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authorDave Airlie <airlied@itt42.(none)>2009-11-20 11:48:10 +1000
committerDave Airlie <airlied@itt42.(none)>2009-11-20 11:48:10 +1000
commit3f2c77659ca552c43f544228f3a5a5fe6365513a (patch)
treef98f22ac8a1dbcaa9c457d8f64731c6d4a374cdb /src
parentb09e74901a4f92299fe3f52f57d27fd5ca5bdd2d (diff)
parentf8ea5318200c1ed839fc387b16a57c8d9969974b (diff)
Merge remote branch 'origin/mesa_7_7_branch'
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/softpipe/sp_context.c18
-rw-r--r--src/gallium/state_trackers/xorg/xorg_composite.c3
-rw-r--r--src/gallium/state_trackers/xorg/xorg_dri2.c42
-rw-r--r--src/gallium/state_trackers/xorg/xorg_driver.c5
-rw-r--r--src/gallium/state_trackers/xorg/xorg_exa.c34
-rw-r--r--src/gallium/state_trackers/xorg/xorg_exa.h2
-rw-r--r--src/gallium/state_trackers/xorg/xorg_tracker.h2
-rw-r--r--src/gallium/state_trackers/xorg/xorg_xv.c16
-rw-r--r--src/mesa/drivers/dri/r200/r200_state_init.c2
-rw-r--r--src/mesa/drivers/dri/r200/r200_tex.c21
-rw-r--r--src/mesa/drivers/dri/r200/r200_texstate.c21
-rw-r--r--src/mesa/drivers/dri/r300/r300_cmdbuf.c4
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.c6
-rw-r--r--src/mesa/drivers/dri/r300/r300_emit.h1
-rw-r--r--src/mesa/drivers/dri/r300/r300_render.c2
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c3
-rw-r--r--src/mesa/drivers/dri/r300/r300_tex.c23
-rw-r--r--src/mesa/drivers/dri/r300/r300_texstate.c21
-rw-r--r--src/mesa/drivers/dri/r600/r600_tex.c17
-rw-r--r--src/mesa/drivers/dri/r600/r600_texstate.c37
-rw-r--r--src/mesa/drivers/dri/r600/r700_chip.c10
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_bo_drm.h13
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_buffer_objects.c5
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common.c9
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common_context.c1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common_context.h5
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c486
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h27
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_queryobj.c21
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state_init.c4
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_tex.c18
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texstate.c39
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.c473
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.h3
-rw-r--r--src/mesa/main/texstore.c4
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c65
-rw-r--r--src/mesa/state_tracker/st_texture.c2
-rw-r--r--src/mesa/vbo/vbo_exec_api.c18
38 files changed, 743 insertions, 740 deletions
diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c
index 94d000a5ac..5f60139968 100644
--- a/src/gallium/drivers/softpipe/sp_context.c
+++ b/src/gallium/drivers/softpipe/sp_context.c
@@ -120,7 +120,7 @@ softpipe_destroy( struct pipe_context *pipe )
* if (the texture is being used as a framebuffer surface)
* return PIPE_REFERENCED_FOR_WRITE
* else if (the texture is a bound texture source)
- * return PIPE_REFERENCED_FOR_READ XXX not done yet
+ * return PIPE_REFERENCED_FOR_READ
* else
* return PIPE_UNREFERENCED
*/
@@ -132,6 +132,7 @@ softpipe_is_texture_referenced( struct pipe_context *pipe,
struct softpipe_context *softpipe = softpipe_context( pipe );
unsigned i;
+ /* check if any of the bound drawing surfaces are this texture */
if (softpipe->dirty_render_cache) {
for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) {
if (softpipe->framebuffer.cbufs[i] &&
@@ -145,7 +146,12 @@ softpipe_is_texture_referenced( struct pipe_context *pipe,
}
}
- /* FIXME: we also need to do the same for the texture cache */
+ /* check if any of the tex_cache textures are this texture */
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+ if (softpipe->tex_cache[i] &&
+ softpipe->tex_cache[i]->texture == texture)
+ return PIPE_REFERENCED_FOR_READ;
+ }
return PIPE_UNREFERENCED;
}
@@ -243,9 +249,9 @@ softpipe_create( struct pipe_screen *screen )
/* setup quad rendering stages */
- softpipe->quad.shade = sp_quad_shade_stage(softpipe);
- softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
- softpipe->quad.blend = sp_quad_blend_stage(softpipe);
+ softpipe->quad.shade = sp_quad_shade_stage(softpipe);
+ softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
+ softpipe->quad.blend = sp_quad_blend_stage(softpipe);
/*
@@ -275,7 +281,6 @@ softpipe_create( struct pipe_screen *screen )
draw_set_render(softpipe->draw, softpipe->vbuf_backend);
-
/* plug in AA line/point stages */
draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);
draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);
@@ -291,4 +296,3 @@ softpipe_create( struct pipe_screen *screen )
softpipe_destroy(&softpipe->pipe);
return NULL;
}
-
diff --git a/src/gallium/state_trackers/xorg/xorg_composite.c b/src/gallium/state_trackers/xorg/xorg_composite.c
index 733bd53fca..86a52077c3 100644
--- a/src/gallium/state_trackers/xorg/xorg_composite.c
+++ b/src/gallium/state_trackers/xorg/xorg_composite.c
@@ -152,7 +152,8 @@ render_filter_to_gallium(int xrender_filter, int *out_filter)
*out_filter = PIPE_TEX_FILTER_LINEAR;
break;
default:
- debug_printf("Unkown xrender filter");
+ debug_printf("Unkown xrender filter\n");
+ case PictFilterConvolution:
*out_filter = PIPE_TEX_FILTER_NEAREST;
return FALSE;
}
diff --git a/src/gallium/state_trackers/xorg/xorg_dri2.c b/src/gallium/state_trackers/xorg/xorg_dri2.c
index c41a7cd639..ca3c712dcd 100644
--- a/src/gallium/state_trackers/xorg/xorg_dri2.c
+++ b/src/gallium/state_trackers/xorg/xorg_dri2.c
@@ -42,6 +42,12 @@
#include "util/u_rect.h"
+/* Make all the #if cases in the code esier to read */
+/* XXX can it be set to 1? */
+#ifndef DRI2INFOREC_VERSION
+#define DRI2INFOREC_VERSION 0
+#endif
+
typedef struct {
PixmapPtr pPixmap;
struct pipe_texture *tex;
@@ -79,7 +85,7 @@ driDoCreateBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format)
case DRI2BufferFrontLeft:
break;
case DRI2BufferStencil:
-#if defined(DRI2INFOREC_VERSION) && DRI2INFOREC_VERSION > 2
+#if DRI2INFOREC_VERSION >= 3
case DRI2BufferDepthStencil:
#else
/* Works on old X servers because sanity checking is for the weak */
@@ -121,9 +127,12 @@ driDoCreateBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format)
}
if (!tex) {
+ /* First call to make sure we have a pixmap private */
exaMoveInPixmap(private->pPixmap);
xorg_exa_set_shared_usage(private->pPixmap);
pScreen->ModifyPixmapHeader(private->pPixmap, 0, 0, 0, 0, 0, NULL);
+ /* Second call to make sure texture has valid contents */
+ exaMoveInPixmap(private->pPixmap);
tex = xorg_exa_get_texture(private->pPixmap);
}
@@ -137,6 +146,11 @@ driDoCreateBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format)
buffer->cpp = 4;
buffer->driverPrivate = private;
buffer->flags = 0; /* not tiled */
+#if DRI2INFOREC_VERSION == 2
+ ((DRI2Buffer2Ptr)buffer)->format = 0;
+#elif DRI2INFOREC_VERSION >= 3
+ buffer->format = 0;
+#endif
private->tex = tex;
return TRUE;
@@ -157,12 +171,12 @@ driDoDestroyBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer)
(*pScreen->DestroyPixmap)(private->pPixmap);
}
-#if defined(DRI2INFOREC_VERSION) && DRI2INFOREC_VERSION > 2
+#if DRI2INFOREC_VERSION >= 2
-static DRI2BufferPtr
+static DRI2Buffer2Ptr
driCreateBuffer(DrawablePtr pDraw, unsigned int attachment, unsigned int format)
{
- DRI2BufferPtr buffer;
+ DRI2Buffer2Ptr buffer;
BufferPrivatePtr private;
buffer = xcalloc(1, sizeof *buffer);
@@ -177,7 +191,8 @@ driCreateBuffer(DrawablePtr pDraw, unsigned int attachment, unsigned int format)
buffer->attachment = attachment;
buffer->driverPrivate = private;
- if (driDoCreateBuffer(pDraw, buffer, format))
+ /* So far it is safe to downcast a DRI2Buffer2Ptr to DRI2BufferPtr */
+ if (driDoCreateBuffer(pDraw, (DRI2BufferPtr)buffer, format))
return buffer;
xfree(private);
@@ -187,15 +202,16 @@ fail:
}
static void
-driDestroyBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer)
+driDestroyBuffer(DrawablePtr pDraw, DRI2Buffer2Ptr buffer)
{
- driDoDestroyBuffer(pDraw, buffer);
+ /* So far it is safe to downcast a DRI2Buffer2Ptr to DRI2BufferPtr */
+ driDoDestroyBuffer(pDraw, (DRI2BufferPtr)buffer);
xfree(buffer->driverPrivate);
xfree(buffer);
}
-#else /* DRI2INFOREC_VERSION <= 2 */
+#else /* DRI2INFOREC_VERSION < 2 */
static DRI2BufferPtr
driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count)
@@ -245,7 +261,7 @@ driDestroyBuffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count)
}
}
-#endif /* DRI2INFOREC_VERSION */
+#endif /* DRI2INFOREC_VERSION >= 2 */
static void
driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
@@ -260,6 +276,7 @@ driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
PixmapPtr dst_pixmap;
GCPtr gc;
RegionPtr copy_clip;
+ Bool save_accel;
/*
* In driCreateBuffers we dewrap windows into the
@@ -325,8 +342,11 @@ driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
}
}
+ save_accel = ms->exa->accel;
+ ms->exa->accel = TRUE;
(*gc->ops->CopyArea)(&src_pixmap->drawable, &dst_pixmap->drawable, gc,
0, 0, pDraw->width, pDraw->height, 0, 0);
+ ms->exa->accel = save_accel;
FreeScratchGC(gc);
@@ -342,7 +362,7 @@ driScreenInit(ScreenPtr pScreen)
modesettingPtr ms = modesettingPTR(pScrn);
DRI2InfoRec dri2info;
-#if defined(DRI2INFOREC_VERSION)
+#if DRI2INFOREC_VERSION >= 2
dri2info.version = DRI2INFOREC_VERSION;
#else
dri2info.version = 1;
@@ -352,7 +372,7 @@ driScreenInit(ScreenPtr pScreen)
dri2info.driverName = pScrn->driverName;
dri2info.deviceName = "/dev/dri/card0"; /* FIXME */
-#if defined(DRI2INFOREC_VERSION) && DRI2INFOREC_VERSION > 2
+#if DRI2INFOREC_VERSION >= 2
dri2info.CreateBuffer = driCreateBuffer;
dri2info.DestroyBuffer = driDestroyBuffer;
#else
diff --git a/src/gallium/state_trackers/xorg/xorg_driver.c b/src/gallium/state_trackers/xorg/xorg_driver.c
index 26cf2dd772..d949167adc 100644
--- a/src/gallium/state_trackers/xorg/xorg_driver.c
+++ b/src/gallium/state_trackers/xorg/xorg_driver.c
@@ -75,10 +75,12 @@ static Bool PreInit(ScrnInfoPtr pScrn, int flags);
typedef enum
{
OPTION_SW_CURSOR,
+ OPTION_2D_ACCEL,
} modesettingOpts;
static const OptionInfoRec Options[] = {
{OPTION_SW_CURSOR, "SWcursor", OPTV_BOOLEAN, {0}, FALSE},
+ {OPTION_2D_ACCEL, "2DAccel", OPTV_BOOLEAN, {0}, FALSE},
{-1, NULL, OPTV_NONE, {0}, FALSE}
};
@@ -609,7 +611,8 @@ ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
xf86SetBlackWhitePixels(pScreen);
- ms->exa = xorg_exa_init(pScrn);
+ ms->exa = xorg_exa_init(pScrn, xf86ReturnOptValBool(ms->Options,
+ OPTION_2D_ACCEL, TRUE));
ms->debug_fallback = debug_get_bool_option("XORG_DEBUG_FALLBACK", TRUE);
xorg_init_video(pScreen);
diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c
index 6fa274eb0a..3a51ad2d59 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa.c
+++ b/src/gallium/state_trackers/xorg/xorg_exa.c
@@ -46,7 +46,6 @@
#include "util/u_rect.h"
#define DEBUG_PRINT 0
-#define ACCEL_ENABLED TRUE
/*
* Helper functions
@@ -170,15 +169,7 @@ xorg_exa_common_done(struct exa_context *exa)
static void
ExaWaitMarker(ScreenPtr pScreen, int marker)
{
- ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
- modesettingPtr ms = modesettingPTR(pScrn);
- struct exa_context *exa = ms->exa;
-
-#if 0
- xorg_exa_flush(exa, PIPE_FLUSH_RENDER_CACHE, NULL);
-#else
- xorg_exa_finish(exa);
-#endif
+ /* Nothing to do, handled in the PrepareAccess hook */
}
static int
@@ -384,7 +375,7 @@ ExaPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planeMask, Pixel fg)
XORG_FALLBACK("format %s", pf_name(priv->tex->format));
}
- return ACCEL_ENABLED && xorg_solid_bind_state(exa, priv, fg);
+ return exa->accel && xorg_solid_bind_state(exa, priv, fg);
}
static void
