | Marek Olšák | |
2009-11-20 | r300g: fix typo in r300_reg.h to prevent the RS unit from doing random things | Marek Olšák | |
And reorder fragment shader inputs so that the colors are before texcoords, as is allocated by the shader compiler. This commit makes VS->FS attribute routing work on R500. | |||
2009-11-20 | r300g: fix updating a vertex format | Marek Olšák | |
We must update PSC when we change the vertex format, e.g. vertex colors from RGBA to BGRA. | |||
2009-11-20 | r300g: add texture lod clamping | Marek Olšák | |
These now work: piglit/lodclamp piglit/levelclamp | |||
2009-11-21 | i965g: get basic texturing working again | Keith Whitwell | |
Revert to fixed-layout surface binding table -- it's probably the best way to do this. Pass sampler and texture numbers separately even though we're always keeping them the same at present. | |||
2009-11-20 | r300g: Begin separating HW TCL and SW TCL state and setup. | Corbin Simpson | |
This patch removes draw_context entirely from the HW TCL path and cleans up a few other things along the way. Hopefully, nothing got broken. Thanks to Marek Olšák for testing, review, and pointing out my bugs. :3 | |||
2009-11-20 | st/egl: Fix memory leak in egl_tracker.c. | Vinson Lee | |
2009-11-20 | draw: Initialize variable in draw_pt.c. | Vinson Lee | |
2009-11-20 | r300g: emit R300_TEX_ENABLE to indicate there are no textures bound | Marek Olšák | |
Previously, this reg wasn't emitted at all if texture_count == 0. | |||
2009-11-20 | r300g: remove variant states from emit_state_invariant | Marek Olšák | |
2009-11-20 | r300g: Texrect factor cleanup. | Corbin Simpson | |
(0, 0, 0, 1) is a much saner default value, and texrect factors only need to be (1/s, 1/t, 0, 1). | |||
2009-11-20 | r300g: fix rectangle textures on r3xx | Marek Olšák | |
Adapted from Maciej Cencora's patch. | |||
2009-11-20 | i915g: Add missing break statement in i915_debug.c. | Vinson Lee | |
2009-11-20 | gallium/util: Initialize variables in u_pack_color.h. | Vinson Lee | |
2009-11-20 | r300g: Clean up bitcounting function. | Corbin Simpson | |
I didn't see this in u_math; surely somebody else has this wheel reinvented elsewhere. | |||
2009-11-20 | r300g: Use MAX3 and MIN3. | Corbin Simpson | |
2009-11-20 | util: Add MAX3 and MIN3. | Corbin Simpson | |
2009-11-20 | r300g: set better values in the R300_VAP_CNTL register | Marek Olšák | |
2009-11-20 | Fix comment to use /* */ rather than // | Alan Hourihane | |
2009-11-20 | Fix indentation. | Alan Hourihane | |
2009-11-20 | Fix vega compilation. | Alan Hourihane | |
2009-11-20 | Fix memory leak. | Alan Hourihane | |
2009-11-20 | r600 : eliminate Wondows line ending for test code. | Richard Li | |
2009-11-20 | glsl/pp: Expand unknown identifiers to 0 in if/elif expressions. | Michal Krol | |
2009-11-19 | i965g: fix typo converting wm src regs | Keith Whitwell | |
2009-11-19 | i965g: fragment shader immediates working | Keith Whitwell | |
2009-11-19 | i965g: first pass at vs immediates in curbe | Keith Whitwell | |
2009-11-19 | i965g: get linear vs perspective interpolation working again | Keith Whitwell | |
2009-11-19 | i965g: include interpolation info in fs signature | Keith Whitwell | |
2009-11-19 | i965g: special case setup when fs has no inputs | Keith Whitwell | |
2009-11-19 | i965g: add new state flag tracking fs signature changes | Keith Whitwell | |
2009-11-19 | i965g: fix typo in previous commit | Keith Whitwell | |
2009-11-20 | Merge remote branch 'origin/mesa_7_7_branch' | Dave Airlie | |
2009-11-20 | r100: fix texture_from_pixmap and compiz. | Dave Airlie | |
r100 state emission has separate rect and non-rect states, if we are doing TFP for a TEXTURE_2D we shouldn't use the rect states as they won't get emitted properly. Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2009-11-19 | i965g: setup nr_attrs should track nr fragment shader inputs | Keith Whitwell | |
This would be equivalent to taking the nr outputs of the vp varient | |||
2009-11-19 | i965g: get fragment constants sort-of working | Keith Whitwell | |
2009-11-19 | i965g: make the load-before-use vs immediate path work | Keith Whitwell | |
2009-11-19 | i965g: fix initialization of texture width/height/depth arrays | Keith Whitwell | |
Will remove these arrays in another branch - they're completely redundant. | |||
2009-11-19 | r600 : Clean up a bit test code mess. | Richard Li | |
2009-11-19 | st/xorg: Fix infinite loop in copy_packed_data. | Vinson Lee | |
2009-11-19 | gallium: don't use arrays for texture width,height,depth | Keith Whitwell | |
2009-11-19 | st/mesa: replace st_flush() with pipe->flush() | Brian Paul | |
We only need to flush the gallium driver in this case. Fixes a recursive state validation bug. | |||
2009-11-19 | vbo: added recursion check in vbo_exec_FlushVertices() | Brian Paul | |
2009-11-19 | r600 : change shader pop method for now. | Richard Li | |
2009-11-19 | st/mesa: get rid of compressed_num_bytes() code | Brian Paul | |
2009-11-19 | st/mesa: remove is_compressed_mesa_format() | Brian Paul | |
2009-11-19 | st/mesa: remove pointless assertion | Brian Paul | |
2009-11-19 | softpipe: whitespace/indentation fixes | Brian Paul | |
2009-11-19 | Merge branch 'master' of ssh://richardradeon@git.freedesktop.org/git/mesa/mesa | Richard Li | |
2009-11-19 | r600 : check in shader code test enable flag: if flag | Richard Li | |
R600_ENABLE_GLSL_TEST defined, IL shader code will goto r600 assembler. The test base is /mesa/progs/glsl/brick, and changes shader code in CH06-brick.frag/vert to test different logic op combination. (if,else,while,function,...). The stack depth code is not in yet, so it is hard coded now. So complex code would not run (such as things like 8 loops embeded loop in loop). |