@@ -443,7 +434,7 @@ ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir,
exa->copy.src = src_priv;
exa->copy.dst = priv;
- return ACCEL_ENABLED;
+ return exa->accel;
}
static void
@@ -572,7 +563,7 @@ ExaPrepareComposite(int op, PicturePtr pSrcPicture,
render_format_name(pMaskPicture->format));
}
- return ACCEL_ENABLED &&
+ return exa->accel &&
xorg_composite_bind_state(exa, op, pSrcPicture, pMaskPicture,
pDstPicture,
pSrc ? exaGetPixmapDriverPrivate(pSrc) : NULL,
@@ -605,6 +596,9 @@ ExaCheckComposite(int op,
PicturePtr pSrcPicture, PicturePtr pMaskPicture,
PicturePtr pDstPicture)
{
+ ScrnInfoPtr pScrn = xf86Screens[pDstPicture->pDrawable->pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct exa_context *exa = ms->exa;
boolean accelerated = xorg_composite_accelerated(op,
pSrcPicture,
pMaskPicture,
@@ -613,7 +607,7 @@ ExaCheckComposite(int op,
debug_printf("ExaCheckComposite(%d, %p, %p, %p) = %d\n",
op, pSrcPicture, pMaskPicture, pDstPicture, accelerated);
#endif
- return ACCEL_ENABLED && accelerated;
+ return exa->accel && accelerated;
}
static void *
@@ -751,10 +745,11 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
bitsPerPixel, devKind, NULL);
/* Deal with screen resize */
- if (!priv->tex ||
- (priv->tex->width[0] != width ||
- priv->tex->height[0] != height ||
- priv->tex_flags != priv->flags)) {
+ if ((exa->accel || priv->flags) &&
+ (!priv->tex ||
+ (priv->tex->width[0] != width ||
+ priv->tex->height[0] != height ||
+ priv->tex_flags != priv->flags))) {
struct pipe_texture *texture = NULL;
struct pipe_texture template;
@@ -869,7 +864,7 @@ xorg_exa_close(ScrnInfoPtr pScrn)
}
void *
-xorg_exa_init(ScrnInfoPtr pScrn)
+xorg_exa_init(ScrnInfoPtr pScrn, Bool accel)
{
modesettingPtr ms = modesettingPTR(pScrn);
struct exa_context *exa;
@@ -934,6 +929,7 @@ xorg_exa_init(ScrnInfoPtr pScrn)
ms->ctx = exa->pipe;
exa->renderer = renderer_create(exa->pipe);
+ exa->accel = accel;
return (void *)exa;
diff --git a/src/gallium/state_trackers/xorg/xorg_exa.h b/src/gallium/state_trackers/xorg/xorg_exa.h
index 7f4aebb9c3..15cc29d662 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa.h
+++ b/src/gallium/state_trackers/xorg/xorg_exa.h
@@ -24,6 +24,8 @@ struct exa_context
float solid_color[4];
boolean has_solid_color;
+ boolean accel;
+
/* float[9] projective matrix bound to pictures */
struct {
float src[9];
diff --git a/src/gallium/state_trackers/xorg/xorg_tracker.h b/src/gallium/state_trackers/xorg/xorg_tracker.h
index 6130cf6621..20c9259c7b 100644
--- a/src/gallium/state_trackers/xorg/xorg_tracker.h
+++ b/src/gallium/state_trackers/xorg/xorg_tracker.h
@@ -131,7 +131,7 @@ xorg_exa_create_root_texture(ScrnInfoPtr pScrn,
int depth, int bpp);
void *
-xorg_exa_init(ScrnInfoPtr pScrn);
+xorg_exa_init(ScrnInfoPtr pScrn, Bool accel);
void
xorg_exa_close(ScrnInfoPtr pScrn);
diff --git a/src/gallium/state_trackers/xorg/xorg_xv.c b/src/gallium/state_trackers/xorg/xorg_xv.c
index 5794395771..76cd3ac1aa 100644
--- a/src/gallium/state_trackers/xorg/xorg_xv.c
+++ b/src/gallium/state_trackers/xorg/xorg_xv.c
@@ -257,7 +257,7 @@ copy_packed_data(ScrnInfoPtr pScrn,
switch (id) {
case FOURCC_YV12: {
for (i = 0; i < w; ++i) {
- for (j = 0; i < h; ++j) {
+ for (j = 0; j < h; ++j) {
/*XXX use src? */
y1 = buf[j*w + i];
u = buf[(j/2) * (w/2) + i/2 + y_array_size];
@@ -447,6 +447,11 @@ display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id,
int x, y, w, h;
struct exa_pixmap_priv *dst = exaGetPixmapDriverPrivate(pPixmap);
+ if (!dst->tex) {
+ xorg_exa_set_shared_usage(pPixmap);
+ pScrn->pScreen->ModifyPixmapHeader(pPixmap, 0, 0, 0, 0, 0, NULL);
+ }
+
if (!dst || !dst->tex)
XORG_FALLBACK("Xv destination %s", !dst ? "!dst" : "!dst->tex");
@@ -470,6 +475,9 @@ display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id,
setup_vs_video_constants(pPriv->r, dst);
setup_fs_video_constants(pPriv->r, hdtv);
+ exaMoveInPixmap(pPixmap);
+ DamageDamageRegion(&pPixmap->drawable, dstRegion);
+
while (nbox--) {
int box_x1 = pbox->x1;
int box_y1 = pbox->y1;
@@ -477,8 +485,8 @@ display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id,
int box_y2 = pbox->y2;
float diff_x = (float)src_w / (float)dst_w;
float diff_y = (float)src_h / (float)dst_h;
- int offset_x = box_x1 - dstX;
- int offset_y = box_y1 - dstY;
+ int offset_x = box_x1 - dstX + pPixmap->screen_x;
+ int offset_y = box_y1 - dstY + pPixmap->screen_y;
int offset_w;
int offset_h;
@@ -496,7 +504,7 @@ display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id,
pbox++;
}
- DamageDamageRegion(&pPixmap->drawable, dstRegion);
+ DamageRegionProcessPending(&pPixmap->drawable);
return TRUE;
}
diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c
index 68bfeea701..e53fd72290 100644
--- a/src/mesa/drivers/dri/r200/r200_state_init.c
+++ b/src/mesa/drivers/dri/r200/r200_state_init.c
@@ -640,7 +640,7 @@ static void tex_emit(GLcontext *ctx, struct radeon_state_atom *atom)
OUT_BATCH_TABLE(atom->cmd, 10);
if (t && t->mt && !t->image_override) {
- OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
+ OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, get_base_teximage_offset(t),
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
} else if (!t) {
/* workaround for old CS mechanism */
diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c
index 5a21a8b9c5..a417721553 100644
--- a/src/mesa/drivers/dri/r200/r200_tex.c
+++ b/src/mesa/drivers/dri/r200/r200_tex.c
@@ -385,16 +385,7 @@ static void r200TexParameter( GLcontext *ctx, GLenum target,
case GL_TEXTURE_MAX_LEVEL:
case GL_TEXTURE_MIN_LOD:
case GL_TEXTURE_MAX_LOD:
- /* This isn't the most efficient solution but there doesn't appear to
- * be a nice alternative. Since there's no LOD clamping,
- * we just have to rely on loading the right subset of mipmap levels
- * to simulate a clamped LOD.
- */
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- t->validated = GL_FALSE;
- }
+ t->validated = GL_FALSE;
break;
default:
@@ -413,7 +404,7 @@ static void r200DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
(void *)texObj,
_mesa_lookup_enum_by_nr(texObj->Target));
}
-
+
if (rmesa) {
int i;
radeon_firevertices(&rmesa->radeon);
@@ -425,11 +416,9 @@ static void r200DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
}
}
}
-
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- }
+
+ radeon_miptree_unreference(&t->mt);
+
_mesa_delete_texture_object(ctx, texObj);
}
diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c
index 7d0afa1add..7782404a79 100644
--- a/src/mesa/drivers/dri/r200/r200_texstate.c
+++ b/src/mesa/drivers/dri/r200/r200_texstate.c
@@ -824,14 +824,10 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
radeon_bo_unref(rImage->bo);
rImage->bo = NULL;
}
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = NULL;
- }
- if (rImage->mt) {
- radeon_miptree_unreference(rImage->mt);
- rImage->mt = NULL;
- }
+
+ radeon_miptree_unreference(&t->mt);
+ radeon_miptree_unreference(&rImage->mt);
+
_mesa_init_teximage_fields(radeon->glCtx, target, texImage,
rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
texImage->RowStride = rb->pitch / rb->cpp;
@@ -1423,10 +1419,9 @@ void set_re_cntl_d3d( GLcontext *ctx, int unit, GLboolean use_d3d )
*/
static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t)
{
- int firstlevel = t->mt ? t->mt->firstLevel : 0;
- const struct gl_texture_image *firstImage = t->base.Image[0][firstlevel];
+ const struct gl_texture_image *firstImage = t->base.Image[0][t->minLod];
GLint log2Width, log2Height, log2Depth, texelBytes;
-
+
if ( t->bo ) {
return;
}
@@ -1454,9 +1449,9 @@ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t)
return;
}
}
-
+
t->pp_txfilter &= ~R200_MAX_MIP_LEVEL_MASK;
- t->pp_txfilter |= (t->mt->lastLevel - t->mt->firstLevel) << R200_MAX_MIP_LEVEL_SHIFT;
+ t->pp_txfilter |= (t->maxLod - t->minLod) << R200_MAX_MIP_LEVEL_SHIFT;
t->pp_txformat &= ~(R200_TXFORMAT_WIDTH_MASK |
R200_TXFORMAT_HEIGHT_MASK |
diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
index c7996eb76a..ad8db6e68e 100644
--- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c
+++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
@@ -46,14 +46,12 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_context.h"
#include "r300_ioctl.h"
-#include "radeon_reg.h"
#include "r300_reg.h"
#include "r300_cmdbuf.h"
#include "r300_emit.h"
#include "radeon_bocs_wrapper.h"
#include "radeon_mipmap_tree.h"
#include "r300_state.h"
-#include "radeon_reg.h"
#include "radeon_queryobj.h"
/** # of dwords reserved for additional instructions that may need to be written
@@ -171,7 +169,7 @@ static void emit_tex_offsets(GLcontext *ctx, struct radeon_state_atom * atom)
if (t && !t->image_override) {
BEGIN_BATCH_NO_AUTOSTATE(4);
OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
- OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
+ OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, get_base_teximage_offset(t),
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
END_BATCH();
} else if (!t) {
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c
index 6f66e970e4..5f07b95634 100644
--- a/src/mesa/drivers/dri/r300/r300_context.c
+++ b/src/mesa/drivers/dri/r300/r300_context.c
@@ -439,11 +439,11 @@ static void r300InitGLExtensions(GLcontext *ctx)
if (r300->options.stencil_two_side_disabled)
_mesa_disable_extension(ctx, "GL_EXT_stencil_two_side");
- if (r300->options.s3tc_force_enabled) {
+ if (r300->options.s3tc_force_disabled) {
+ _mesa_disable_extension(ctx, "GL_EXT_texture_compression_s3tc");
+ } else if (ctx->Mesa_DXTn || r300->options.s3tc_force_enabled) {
_mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
_mesa_enable_extension(ctx, "GL_S3_s3tc");
- } else if (r300->options.s3tc_force_disabled) {
- _mesa_disable_extension(ctx, "GL_EXT_texture_compression_s3tc");
}
if (!r300->radeon.radeonScreen->drmSupportsOcclusionQueries) {
diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h
index 8e57e354d1..a456d8867c 100644
--- a/src/mesa/drivers/dri/r300/r300_emit.h
+++ b/src/mesa/drivers/dri/r300/r300_emit.h
@@ -42,7 +42,6 @@
#include "main/glheader.h"
#include "r300_context.h"
#include "r300_cmdbuf.h"
-#include "radeon_reg.h"
static INLINE uint32_t cmdpacket0(struct radeon_screen *rscrn,
int reg, int count)
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c
index 3cd38753b8..4ae593cbe7 100644
--- a/src/mesa/drivers/dri/r300/r300_render.c
+++ b/src/mesa/drivers/dri/r300/r300_render.c
@@ -67,8 +67,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "vbo/vbo_split.h"
#include "tnl/tnl.h"
#include "tnl/t_vp_build.h"
-#include "radeon_reg.h"
-#include "radeon_macros.h"
#include "r300_context.h"
#include "r300_ioctl.h"
#include "r300_state.h"
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index ac20c08e20..1fd32d497b 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -1741,7 +1741,8 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state)
r300SetPolygonOffsetState(ctx, state);
break;
case GL_SCISSOR_TEST:
- radeon_firevertices(&rmesa->radeon);
+ if (!rmesa->radeon.radeonScreen->kernel_mm)
+ radeon_firevertices(&rmesa->radeon);
rmesa->radeon.state.scissor.enabled = state;
radeonUpdateScissor( ctx );
break;
diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c
index 27b78a912f..726b3ff98e 100644
--- a/src/mesa/drivers/dri/r300/r300_tex.c
+++ b/src/mesa/drivers/dri/r300/r300_tex.c
@@ -223,16 +223,7 @@ static void r300TexParameter(GLcontext * ctx, GLenum target,
case GL_TEXTURE_MAX_LEVEL:
case GL_TEXTURE_MIN_LOD:
case GL_TEXTURE_MAX_LOD:
- /* This isn't the most efficient solution but there doesn't appear to
- * be a nice alternative. Since there's no LOD clamping,
- * we just have to rely on loading the right subset of mipmap levels
- * to simulate a clamped LOD.
- */
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- t->validated = GL_FALSE;
- }
+ t->validated = GL_FALSE;
break;
case GL_DEPTH_TEXTURE_MODE:
@@ -270,7 +261,11 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
if (rmesa) {
int i;
- radeon_firevertices(&rmesa->radeon);
+ struct radeon_bo *bo;
+ bo = !t->mt ? t->bo : t->mt->bo;
+ if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->radeon.cmdbuf.cs)) {
+ radeon_firevertices(&rmesa->radeon);
+ }
for(i = 0; i < R300_MAX_TEXTURE_UNITS; ++i)
if (rmesa->hw.textures[i] == t)
@@ -282,10 +277,8 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
t->bo = NULL;
}
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- }
+ radeon_miptree_unreference(&t->mt);
+
_mesa_delete_texture_object(ctx, texObj);
}
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c
index 44ca24daf8..e6f2c0c1a7 100644
--- a/src/mesa/drivers/dri/r300/r300_texstate.c
+++ b/src/mesa/drivers/dri/r300/r300_texstate.c
@@ -83,6 +83,7 @@ static const struct tx_table {
_ASSIGN(ARGB8888, R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8)),
_ASSIGN(ARGB8888_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8)),
#endif
+ _ASSIGN(XRGB8888, R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8)),
_ASSIGN(RGB888, R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8)),
_ASSIGN(RGB565, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)),
_ASSIGN(RGB565_REV, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)),
@@ -202,9 +203,7 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj)
static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t)
{
const struct gl_texture_image *firstImage;
- int firstlevel = t->mt ? t->mt->firstLevel : 0;
-
- firstImage = t->base.Image[0][firstlevel];
+ firstImage = t->base.Image[0][t->minLod];
if (!t->image_override
&& VALID_FORMAT(firstImage->TexFormat)) {
@@ -227,7 +226,7 @@ static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t)
t->pp_txsize = (((R300_TX_WIDTHMASK_MASK & ((firstImage->Width - 1) << R300_TX_WIDTHMASK_SHIFT)))
| ((R300_TX_HEIGHTMASK_MASK & ((firstImage->Height - 1) << R300_TX_HEIGHTMASK_SHIFT)))
| ((R300_TX_DEPTHMASK_MASK & ((firstImage->DepthLog2) << R300_TX_DEPTHMASK_SHIFT)))
- | ((R300_TX_MAX_MIP_LEVEL_MASK & ((t->mt->lastLevel - t->mt->firstLevel) << R300_TX_MAX_MIP_LEVEL_SHIFT))));
+ | ((R300_TX_MAX_MIP_LEVEL_MASK & ((t->maxLod - t->minLod) << R300_TX_MAX_MIP_LEVEL_SHIFT))));
t->tile_bits = 0;
@@ -238,7 +237,7 @@ static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t)
if (t->base.Target == GL_TEXTURE_RECTANGLE_NV) {
- unsigned int align = (64 / t->mt->bpp) - 1;
+ unsigned int align = (64 / _mesa_get_format_bytes(firstImage->TexFormat)) - 1;
t->pp_txsize |= R300_TX_SIZE_TXPITCH_EN;
if (!t->image_override)
t->pp_txpitch = ((firstImage->Width + align) & ~align) - 1;
@@ -437,14 +436,10 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
radeon_bo_unref(rImage->bo);
rImage->bo = NULL;
}
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = NULL;
- }
- if (rImage->mt) {
- radeon_miptree_unreference(rImage->mt);
- rImage->mt = NULL;
- }
+
+ radeon_miptree_unreference(&t->mt);
+ radeon_miptree_unreference(&rImage->mt);
+
_mesa_init_teximage_fields(radeon->glCtx, target, texImage,
rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
texImage->RowStride = rb->pitch / rb->cpp;
diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c
index 20965bb3c8..9d83a64e22 100644
--- a/src/mesa/drivers/dri/r600/r600_tex.c
+++ b/src/mesa/drivers/dri/r600/r600_tex.c
@@ -312,16 +312,7 @@ static void r600TexParameter(GLcontext * ctx, GLenum target,
case GL_TEXTURE_MAX_LEVEL:
case GL_TEXTURE_MIN_LOD:
case GL_TEXTURE_MAX_LOD:
- /* This isn't the most efficient solution but there doesn't appear to
- * be a nice alternative. Since there's no LOD clamping,
- * we just have to rely on loading the right subset of mipmap levels
- * to simulate a clamped LOD.
- */
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- t->validated = GL_FALSE;
- }
+ t->validated = GL_FALSE;
break;
case GL_DEPTH_TEXTURE_MODE:
@@ -369,10 +360,8 @@ static void r600DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
t->bo = NULL;
}
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- }
+ radeon_miptree_unreference(&t->mt);
+
_mesa_delete_texture_object(ctx, texObj);
}
diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c
index 27c8354923..4ec315b78c 100644
--- a/src/mesa/drivers/dri/r600/r600_texstate.c
+++ b/src/mesa/drivers/dri/r600/r600_texstate.c
@@ -649,7 +649,6 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex
{
radeonTexObj *t = radeon_tex_obj(texObj);
const struct gl_texture_image *firstImage;
- int firstlevel = t->mt ? t->mt->firstLevel : 0;
GLuint uTexelPitch, row_align;
if (rmesa->radeon.radeonScreen->driScreen->dri2.enabled &&
@@ -657,7 +656,7 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex
t->bo)
return;
- firstImage = t->base.Image[0][firstlevel];
+ firstImage = t->base.Image[0][t->minLod];
if (!t->image_override) {
if (!r600GetTexFormat(texObj, firstImage->TexFormat)) {
@@ -692,7 +691,8 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex
}
row_align = rmesa->radeon.texture_row_align - 1;
- uTexelPitch = ((firstImage->Width * t->mt->bpp + row_align) & ~row_align) / t->mt->bpp;
+ uTexelPitch = (_mesa_format_row_stride(firstImage->TexFormat, firstImage->Width) + row_align) & ~row_align;
+ uTexelPitch = uTexelPitch / _mesa_get_format_bytes(firstImage->TexFormat);
uTexelPitch = (uTexelPitch + R700_TEXEL_PITCH_ALIGNMENT_MASK)
& ~R700_TEXEL_PITCH_ALIGNMENT_MASK;
@@ -706,10 +706,10 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex
SETfield(t->SQ_TEX_RESOURCE1, firstImage->Height - 1,
TEX_HEIGHT_shift, TEX_HEIGHT_mask);
- if ((t->mt->lastLevel - t->mt->firstLevel) > 0) {
- t->SQ_TEX_RESOURCE3 = t->mt->levels[0].size / 256;
- SETfield(t->SQ_TEX_RESOURCE4, t->mt->firstLevel, BASE_LEVEL_shift, BASE_LEVEL_mask);
- SETfield(t->SQ_TEX_RESOURCE5, t->mt->lastLevel, LAST_LEVEL_shift, LAST_LEVEL_mask);
+ if ((t->maxLod - t->minLod) > 0) {
+ t->SQ_TEX_RESOURCE3 = t->mt->levels[t->minLod].size / 256;
+ SETfield(t->SQ_TEX_RESOURCE4, 0, BASE_LEVEL_shift, BASE_LEVEL_mask);
+ SETfield(t->SQ_TEX_RESOURCE5, t->maxLod - t->minLod, LAST_LEVEL_shift, LAST_LEVEL_mask);
}
}
@@ -808,9 +808,8 @@ void r600SetTexOffset(__DRIcontext * pDRICtx, GLint texname,
struct gl_texture_object *tObj =
_mesa_lookup_texture(rmesa->radeon.glCtx, texname);
radeonTexObjPtr t = radeon_tex_obj(tObj);
- int firstlevel = t->mt ? t->mt->firstLevel : 0;
const struct gl_texture_image *firstImage;
- uint32_t pitch_val, size, row_align, bpp;
+ uint32_t pitch_val, size, row_align;
if (!tObj)
return;
@@ -820,13 +819,9 @@ void r600SetTexOffset(__DRIcontext * pDRICtx, GLint texname,
if (!offset)
return;
- bpp = depth / 8;
- if (bpp == 3)
- bpp = 4;
-
- firstImage = t->base.Image[0][firstlevel];
+ firstImage = t->base.Image[0][t->minLod];
row_align = rmesa->radeon.texture_row_align - 1;
- size = ((firstImage->Width * bpp + row_align) & ~row_align) * firstImage->Height;
+ size = ((_mesa_format_row_stride(firstImage->TexFormat, firstImage->Width) + row_align) & ~row_align) * firstImage->Height;
if (t->bo) {
radeon_bo_unref(t->bo);
t->bo = NULL;
@@ -949,14 +944,10 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
radeon_bo_unref(rImage->bo);
rImage->bo = NULL;
}
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = NULL;
- }
- if (rImage->mt) {
- radeon_miptree_unreference(rImage->mt);
- rImage->mt = NULL;
- }
+
+ radeon_miptree_unreference(&t->mt);
+ radeon_miptree_unreference(&rImage->mt);
+
_mesa_init_teximage_fields(radeon->glCtx, target, texImage,
rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
texImage->RowStride = rb->pitch / rb->cpp;
diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c
index 705b5738ed..8126777bf4 100644
--- a/src/mesa/drivers/dri/r600/r700_chip.c
+++ b/src/mesa/drivers/dri/r600/r700_chip.c
@@ -54,11 +54,15 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom)
for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) {
if (ctx->Texture.Unit[i]._ReallyEnabled) {
radeonTexObj *t = r700->textures[i];
+ uint32_t offset;
if (t) {
- if (!t->image_override)
+ if (!t->image_override) {
bo = t->mt->bo;
- else
+ offset = get_base_teximage_offset(t);
+ } else {
bo = t->bo;
+ offset = 0;
+ }
if (bo) {
r700SyncSurf(context, bo,
@@ -77,7 +81,7 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom)
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6);
R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2,
bo,
- 0,
+ offset,
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3,
bo,
diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_drm.h b/src/mesa/drivers/dri/radeon/radeon_bo_drm.h
index 7141371633..46e30b905a 100644
--- a/src/mesa/drivers/dri/radeon/radeon_bo_drm.h
+++ b/src/mesa/drivers/dri/radeon/radeon_bo_drm.h
@@ -39,6 +39,7 @@
#define RADEON_BO_FLAGS_MICRO_TILE 2
struct radeon_bo_manager;
+struct radeon_cs;
struct radeon_bo {
uint32_t alignment;
@@ -74,6 +75,7 @@ struct radeon_bo_funcs {
int (*bo_get_tiling)(struct radeon_bo *bo, uint32_t *tiling_flags,
uint32_t *pitch);
int (*bo_is_busy)(struct radeon_bo *bo, uint32_t *domain);
+ int (*bo_is_referenced_by_cs)(struct radeon_bo *bo, struct radeon_cs *cs);
};
struct radeon_bo_manager {
@@ -199,6 +201,15 @@ static inline int radeon_bo_is_static(struct radeon_bo *bo)
return 0;
}
+static inline int _radeon_bo_is_referenced_by_cs(struct radeon_bo *bo,
+ struct radeon_cs *cs,
+ const char *file,
+ const char *func,
+ unsigned line)
+{
+ return bo->cref > 1;
+}
+
#define radeon_bo_open(bom, h, s, a, d, f)\
_radeon_bo_open(bom, h, s, a, d, f, __FILE__, __FUNCTION__, __LINE__)
#define radeon_bo_ref(bo)\
@@ -215,5 +226,7 @@ static inline int radeon_bo_is_static(struct radeon_bo *bo)
_radeon_bo_wait(bo, __FILE__, __func__, __LINE__)
#define radeon_bo_is_busy(bo, domain) \
_radeon_bo_is_busy(bo, domain, __FILE__, __func__, __LINE__)
+#define radeon_bo_is_referenced_by_cs(bo, cs) \
+ _radeon_bo_is_referenced_by_cs(bo, cs, __FILE__, __FUNCTION__, __LINE__)
#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c
index 8fac5c6c51..99d3ec7005 100644
--- a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c
+++ b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c
@@ -136,8 +136,13 @@ radeonBufferSubData(GLcontext * ctx,
const GLvoid * data,
struct gl_buffer_object *obj)
{
+ radeonContextPtr radeon = RADEON_CONTEXT(ctx);
struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj);
+ if (radeon_bo_is_referenced_by_cs(radeon_obj->bo, radeon->cmdbuf.cs)) {
+ radeon_firevertices(radeon);
+ }
+
radeon_bo_map(radeon_obj->bo, GL_TRUE);
_mesa_memcpy(radeon_obj->bo->ptr + offset, data, size);
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c
index 097ab7cf61..3b4366aa61 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common.c
@@ -257,7 +257,9 @@ void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h)
radeonContextPtr radeon = RADEON_CONTEXT(ctx);
if (ctx->Scissor.Enabled) {
/* We don't pipeline cliprect changes */
- radeon_firevertices(radeon);
+ if (!radeon->radeonScreen->kernel_mm) {
+ radeon_firevertices(radeon);
+ }
radeonUpdateScissor(ctx);
}
}
@@ -1123,8 +1125,6 @@ void radeonFlush(GLcontext *ctx)
if (radeon->dma.flush)
radeon->dma.flush( ctx );
- radeonEmitState(radeon);
-
if (radeon->cmdbuf.cs->cdw)
rcommonFlushCmdBuf(radeon, __FUNCTION__);
@@ -1147,9 +1147,6 @@ void radeonFlush(GLcontext *ctx)
}
}
}
-
- make_empty_list(&radeon->query.not_flushed_head);
-
}
/* Make sure all commands have been sent to the hardware and have
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c
index fe99644907..2a38c4599c 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c
@@ -265,7 +265,6 @@ GLboolean radeonInitContext(radeonContextPtr radeon,
radeon->texture_compressed_row_align = 64;
}
- make_empty_list(&radeon->query.not_flushed_head);
radeon_init_dma(radeon);
return GL_TRUE;
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h
index 0309345393..ded81fff29 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.h
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h
@@ -208,6 +208,10 @@ struct radeon_tex_obj {
* and so on.
*/
GLboolean validated;
+ /* Minimum LOD to be used during rendering */
+ unsigned minLod;
+ /* Miximum LOD to be used during rendering */
+ unsigned maxLod;
GLuint override_offset;
GLboolean image_override; /* Image overridden by GLX_EXT_tfp */
@@ -502,7 +506,6 @@ struct radeon_context {
struct {
struct radeon_query_object *current;
- struct radeon_query_object not_flushed_head;
struct radeon_state_atom queryobj;
} query;
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
index dadc72f4c1..0497fa7db5 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
@@ -1,4 +1,5 @@
/*
+ * Copyright (C) 2009 Maciej Cencora.
* Copyright (C) 2008 Nicolai Haehnle.
*
* All Rights Reserved.
@@ -32,10 +33,13 @@
#include "main/simple_list.h"
#include "main/texcompress.h"
+#include "main/teximage.h"
+#include "main/texobj.h"
+#include "radeon_texture.h"
static GLuint radeon_compressed_texture_size(GLcontext *ctx,
GLsizei width, GLsizei height, GLsizei depth,
- GLuint mesaFormat)
+ gl_format mesaFormat)
{
GLuint size = _mesa_format_image_size(mesaFormat, width, height, depth);
@@ -55,29 +59,6 @@ static GLuint radeon_compressed_texture_size(GLcontext *ctx,
return size;
}
-
-static int radeon_compressed_num_bytes(GLuint mesaFormat)
-{
- int bytes = 0;
- switch(mesaFormat) {
-
- case MESA_FORMAT_RGB_FXT1:
- case MESA_FORMAT_RGBA_FXT1:
- case MESA_FORMAT_RGB_DXT1:
- case MESA_FORMAT_RGBA_DXT1:
- bytes = 2;
- break;
-
- case MESA_FORMAT_RGBA_DXT3:
- case MESA_FORMAT_RGBA_DXT5:
- bytes = 4;
- default:
- break;
- }
-
- return bytes;
-}
-
/**
* Compute sizes and fill in offset and blit information for the given
* image (determined by \p face and \p level).
@@ -92,25 +73,24 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree
uint32_t row_align;
/* Find image size in bytes */
- if (mt->compressed) {
+ if (_mesa_is_format_compressed(mt->mesaFormat)) {
/* TODO: Is this correct? Need test cases for compressed textures! */
row_align = rmesa->texture_compressed_row_align - 1;
- lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align;
- lvl->size = radeon_compressed_texture_size(mt->radeon->glCtx,
- lvl->width, lvl->height, lvl->depth, mt->compressed);
+ lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align;
+ lvl->size = radeon_compressed_texture_size(rmesa->glCtx, lvl->width, lvl->height, lvl->depth, mt->mesaFormat);
} else if (mt->target == GL_TEXTURE_RECTANGLE_NV) {
row_align = rmesa->texture_rect_row_align - 1;
- lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align;
+ lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align;
lvl->size = lvl->rowstride * lvl->height;
} else if (mt->tilebits & RADEON_TXO_MICRO_TILE) {
/* tile pattern is 16 bytes x2. mipmaps stay 32 byte aligned,
* though the actual offset may be different (if texture is less than
* 32 bytes width) to the untiled case */
- lvl->rowstride = (lvl->width * mt->bpp * 2 + 31) & ~31;
+ lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) * 2 + 31) & ~31;
lvl->size = lvl->rowstride * ((lvl->height + 1) / 2) * lvl->depth;
} else {
row_align = rmesa->texture_row_align - 1;
- lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align;
+ lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align;
lvl->size = lvl->rowstride * lvl->height * lvl->depth;
}
assert(lvl->size > 0);
@@ -138,17 +118,15 @@ static GLuint minify(GLuint size, GLuint levels)
static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_tree *mt)
{
GLuint curOffset;
- GLuint numLevels;
GLuint i;
GLuint face;
- numLevels = mt->lastLevel - mt->firstLevel + 1;
- assert(numLevels <= rmesa->glCtx->Const.MaxTextureLevels);
+ assert(mt->numLevels <= rmesa->glCtx->Const.MaxTextureLevels);
curOffset = 0;
for(face = 0; face < mt->faces; face++) {
- for(i = 0; i < numLevels; i++) {
+ for(i = 0; i < mt->numLevels; i++) {
mt->levels[i].width = minify(mt->width0, i);
mt->levels[i].height = minify(mt->height0, i);
mt->levels[i].depth = minify(mt->depth0, i);
@@ -163,14 +141,12 @@ static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_
static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_tree *mt)
{
GLuint curOffset;
- GLuint numLevels;
GLuint i;
- numLevels = mt->lastLevel - mt->firstLevel + 1;
- assert(numLevels <= rmesa->glCtx->Const.MaxTextureLevels);
+ assert(mt->numLevels <= rmesa->glCtx->Const.MaxTextureLevels);
curOffset = 0;
- for(i = 0; i < numLevels; i++) {
+ for(i = 0; i < mt->numLevels; i++) {
GLuint face;
mt->levels[i].width = minify(mt->width0, i);
@@ -188,27 +164,22 @@ static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_
/**
* Create a new mipmap tree, calculate its layout and allocate memory.
*/
-radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *t,
- GLenum target, GLenum internal_format, GLuint firstLevel, GLuint lastLevel,
- GLuint width0, GLuint height0, GLuint depth0,
- GLuint bpp, GLuint tilebits, GLuint compressed)
+static radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa,
+ GLenum target, gl_format mesaFormat, GLuint baseLevel, GLuint numLevels,
+ GLuint width0, GLuint height0, GLuint depth0, GLuint tilebits)
{
radeon_mipmap_tree *mt = CALLOC_STRUCT(_radeon_mipmap_tree);
- mt->radeon = rmesa;
- mt->internal_format = internal_format;
+ mt->mesaFormat = mesaFormat;
mt->refcount = 1;
- mt->t = t;
mt->target = target;
mt->faces = (target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
- mt->firstLevel = firstLevel;
- mt->lastLevel = lastLevel;
+ mt->baseLevel = baseLevel;
+ mt->numLevels = numLevels;
mt->width0 = width0;
mt->height0 = height0;
mt->depth0 = depth0;
- mt->bpp = compressed ? radeon_compressed_num_bytes(compressed) : bpp;
mt->tilebits = tilebits;
- mt->compressed = compressed;
if (rmesa->radeonScreen->chip_family >= CHIP_FAMILY_R300)
calculate_miptree_layout_r300(rmesa, mt);
@@ -223,53 +194,43 @@ radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *
return mt;
}
-void radeon_miptree_reference(radeon_mipmap_tree *mt)
+void radeon_miptree_reference(radeon_mipmap_tree *mt, radeon_mipmap_tree **ptr)
{
+ assert(!*ptr);
+
mt->refcount++;
assert(mt->refcount > 0);
+
+ *ptr = mt;
}
-void radeon_miptree_unreference(radeon_mipmap_tree *mt)
+void radeon_miptree_unreference(radeon_mipmap_tree **ptr)
{
+ radeon_mipmap_tree *mt = *ptr;
if (!mt)
return;
assert(mt->refcount > 0);
+
mt->refcount--;
if (!mt->refcount) {
radeon_bo_unref(mt->bo);
free(mt);
}
-}
+ *ptr = 0;
+}
/**
- * Calculate first and last mip levels for the given texture object,
- * where the dimensions are taken from the given texture image at
- * the given level.
- *
- * Note: level is the OpenGL level number, which is not necessarily the same
- * as the first level that is actually present.
- *
- * The base level image of the given texture face must be non-null,
- * or this will fail.
+ * Calculate min and max LOD for the given texture object.
+ * @param[in] tObj texture object whose LOD values to calculate
+ * @param[out] pminLod minimal LOD
+ * @param[out] pmaxLod maximal LOD
*/
-static void calculate_first_last_level(struct gl_texture_object *tObj,
- GLuint *pfirstLevel, GLuint *plastLevel,
- GLuint face, GLuint level)
+static void calculate_min_max_lod(struct gl_texture_object *tObj,
+ unsigned *pminLod, unsigned *pmaxLod)
{
- const struct gl_texture_image * const baseImage =
- tObj->Image[face][level];
-
- assert(baseImage);
-
- /* These must be signed values. MinLod and MaxLod can be negative numbers,
- * and having firstLevel and lastLevel as signed prevents the need for
- * extra sign checks.
- */
- int firstLevel;
- int lastLevel;
-
+ int minLod, maxLod;
/* Yes, this looks overly complicated, but it's all needed.
*/
switch (tObj->Target) {
@@ -280,55 +241,46 @@ static void calculate_first_last_level(struct gl_texture_object *tObj,
if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) {
/* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL.
*/
- firstLevel = lastLevel = tObj->BaseLevel;
+ minLod = maxLod = tObj->BaseLevel;
} else {
- firstLevel = tObj->BaseLevel + (GLint)(tObj->MinLod + 0.5);
- firstLevel = MAX2(firstLevel, tObj->BaseLevel);
- firstLevel = MIN2(firstLevel, level + baseImage->MaxLog2);
- lastLevel = tObj->BaseLevel + (GLint)(tObj->MaxLod + 0.5);
- lastLevel = MAX2(lastLevel, tObj->BaseLevel);
- lastLevel = MIN2(lastLevel, level + baseImage->MaxLog2);
- lastLevel = MIN2(lastLevel, tObj->MaxLevel);
- lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */
+ minLod = tObj->BaseLevel + (GLint)(tObj->MinLod);
+ minLod = MAX2(minLod, tObj->BaseLevel);
+ minLod = MIN2(minLod, tObj->MaxLevel);
+ maxLod = tObj->BaseLevel + (GLint)(tObj->MaxLod + 0.5);
+ maxLod = MIN2(maxLod, tObj->MaxLevel);
+ maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxLog2 + minLod);
+ maxLod = MAX2(maxLod, minLod); /* need at least one level */
}
break;
case GL_TEXTURE_RECTANGLE_NV:
case GL_TEXTURE_4D_SGIS:
- firstLevel = lastLevel = 0;
+ minLod = maxLod = 0;
break;
default:
return;
}
/* save these values */
- *pfirstLevel = firstLevel;
- *plastLevel = lastLevel;
+ *pminLod = minLod;
+ *pmaxLod = maxLod;
}
-
/**
* Checks whether the given miptree can hold the given texture image at the
* given face and level.
*/
GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt,
- struct gl_texture_image *texImage, GLuint face, GLuint level)
+ struct gl_texture_image *texImage, GLuint face, GLuint mtLevel)
{
- GLboolean isCompressed = _mesa_is_format_compressed(texImage->TexFormat);
radeon_mipmap_level *lvl;
- if (face >= mt->faces || level < mt->firstLevel || level > mt->lastLevel)
- return GL_FALSE;
-
- if (texImage->InternalFormat != mt->internal_format ||
- isCompressed != mt->compressed)
+ if (face >= mt->faces || mtLevel > mt->numLevels)
return GL_FALSE;
- if (!isCompressed &&
- !mt->compressed &&
- _mesa_get_format_bytes(texImage->TexFormat) != mt->bpp)
+ if (texImage->TexFormat != mt->mesaFormat)
return GL_FALSE;
- lvl = &mt->levels[level - mt->firstLevel];
+ lvl = &mt->levels[mtLevel];
if (lvl->width != texImage->Width ||
lvl->height != texImage->Height ||
lvl->depth != texImage->Depth)
@@ -337,64 +289,72 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt,
return GL_TRUE;
}
-
/**
* Checks whether the given miptree has the right format to store the given texture object.
*/
-GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_texture_object *texObj)
+static GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_texture_object *texObj)
{
struct gl_texture_image *firstImage;
- GLuint compressed;
- GLuint numfaces = 1;
- GLuint firstLevel, lastLevel;
- GLuint texelBytes;
-
- calculate_first_last_level(texObj, &firstLevel, &lastLevel, 0, texObj->BaseLevel);
- if (texObj->Target == GL_TEXTURE_CUBE_MAP)
- numfaces = 6;
-
- firstImage = texObj->Image[0][firstLevel];
- compressed = _mesa_is_format_compressed(firstImage->TexFormat) ? firstImage->TexFormat : 0;
- texelBytes = _mesa_get_format_bytes(firstImage->TexFormat);
-
- return (mt->firstLevel == firstLevel &&
- mt->lastLevel == lastLevel &&
- mt->width0 == firstImage->Width &&
- mt->height0 == firstImage->Height &&
- mt->depth0 == firstImage->Depth &&
- mt->compressed == compressed &&
- (!mt->compressed ? (mt->bpp == texelBytes) : 1));
-}
+ unsigned numLevels;
+ radeon_mipmap_level *mtBaseLevel;
+ if (texObj->BaseLevel < mt->baseLevel)
+ return GL_FALSE;
+
+ mtBaseLevel = &mt->levels[texObj->BaseLevel - mt->baseLevel];
+ firstImage = texObj->Image[0][texObj->BaseLevel];
+ numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, firstImage->MaxLog2 + 1);
+
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "Checking if miptree %p matches texObj %p\n", mt, texObj);
+ fprintf(stderr, "target %d vs %d\n", mt->target, texObj->Target);
+ fprintf(stderr, "format %d vs %d\n", mt->mesaFormat, firstImage->TexFormat);
+ fprintf(stderr, "numLevels %d vs %d\n", mt->numLevels, numLevels);
+ fprintf(stderr, "width0 %d vs %d\n", mtBaseLevel->width, firstImage->Width);
+ fprintf(stderr, "height0 %d vs %d\n", mtBaseLevel->height, firstImage->Height);
+ fprintf(stderr, "depth0 %d vs %d\n", mtBaseLevel->depth, firstImage->Depth);
+ if (mt->target == texObj->Target &&
+ mt->mesaFormat == firstImage->TexFormat &&
+ mt->numLevels >= numLevels &&
+ mtBaseLevel->width == firstImage->Width &&
+ mtBaseLevel->height == firstImage->Height &&
+ mtBaseLevel->depth == firstImage->Depth) {
+ fprintf(stderr, "MATCHED\n");
+ } else {
+ fprintf(stderr, "NOT MATCHED\n");
+ }
+ }
+
+ return (mt->target == texObj->Target &&
+ mt->mesaFormat == firstImage->TexFormat &&
+ mt->numLevels >= numLevels &&
+ mtBaseLevel->width == firstImage->Width &&
+ mtBaseLevel->height == firstImage->Height &&
+ mtBaseLevel->depth == firstImage->Depth);
+}
/**
- * Try to allocate a mipmap tree for the given texture that will fit the
- * given image in the given position.
+ * Try to allocate a mipmap tree for the given texture object.
+ * @param[in] rmesa radeon context
+ * @param[in] t radeon texture object
*/
-void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t,
- radeon_texture_image *image, GLuint face, GLuint level)
+void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t)
{
- GLuint compressed = _mesa_is_format_compressed(image->base.TexFormat) ? image->base.TexFormat : 0;
- GLuint numfaces = 1;
- GLuint firstLevel, lastLevel;
- GLuint texelBytes;
+ struct gl_texture_object *texObj = &t->base;
+ struct gl_texture_image *texImg = texObj->Image[0][texObj->BaseLevel];
+ GLuint numLevels;
assert(!t->mt);
- calculate_first_last_level(&t->base, &firstLevel, &lastLevel, face, level);
- if (t->base.Target == GL_TEXTURE_CUBE_MAP)
- numfaces = 6;
-
- if (level != firstLevel || face >= numfaces)
+ if (!texImg)
return;
- texelBytes = _mesa_get_format_bytes(image->base.TexFormat);
+ numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, texImg->MaxLog2 + 1);
- t->mt = radeon_miptree_create(rmesa, t, t->base.Target,
- image->base.InternalFormat,
- firstLevel, lastLevel,
- image->base.Width, image->base.Height, image->base.Depth,
- texelBytes, t->tile_bits, compressed);
+ t->mt = radeon_miptree_create(rmesa, t->base.Target,
+ texImg->TexFormat, texObj->BaseLevel,
+ numLevels, texImg->Width, texImg->Height,
+ texImg->Depth, t->tile_bits);
}
/* Although we use the image_offset[] array to store relative offsets
@@ -406,21 +366,239 @@ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t,
void
radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets)
{
- if (mt->target != GL_TEXTURE_3D || mt->faces == 1)
- offsets[0] = 0;
- else {
- int i;
- for (i = 0; i < 6; i++)
- offsets[i] = mt->levels[level].faces[i].offset;
- }
+ if (mt->target != GL_TEXTURE_3D || mt->faces == 1) {
+ offsets[0] = 0;
+ } else {
+ int i;
+ for (i = 0; i < 6; i++) {
+ offsets[i] = mt->levels[level].faces[i].offset;
+ }
+ }
}
GLuint
radeon_miptree_image_offset(radeon_mipmap_tree *mt,
GLuint face, GLuint level)
{
- if (mt->target == GL_TEXTURE_CUBE_MAP_ARB)
- return (mt->levels[level].faces[face].offset);
- else
- return mt->levels[level].faces[0].offset;
+ if (mt->target == GL_TEXTURE_CUBE_MAP_ARB)
+ return (mt->levels[level].faces[face].offset);
+ else
+ return mt->levels[level].faces[0].offset;
+}
+
+/**
+ * Convert radeon miptree texture level to GL texture level
+ * @param[in] tObj texture object whom level is to be converted
+ * @param[in] level radeon miptree texture level
+ * @return GL texture level
+ */
+unsigned radeon_miptree_level_to_gl_level(struct gl_texture_object *tObj, unsigned level)
+{
+ return level + tObj->BaseLevel;
}
+
+/**
+ * Convert GL texture level to radeon miptree texture level
+ * @param[in] tObj texture object whom level is to be converted
+ * @param[in] level GL texture level
+ * @return radeon miptree texture level
+ */
+unsigned radeon_gl_level_to_miptree_level(struct gl_texture_object *tObj, unsigned level)
+{
+ return level - tObj->BaseLevel;
+}
+
+/**
+ * Ensure that the given image is stored in the given miptree from now on.
+ */
+static void migrate_image_to_miptree(radeon_mipmap_tree *mt,
+ radeon_texture_image *image,
+ int face, int mtLevel)
+{
+ radeon_mipmap_level *dstlvl = &mt->levels[mtLevel];
+ unsigned char *dest;
+
+ assert(image->mt != mt);
+ assert(dstlvl->width == image->base.Width);
+ assert(dstlvl->height == image->base.Height);
+ assert(dstlvl->depth == image->base.Depth);
+
+ radeon_bo_map(mt->bo, GL_TRUE);
+ dest = mt->bo->ptr + dstlvl->faces[face].offset;
+
+ if (image->mt) {
+ /* Format etc. should match, so we really just need a memcpy().
+ * In fact, that memcpy() could be done by the hardware in many
+ * cases, provided that we have a proper memory manager.
+ */
+ assert(mt->mesaFormat == image->base.TexFormat);
+
+ radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel];
+
+ assert(srclvl->size == dstlvl->size);
+ assert(srclvl->rowstride == dstlvl->rowstride);
+
+ radeon_bo_map(image->mt->bo, GL_FALSE);
+
+ memcpy(dest,
+ image->mt->bo->ptr + srclvl->faces[face].offset,
+ dstlvl->size);
+ radeon_bo_unmap(image->mt->bo);
+
+ radeon_miptree_unreference(&image->mt);
+ } else {
+ /* need to confirm this value is correct */
+ if (_mesa_is_format_compressed(image->base.TexFormat)) {
+ unsigned size = _mesa_format_image_size(image->base.TexFormat,
+ image->base.Width,
+ image->base.Height,
+ image->base.Depth);
+ memcpy(dest, image->base.Data, size);
+ } else {
+ uint32_t srcrowstride;
+ uint32_t height;
+
+ height = image->base.Height * image->base.Depth;
+ srcrowstride = image->base.Width * _mesa_get_format_bytes(image->base.TexFormat);
+ copy_rows(dest, dstlvl->rowstride, image->base.Data, srcrowstride,
+ height, srcrowstride);
+ }
+
+ _mesa_free_texmemory(image->base.Data);
+ image->base.Data = 0;
+ }
+
+ radeon_bo_unmap(mt->bo);
+
+ radeon_miptree_reference(mt, &image->mt);
+ image->mtface = face;
+ image->mtlevel = mtLevel;
+}
+
+/**
+ * Filter matching miptrees, and select one with the most of data.
+ * @param[in] texObj radeon texture object
+ * @param[in] firstLevel first texture level to check
+ * @param[in] lastLevel last texture level to check
+ */
+static radeon_mipmap_tree * get_biggest_matching_miptree(radeonTexObj *texObj,
+ unsigned firstLevel,
+ unsigned lastLevel)
+{
+ const unsigned numLevels = lastLevel - firstLevel;
+ unsigned *mtSizes = calloc(numLevels, sizeof(unsigned));
+ radeon_mipmap_tree **mts = calloc(numLevels, sizeof(radeon_mipmap_tree *));
+ unsigned mtCount = 0;
+ unsigned maxMtIndex = 0;
+
+ for (unsigned level = firstLevel; level <= lastLevel; ++level) {
+ radeon_texture_image *img = get_radeon_texture_image(texObj->base.Image[0][level]);
+ unsigned found = 0;
+ // TODO: why this hack??
+ if (!img)
+ break;
+
+ if (!img->mt || !radeon_miptree_matches_texture(img->mt, &texObj->base))
+ continue;
+
+ for (int i = 0; i < mtCount; ++i) {
+ if (mts[i] == img->mt) {
+ found = 1;
+ mtSizes[i] += img->mt->levels[img->mtlevel].size;
+ break;
+ }
+ }
+
+ if (!found) {
+ mtSizes[mtCount] += img->mt->levels[img->mtlevel].size;
+ mts[mtCount++] = img->mt;
+ mtCount++;
+ }
+ }
+
+ if (mtCount == 0) {
+ return NULL;
+ }
+
+ for (int i = 1; i < mtCount; ++i) {
+ if (mtSizes[i] > mtSizes[maxMtIndex]) {
+ maxMtIndex = i;
+ }
+ }
+
+ return mts[maxMtIndex];
+}
+
+/**
+ * Validate texture mipmap tree.
+ * If individual images are stored in different mipmap trees
+ * use the mipmap tree that has the most of the correct data.
+ */
+int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj)
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ radeonTexObj *t = radeon_tex_obj(texObj);
+
+ if (t->validated || t->image_override) {
+ return GL_TRUE;
+ }
+
+ if (texObj->Image[0][texObj->BaseLevel]->Border > 0)
+ return GL_FALSE;
+
+ _mesa_test_texobj_completeness(rmesa->glCtx, texObj);
+ if (!texObj->_Complete) {
+ return GL_FALSE;
+ }
+
+ calculate_min_max_lod(&t->base, &t->minLod, &t->maxLod);
+
+ if (RADEON_DEBUG & RADEON_TEXTURE)
+ fprintf(stderr, "%s: Validating texture %p now, minLod = %d, maxLod = %d\n",
+ __FUNCTION__, texObj ,t->minLod, t->maxLod);
+
+ radeon_mipmap_tree *dst_miptree;
+ dst_miptree = get_biggest_matching_miptree(t, t->minLod, t->maxLod);
+
+ if (!dst_miptree) {
+ radeon_miptree_unreference(&t->mt);
+ radeon_try_alloc_miptree(rmesa, t);
+ dst_miptree = t->mt;
+ }
+
+ const unsigned faces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1;
+ unsigned face, level;
+ radeon_texture_image *img;
+ /* Validate only the levels that will actually be used during rendering */
+ for (face = 0; face < faces; ++face) {
+ for (level = t->minLod; level <= t->maxLod; ++level) {
+ img = get_radeon_texture_image(texObj->Image[face][level]);
+
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "Checking image level %d, face %d, mt %p ... ", level, face, img->mt);
+ }
+
+ if (img->mt != dst_miptree) {
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "MIGRATING\n");
+ }
+ migrate_image_to_miptree(dst_miptree, img, face, radeon_gl_level_to_miptree_level(texObj, level));
+ } else if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "OK\n");
+ }
+ }
+ }
+
+ t->validated = GL_TRUE;
+
+ return GL_TRUE;
+}
+
+uint32_t get_base_teximage_offset(radeonTexObj *texObj)
+{
+ if (!texObj->mt) {
+ return 0;
+ } else {
+ return radeon_miptree_image_offset(texObj->mt, 0, texObj->minLod);
+ }
+} \ No newline at end of file
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
index db28252da3..28b8485095 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
@@ -59,43 +59,38 @@ struct _radeon_mipmap_level {
* changed.
*/
struct _radeon_mipmap_tree {
- radeonContextPtr radeon;
- radeonTexObj *t;
struct radeon_bo *bo;
GLuint refcount;
GLuint totalsize; /** total size of the miptree, in bytes */
GLenum target; /** GL_TEXTURE_xxx */
- GLenum internal_format;
+ GLenum mesaFormat; /** MESA_FORMAT_xxx */
GLuint faces; /** # of faces: 6 for cubemaps, 1 otherwise */
- GLuint firstLevel; /** First mip level stored in this mipmap tree */
- GLuint lastLevel; /** Last mip level stored in this mipmap tree */
+ GLuint baseLevel; /** gl_texture_object->baseLevel it was created for */
+ GLuint numLevels; /** Number of mip levels stored in this mipmap tree */
GLuint width0; /** Width of firstLevel image */
GLuint height0; /** Height of firstLevel image */
GLuint depth0; /** Depth of firstLevel image */
- GLuint bpp; /** Bytes per texel */
GLuint tilebits; /** RADEON_TXO_xxx_TILE */
- GLuint compressed; /** MESA_FORMAT_xxx indicating a compressed format, or 0 if uncompressed */
radeon_mipmap_level levels[RADEON_MIPTREE_MAX_TEXTURE_LEVELS];
};
-radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *t,
- GLenum target, GLenum internal_format, GLuint firstLevel, GLuint lastLevel,
- GLuint width0, GLuint height0, GLuint depth0,
- GLuint bpp, GLuint tilebits, GLuint compressed);
-void radeon_miptree_reference(radeon_mipmap_tree *mt);
-void radeon_miptree_unreference(radeon_mipmap_tree *mt);
+void radeon_miptree_reference(radeon_mipmap_tree *mt, radeon_mipmap_tree **ptr);
+void radeon_miptree_unreference(radeon_mipmap_tree **ptr);
GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt,
struct gl_texture_image *texImage, GLuint face, GLuint level);
-GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_texture_object *texObj);
-void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t,
- radeon_texture_image *texImage, GLuint face, GLuint level);
+void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t);
GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt,
GLuint face, GLuint level);
void radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets);
+
+unsigned radeon_miptree_level_to_gl_level(struct gl_texture_object *tObj, unsigned level);
+unsigned radeon_gl_level_to_miptree_level(struct gl_texture_object *tObj, unsigned level);
+
+uint32_t get_base_teximage_offset(radeonTexObj *texObj);
#endif /* __RADEON_MIPMAP_TREE_H_ */
diff --git a/src/mesa/drivers/dri/radeon/radeon_queryobj.c b/src/mesa/drivers/dri/radeon/radeon_queryobj.c
index 452d0446f9..98117cdfc1 100644
--- a/src/mesa/drivers/dri/radeon/radeon_queryobj.c
+++ b/src/mesa/drivers/dri/radeon/radeon_queryobj.c
@@ -31,20 +31,6 @@
#include "main/imports.h"
#include "main/simple_list.h"
-static int radeonQueryIsFlushed(GLcontext *ctx, struct gl_query_object *q)
-{
- radeonContextPtr radeon = RADEON_CONTEXT(ctx);
- struct radeon_query_object *tmp, *query = (struct radeon_query_object *)q;
-
- foreach(tmp, &radeon->query.not_flushed_head) {
- if (tmp == query) {
- return 0;
- }
- }
-
- return 1;
-}
-
static void radeonQueryGetResult(GLcontext *ctx, struct gl_query_object *q)
{
radeonContextPtr radeon = RADEON_CONTEXT(ctx);
@@ -122,10 +108,11 @@ static void radeonDeleteQuery(GLcontext *ctx, struct gl_query_object *q)
static void radeonWaitQuery(GLcontext *ctx, struct gl_query_object *q)
{
+ radeonContextPtr radeon = RADEON_CONTEXT(ctx);
struct radeon_query_object *query = (struct radeon_query_object *)q;
/* If the cmdbuf with packets for this query hasn't been flushed yet, do it now */
- if (!radeonQueryIsFlushed(ctx, q))
+ if (radeon_bo_is_referenced_by_cs(query->bo, radeon->cmdbuf.cs))
ctx->Driver.Flush(ctx);
radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s: query id %d, bo %p, offset %d\n", __FUNCTION__, q->Id, query->bo, query->curr_offset);
@@ -157,8 +144,6 @@ static void radeonBeginQuery(GLcontext *ctx, struct gl_query_object *q)
radeon->query.queryobj.dirty = GL_TRUE;
radeon->hw.is_dirty = GL_TRUE;
- insert_at_tail(&radeon->query.not_flushed_head, query);
-
}
void radeonEmitQueryEnd(GLcontext *ctx)
@@ -206,7 +191,7 @@ static void radeonCheckQuery(GLcontext *ctx, struct gl_query_object *q)
uint32_t domain;
/* Need to perform a flush, as per ARB_occlusion_query spec */
- if (!radeonQueryIsFlushed(ctx, q)) {
+ if (radeon_bo_is_referenced_by_cs(query->bo, radeon->cmdbuf.cs)) {
ctx->Driver.Flush(ctx);
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c
index 2d19220d8a..dd82888254 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state_init.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c
@@ -645,11 +645,11 @@ static void tex_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
OUT_BATCH(CP_PACKET0(RADEON_PP_TXOFFSET_0 + (24 * i), 0));
if (t->mt && !t->image_override) {
if ((ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT)) {
- lvl = &t->mt->levels[0];
+ lvl = &t->mt->levels[t->minLod];
OUT_BATCH_RELOC(lvl->faces[5].offset, t->mt->bo, lvl->faces[5].offset,
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
} else {
- OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
+ OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, get_base_teximage_offset(t),
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
}
} else {
diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c
index 60981aada2..749ab75f20 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tex.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tex.c
@@ -348,17 +348,7 @@ static void radeonTexParameter( GLcontext *ctx, GLenum target,
case GL_TEXTURE_MAX_LEVEL:
case GL_TEXTURE_MIN_LOD:
case GL_TEXTURE_MAX_LOD:
-
- /* This isn't the most efficient solution but there doesn't appear to
- * be a nice alternative. Since there's no LOD clamping,
- * we just have to rely on loading the right subset of mipmap levels
- * to simulate a clamped LOD.
- */
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- t->validated = GL_FALSE;
- }
+ t->validated = GL_FALSE;
break;
default:
@@ -388,10 +378,8 @@ static void radeonDeleteTexture( GLcontext *ctx,
}
}
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- }
+ radeon_miptree_unreference(&t->mt);
+
/* Free mipmap images and the texture object itself */
_mesa_delete_texture_object(ctx, texObj);
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c
index 429977a8bc..3cbe3b4725 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texstate.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c
@@ -699,14 +699,10 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_
radeon_bo_unref(rImage->bo);
rImage->bo = NULL;
}
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = NULL;
- }
- if (rImage->mt) {
- radeon_miptree_unreference(rImage->mt);
- rImage->mt = NULL;
- }
+
+ radeon_miptree_unreference(&t->mt);
+ radeon_miptree_unreference(&rImage->mt);
+
_mesa_init_teximage_fields(radeon->glCtx, target, texImage,
rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
texImage->RowStride = rb->pitch / rb->cpp;
@@ -718,8 +714,6 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_
t->tile_bits = 0;
t->image_override = GL_TRUE;
t->override_offset = 0;
- t->pp_txpitch &= (1 << 13) -1;
- pitch_val = rb->pitch;
switch (rb->cpp) {
case 4:
if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT)
@@ -738,12 +732,17 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_
t->pp_txfilter |= tx_table[MESA_FORMAT_RGB565].filter;
break;
}
- t->pp_txsize = ((rb->base.Width - 1) << RADEON_TEX_USIZE_SHIFT)
- | ((rb->base.Height - 1) << RADEON_TEX_VSIZE_SHIFT);
- t->pp_txformat |= RADEON_TXFORMAT_NON_POWER2;
- t->pp_txpitch = pitch_val;
- t->pp_txpitch -= 32;
+ t->pp_txpitch &= (1 << 13) -1;
+ pitch_val = rb->pitch;
+
+ t->pp_txsize = ((rb->base.Width - 1) << RADEON_TEX_USIZE_SHIFT)
+ | ((rb->base.Height - 1) << RADEON_TEX_VSIZE_SHIFT);
+ if (target == GL_TEXTURE_RECTANGLE_NV) {
+ t->pp_txformat |= RADEON_TXFORMAT_NON_POWER2;
+ t->pp_txpitch = pitch_val;
+ t->pp_txpitch -= 32;
+ }
t->validated = GL_TRUE;
_mesa_unlock_texture(radeon->glCtx, texObj);
return;
@@ -1021,7 +1020,7 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int
return GL_TRUE;
}
- firstImage = t->base.Image[0][t->mt->firstLevel];
+ firstImage = t->base.Image[0][t->minLod];
if (firstImage->Border > 0) {
fprintf(stderr, "%s: border\n", __FUNCTION__);
@@ -1049,9 +1048,9 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int
return GL_FALSE;
}
}
-
+
t->pp_txfilter &= ~RADEON_MAX_MIP_LEVEL_MASK;
- t->pp_txfilter |= (t->mt->lastLevel - t->mt->firstLevel) << RADEON_MAX_MIP_LEVEL_SHIFT;
+ t->pp_txfilter |= (t->maxLod - t->minLod) << RADEON_MAX_MIP_LEVEL_SHIFT;
t->pp_txformat &= ~(RADEON_TXFORMAT_WIDTH_MASK |
RADEON_TXFORMAT_HEIGHT_MASK |
@@ -1060,9 +1059,9 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int
RADEON_TXFORMAT_F5_HEIGHT_MASK);
t->pp_txformat |= ((log2Width << RADEON_TXFORMAT_WIDTH_SHIFT) |
(log2Height << RADEON_TXFORMAT_HEIGHT_SHIFT));
-
+
t->tile_bits = 0;
-
+
if (t->base.Target == GL_TEXTURE_CUBE_MAP) {
ASSERT(log2Width == log2Height);
t->pp_txformat |= ((log2Width << RADEON_TXFORMAT_F5_WIDTH_SHIFT) |
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c
index baa99b752b..6f11f1fa4a 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.c
@@ -1,4 +1,5 @@
/*
+ * Copyright (C) 2009 Maciej Cencora.
* Copyright (C) 2008 Nicolai Haehnle.
* Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
*
@@ -46,7 +47,7 @@
#include "radeon_mipmap_tree.h"
-static void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride,
+void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride,
GLuint numrows, GLuint rowsize)
{
assert(rowsize <= dststride);
@@ -81,8 +82,7 @@ void radeonFreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage)
radeon_texture_image* image = get_radeon_texture_image(timage);
if (image->mt) {
- radeon_miptree_unreference(image->mt);
- image->mt = 0;
+ radeon_miptree_unreference(&image->mt);
assert(!image->base.Data);
} else {
_mesa_free_texture_image_data(ctx, timage);
@@ -108,7 +108,7 @@ static void teximage_set_map_data(radeon_texture_image *image)
lvl = &image->mt->levels[image->mtlevel];
image->base.Data = image->mt->bo->ptr + lvl->faces[image->mtface].offset;
- image->base.RowStride = lvl->rowstride / image->mt->bpp;
+ image->base.RowStride = lvl->rowstride / _mesa_get_format_bytes(image->base.TexFormat);
}
@@ -174,7 +174,7 @@ void radeonMapTexture(GLcontext *ctx, struct gl_texture_object *texObj)
radeon_bo_map(t->mt->bo, GL_FALSE);
for(face = 0; face < t->mt->faces; ++face) {
- for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level)
+ for(level = t->minLod; level <= t->maxLod; ++level)
teximage_set_map_data(get_radeon_texture_image(texObj->Image[face][level]));
}
}
@@ -191,7 +191,7 @@ void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj)
return;
for(face = 0; face < t->mt->faces; ++face) {
- for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level)
+ for(level = t->minLod; level <= t->maxLod; ++level)
texObj->Image[face][level]->Data = 0;
}
radeon_bo_unmap(t->mt->bo);
@@ -240,8 +240,7 @@ static void radeon_generate_mipmap(GLcontext *ctx, GLenum target,
image->mtlevel = i;
image->mtface = face;
- radeon_miptree_unreference(image->mt);
- image->mt = NULL;
+ radeon_miptree_unreference(&image->mt);
}
}
@@ -510,6 +509,135 @@ gl_format radeonChooseTextureFormat(GLcontext * ctx,
return MESA_FORMAT_NONE; /* never get here */
}
+static void teximage_assign_miptree(radeonContextPtr rmesa,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ unsigned face,
+ unsigned level)
+{
+ radeonTexObj *t = radeon_tex_obj(texObj);
+ radeon_texture_image* image = get_radeon_texture_image(texImage);
+
+ /* Try using current miptree, or create new if there isn't any */
+ if (!t->mt || !radeon_miptree_matches_image(t->mt, texImage, face,
+ radeon_gl_level_to_miptree_level(texObj, level))) {
+ radeon_miptree_unreference(&t->mt);
+ radeon_try_alloc_miptree(rmesa, t);
+ }
+
+ /* Miptree alocation may have failed,
+ * when there was no image for baselevel specified */
+ if (t->mt) {
+ image->mtface = face;
+ image->mtlevel = radeon_gl_level_to_miptree_level(texObj, level);
+ radeon_miptree_reference(t->mt, &image->mt);
+ }
+}
+
+static GLuint * allocate_image_offsets(GLcontext *ctx,
+ unsigned alignedWidth,
+ unsigned height,
+ unsigned depth)
+{
+ int i;
+ GLuint *offsets;
+
+ offsets = _mesa_malloc(depth * sizeof(GLuint)) ;
+ if (!offsets) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTex[Sub]Image");
+ return NULL;
+ }
+
+ for (i = 0; i < depth; ++i) {
+ offsets[i] = alignedWidth * height * i;
+ }
+
+ return offsets;
+}
+
+/**
+ * Update a subregion of the given texture image.
+ */
+static void radeon_store_teximage(GLcontext* ctx, int dims,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLsizei imageSize,
+ GLenum format, GLenum type,
+ const GLvoid * pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ int compressed)
+{
+ radeonTexObj *t = radeon_tex_obj(texObj);
+ radeon_texture_image* image = get_radeon_texture_image(texImage);
+
+ GLuint dstRowStride;
+ GLuint *dstImageOffsets;
+
+ if (image->mt) {
+ dstRowStride = image->mt->levels[image->mtlevel].rowstride;
+ } else if (t->bo) {
+ /* TFP case */
+ /* TODO */
+ assert(0);
+ } else {
+ dstRowStride = _mesa_format_row_stride(texImage->TexFormat, width);
+ }
+
+ if (dims == 3) {
+ unsigned alignedWidth = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat);
+ dstImageOffsets = allocate_image_offsets(ctx, alignedWidth, height, depth);
+ if (!dstImageOffsets) {
+ return;
+ }
+ } else {
+ dstImageOffsets = texImage->ImageOffsets;
+ }
+
+ radeon_teximage_map(image, GL_TRUE);
+
+ if (compressed) {
+ uint32_t srcRowStride, bytesPerRow, rows;
+ GLubyte *img_start;
+ if (!image->mt) {
+ dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width);
+ img_start = _mesa_compressed_image_address(xoffset, yoffset, 0,
+ texImage->TexFormat,
+ texImage->Width, texImage->Data);
+ }
+ else {
+ uint32_t blocks_x, block_width, block_height;
+ _mesa_get_format_block_size(image->mt->mesaFormat, &block_width, &block_height);
+ blocks_x = dstRowStride / block_width;
+ img_start = texImage->Data + _mesa_get_format_bytes(image->mt->mesaFormat) * 4 * (blocks_x * (yoffset / 4) + xoffset / 4);
+ }
+ srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width);
+ bytesPerRow = srcRowStride;
+ rows = (height + 3) / 4;
+
+ copy_rows(img_start, dstRowStride, pixels, srcRowStride, rows, bytesPerRow);
+
+ }
+ else {
+ if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat,
+ texImage->TexFormat, texImage->Data,
+ xoffset, yoffset, zoffset,
+ dstRowStride,
+ dstImageOffsets,
+ width, height, depth,
+ format, type, pixels, packing)) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
+ }
+ }
+
+ if (dims == 3) {
+ _mesa_free(dstImageOffsets);
+ }
+
+ radeon_teximage_unmap(image);
+}
+
/**
* All glTexImage calls go through this function.
*/
@@ -528,13 +656,17 @@ static void radeon_teximage(
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
radeonTexObj* t = radeon_tex_obj(texObj);
radeon_texture_image* image = get_radeon_texture_image(texImage);
- GLuint dstRowStride;
GLint postConvWidth = width;
GLint postConvHeight = height;
- GLuint texelBytes;
GLuint face = radeon_face_for_target(target);
- radeon_firevertices(rmesa);
+ {
+ struct radeon_bo *bo;
+ bo = !image->mt ? image->bo : image->mt->bo;
+ if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) {
+ radeon_firevertices(rmesa);
+ }
+ }
t->validated = GL_FALSE;
@@ -543,53 +675,30 @@ static void radeon_teximage(
&postConvHeight);
}
- if (_mesa_is_format_compressed(texImage->TexFormat)) {
- texelBytes = 0;
- } else {
- texelBytes = _mesa_get_format_bytes(texImage->TexFormat);
+ if (!_mesa_is_format_compressed(texImage->TexFormat)) {
+ GLuint texelBytes = _mesa_get_format_bytes(texImage->TexFormat);
/* Minimum pitch of 32 bytes */
if (postConvWidth * texelBytes < 32) {
- postConvWidth = 32 / texelBytes;
- texImage->RowStride = postConvWidth;
+ postConvWidth = 32 / texelBytes;
+ texImage->RowStride = postConvWidth;
}
- if (!image->mt) {
+ if (!image->mt) {
assert(texImage->RowStride == postConvWidth);
}
}
- /* Allocate memory for image */
- radeonFreeTexImageData(ctx, texImage); /* Mesa core only clears texImage->Data but not image->mt */
+ /* Mesa core only clears texImage->Data but not image->mt */
+ radeonFreeTexImageData(ctx, texImage);
- if (t->mt &&
- t->mt->firstLevel == level &&
- t->mt->lastLevel == level &&
- t->mt->target != GL_TEXTURE_CUBE_MAP_ARB &&
- !radeon_miptree_matches_image(t->mt, texImage, face, level)) {
- radeon_miptree_unreference(t->mt);
- t->mt = NULL;
- }
-
- if (!t->mt)
- radeon_try_alloc_miptree(rmesa, t, image, face, level);
- if (t->mt && radeon_miptree_matches_image(t->mt, texImage, face, level)) {
- radeon_mipmap_level *lvl;
- image->mt = t->mt;
- image->mtlevel = level - t->mt->firstLevel;
- image->mtface = face;
- radeon_miptree_reference(t->mt);
- lvl = &image->mt->levels[image->mtlevel];
- dstRowStride = lvl->rowstride;
- } else {
- int size;
- if (_mesa_is_format_compressed(texImage->TexFormat)) {
- size = _mesa_format_image_size(texImage->TexFormat,
- texImage->Width,
- texImage->Height,
- texImage->Depth);
- } else {
- size = texImage->Width * texImage->Height * texImage->Depth * _mesa_get_format_bytes(texImage->TexFormat);
+ if (!t->bo) {
+ teximage_assign_miptree(rmesa, texObj, texImage, face, level);
+ if (!t->mt) {
+ int size = _mesa_format_image_size(texImage->TexFormat,
+ texImage->Width,
+ texImage->Height,
+ texImage->Depth);
+ texImage->Data = _mesa_alloc_texmemory(size);
}
- texImage->Data = _mesa_alloc_texmemory(size);
}
/* Upload texture image; note that the spec allows pixels to be NULL */
@@ -603,65 +712,16 @@ static void radeon_teximage(
}
if (pixels) {
- radeon_teximage_map(image, GL_TRUE);
- if (compressed) {
- if (image->mt) {
- uint32_t srcRowStride, bytesPerRow, rows;
- srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width);
- bytesPerRow = srcRowStride;
- rows = (height + 3) / 4;
- copy_rows(texImage->Data, image->mt->levels[level].rowstride,
- pixels, srcRowStride, rows, bytesPerRow);
- } else {
- memcpy(texImage->Data, pixels, imageSize);
- }
- } else {
- GLuint dstRowStride;
- GLuint *dstImageOffsets;
-
- if (image->mt) {
- radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel];
- dstRowStride = lvl->rowstride;
- } else {
- dstRowStride = texImage->Width * _mesa_get_format_bytes(texImage->TexFormat);
- }
-
- if (dims == 3) {
- int i;
-
- dstImageOffsets = _mesa_malloc(depth * sizeof(GLuint)) ;
- if (!dstImageOffsets)
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
-
- for (i = 0; i < depth; ++i) {
- dstImageOffsets[i] = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat) * height * i;
- }
- } else {
- dstImageOffsets = texImage->ImageOffsets;
- }
-
- if (!_mesa_texstore(ctx, dims,
- texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */
- dstRowStride,
- dstImageOffsets,
- width, height, depth,
- format, type, pixels, packing)) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
- }
-
- if (dims == 3)
- _mesa_free(dstImageOffsets);
- }
+ radeon_store_teximage(ctx, dims,
+ 0, 0, 0,
+ width, height, depth,
+ imageSize, format, type,
+ pixels, packing,
+ texObj, texImage,
+ compressed);
}
_mesa_unmap_teximage_pbo(ctx, packing);
-
- if (pixels)
- radeon_teximage_unmap(image);
-
-
}
void radeonTexImage1D(GLcontext * ctx, GLenum target, GLint level,
@@ -714,7 +774,7 @@ void radeonTexImage3D(GLcontext * ctx, GLenum target, GLint level,
}
/**
- * Update a subregion of the given texture image.
+ * All glTexSubImage calls go through this function.
*/
static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int level,
GLint xoffset, GLint yoffset, GLint zoffset,
@@ -731,66 +791,34 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve
radeonTexObj* t = radeon_tex_obj(texObj);
radeon_texture_image* image = get_radeon_texture_image(texImage);
- radeon_firevertices(rmesa);
+ {
+ struct radeon_bo *bo;
+ bo = !image->mt ? image->bo : image->mt->bo;
+ if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) {
+ radeon_firevertices(rmesa);
+ }
+ }
t->validated = GL_FALSE;
if (compressed) {
pixels = _mesa_validate_pbo_compressed_teximage(
- ctx, imageSize, pixels, packing, "glCompressedTexImage");
+ ctx, imageSize, pixels, packing, "glCompressedTexSubImage");
} else {
pixels = _mesa_validate_pbo_teximage(ctx, dims,
- width, height, depth, format, type, pixels, packing, "glTexSubImage1D");
+ width, height, depth, format, type, pixels, packing, "glTexSubImage");
}
if (pixels) {
- GLint dstRowStride;
- radeon_teximage_map(image, GL_TRUE);
-
- if (image->mt) {
- radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel];
- dstRowStride = lvl->rowstride;
- } else {
- dstRowStride = texImage->RowStride * _mesa_get_format_bytes(texImage->TexFormat);
- }
-
- if (compressed) {
- uint32_t srcRowStride, bytesPerRow, rows;
- GLubyte *img_start;
- if (!image->mt) {
- dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width);
- img_start = _mesa_compressed_image_address(xoffset, yoffset, 0,
- texImage->TexFormat,
- texImage->Width, texImage->Data);
- }
- else {
- uint32_t blocks_x = dstRowStride / (image->mt->bpp * 4);
- img_start = texImage->Data + image->mt->bpp * 4 * (blocks_x * (yoffset / 4) + xoffset / 4);
- }
- srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width);
- bytesPerRow = srcRowStride;
- rows = (height + 3) / 4;
-
- copy_rows(img_start, dstRowStride, pixels, srcRowStride, rows, bytesPerRow);
-
- }
- else {
- if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat,
- texImage->TexFormat, texImage->Data,
- xoffset, yoffset, zoffset,
- dstRowStride,
- texImage->ImageOffsets,
- width, height, depth,
- format, type, pixels, packing)) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
- }
- }
+ radeon_store_teximage(ctx, dims,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ imageSize, format, type,
+ pixels, packing,
+ texObj, texImage,
+ compressed);
}
- radeon_teximage_unmap(image);
-
_mesa_unmap_teximage_pbo(ctx, packing);
-
-
}
void radeonTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
@@ -846,143 +874,6 @@ void radeonTexSubImage3D(GLcontext * ctx, GLenum target, GLint level,
format, type, pixels, packing, texObj, texImage, 0);
}
-
-
-/**
- * Ensure that the given image is stored in the given miptree from now on.
- */
-static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_image *image, int face, int level)
-{
- radeon_mipmap_level *dstlvl = &mt->levels[level - mt->firstLevel];
- unsigned char *dest;
-
- assert(image->mt != mt);
- assert(dstlvl->width == image->base.Width);
- assert(dstlvl->height == image->base.Height);
- assert(dstlvl->depth == image->base.Depth);
-
-
- radeon_bo_map(mt->bo, GL_TRUE);
- dest = mt->bo->ptr + dstlvl->faces[face].offset;
-
- if (image->mt) {
- /* Format etc. should match, so we really just need a memcpy().
- * In fact, that memcpy() could be done by the hardware in many
- * cases, provided that we have a proper memory manager.
- */
- radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel-image->mt->firstLevel];
-
- assert(srclvl->size == dstlvl->size);
- assert(srclvl->rowstride == dstlvl->rowstride);
-
- radeon_bo_map(image->mt->bo, GL_FALSE);
-
- memcpy(dest,
- image->mt->bo->ptr + srclvl->faces[face].offset,
- dstlvl->size);
- radeon_bo_unmap(image->mt->bo);
-
- radeon_miptree_unreference(image->mt);
- } else {
- uint32_t srcrowstride;
- uint32_t height;
- /* need to confirm this value is correct */
- if (mt->compressed) {
- height = (image->base.Height + 3) / 4;
- srcrowstride = _mesa_format_row_stride(image->base.TexFormat, image->base.Width);
- } else {
- height = image->base.Height * image->base.Depth;
- srcrowstride = image->base.Width * _mesa_get_format_bytes(image->base.TexFormat);
- }
-
-// if (mt->tilebits)
-// WARN_ONCE("%s: tiling not supported yet", __FUNCTION__);
-
- copy_rows(dest, dstlvl->rowstride, image->base.Data, srcrowstride,
- height, srcrowstride);
-
- _mesa_free_texmemory(image->base.Data);
- image->base.Data = 0;
- }
-
- radeon_bo_unmap(mt->bo);
-
- image->mt = mt;
- image->mtface = face;
- image->mtlevel = level;
- radeon_miptree_reference(image->mt);
-}
-
-int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj)
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeonTexObj *t = radeon_tex_obj(texObj);
- radeon_texture_image *baseimage = get_radeon_texture_image(texObj->Image[0][texObj->BaseLevel]);
- int face, level;
-
- if (t->validated || t->image_override)
- return GL_TRUE;
-
- if (RADEON_DEBUG & RADEON_TEXTURE)
- fprintf(stderr, "%s: Validating texture %p now\n", __FUNCTION__, texObj);
-
- if (baseimage->base.Border > 0)
- return GL_FALSE;
-
- /* Ensure a matching miptree exists.
- *
- * Differing mipmap trees can result when the app uses TexImage to
- * change texture dimensions.
- *
- * Prefer to use base image's miptree if it
- * exists, since that most likely contains more valid data (remember
- * that the base level is usually significantly larger than the rest
- * of the miptree, so cubemaps are the only possible exception).
- */
- if (baseimage->mt &&
- baseimage->mt != t->mt &&
- radeon_miptree_matches_texture(baseimage->mt, &t->base)) {
- radeon_miptree_unreference(t->mt);
- t->mt = baseimage->mt;
- radeon_miptree_reference(t->mt);
- } else if (t->mt && !radeon_miptree_matches_texture(t->mt, &t->base)) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- }
-
- if (!t->mt) {
- if (RADEON_DEBUG & RADEON_TEXTURE)
- fprintf(stderr, " Allocate new miptree\n");
- radeon_try_alloc_miptree(rmesa, t, baseimage, 0, texObj->BaseLevel);
- if (!t->mt) {
- _mesa_problem(ctx, "radeon_validate_texture failed to alloc miptree");
- return GL_FALSE;
- }
- }
-
- /* Ensure all images are stored in the single main miptree */
- for(face = 0; face < t->mt->faces; ++face) {
- for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level) {
- radeon_texture_image *image = get_radeon_texture_image(texObj->Image[face][level]);
- if (RADEON_DEBUG & RADEON_TEXTURE)
- fprintf(stderr, " face %i, level %i... %p vs %p ", face, level, t->mt, image->mt);
- if (t->mt == image->mt || (!image->mt && !image->base.Data)) {
- if (RADEON_DEBUG & RADEON_TEXTURE)
- fprintf(stderr, "OK\n");
-
- continue;
- }
-
- if (RADEON_DEBUG & RADEON_TEXTURE)
- fprintf(stderr, "migrating\n");
- migrate_image_to_miptree(t->mt, image, face, level);
- }
- }
-
- return GL_TRUE;
-}
-
-
/**
* Need to map texture image into memory before copying image data,
* then unmap it.
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.h b/src/mesa/drivers/dri/radeon/radeon_texture.h
index 8995546d77..906daf12d0 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.h
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.h
@@ -33,7 +33,8 @@
#include "main/formats.h"
-
+void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride,
+ GLuint numrows, GLuint rowsize);
struct gl_texture_image *radeonNewTextureImage(GLcontext *ctx);
void radeonFreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage);
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index abb4ed2663..5387eb1283 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -2198,8 +2198,8 @@ _mesa_texstore_al1616(TEXSTORE_PARAMS)
if (dstFormat == MESA_FORMAT_AL1616) {
for (col = 0; col < srcWidth; col++) {
/* src[0] is luminance, src[1] is alpha */
- dstUI[col] = PACK_COLOR_88( FLOAT_TO_USHORT(src[1]),
- FLOAT_TO_USHORT(src[0]) );
+ dstUI[col] = PACK_COLOR_1616( FLOAT_TO_USHORT(src[1]),
+ FLOAT_TO_USHORT(src[0]) );
src += 2;
}
}
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 9186db76e1..d4630a514f 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -93,51 +93,6 @@ gl_target_to_pipe(GLenum target)
}
-/**
- * Return nominal bytes per texel for a compressed format, 0 for non-compressed
- * format.
- */
-static GLuint
-compressed_num_bytes(gl_format format)
-{
- switch (format) {
-#if FEATURE_texture_fxt1
- case MESA_FORMAT_RGB_FXT1:
- case MESA_FORMAT_RGBA_FXT1:
-#endif
-#if FEATURE_texture_s3tc
- case MESA_FORMAT_RGB_DXT1:
- case MESA_FORMAT_RGBA_DXT1:
- return 2;
- case MESA_FORMAT_RGBA_DXT3:
- case MESA_FORMAT_RGBA_DXT5:
- return 4;
-#endif
- default:
- return 0;
- }
-}
-
-
-static GLboolean
-is_compressed_mesa_format(gl_format format)
-{
- switch (format) {
- case MESA_FORMAT_RGB_DXT1:
- case MESA_FORMAT_RGBA_DXT1:
- case MESA_FORMAT_RGBA_DXT3:
- case MESA_FORMAT_RGBA_DXT5:
- case MESA_FORMAT_SRGB_DXT1:
- case MESA_FORMAT_SRGBA_DXT1:
- case MESA_FORMAT_SRGBA_DXT3:
- case MESA_FORMAT_SRGBA_DXT5:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
/** called via ctx->Driver.NewTextureImage() */
static struct gl_texture_image *
st_NewTextureImage(GLcontext * ctx)
@@ -663,7 +618,7 @@ st_TexImage(GLcontext * ctx,
*/
if (!compressed_src &&
!ctx->Mesa_DXTn &&
- is_compressed_mesa_format(texImage->TexFormat) &&
+ _mesa_is_format_compressed(texImage->TexFormat) &&
screen->is_format_supported(screen,
stImage->pt->format,
stImage->pt->target,
@@ -1066,7 +1021,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
/* See if we can do texture compression with a blit/render.
*/
if (!ctx->Mesa_DXTn &&
- is_compressed_mesa_format(texImage->TexFormat) &&
+ _mesa_is_format_compressed(texImage->TexFormat) &&
screen->is_format_supported(screen,
stImage->pt->format,
stImage->pt->target,
@@ -1724,8 +1679,6 @@ copy_image_data_to_texture(struct st_context *st,
pipe_texture_reference(&stImage->pt, NULL);
}
else if (stImage->base.Data) {
- assert(stImage->base.Data != NULL);
-
/* More straightforward upload.
*/
@@ -1764,7 +1717,7 @@ st_finalize_texture(GLcontext *ctx,
{
struct st_texture_object *stObj = st_texture_object(tObj);
const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
- GLuint cpp, face;
+ GLuint blockSize, face;
struct st_texture_image *firstImage;
*needFlush = GL_FALSE;
@@ -1796,13 +1749,8 @@ st_finalize_texture(GLcontext *ctx,
pipe_texture_reference(&stObj->pt, firstImage->pt);
}
- /* FIXME: determine format block instead of cpp */
- if (_mesa_is_format_compressed(firstImage->base.TexFormat)) {
- cpp = compressed_num_bytes(firstImage->base.TexFormat);
- }
- else {
- cpp = _mesa_get_format_bytes(firstImage->base.TexFormat);
- }
+ /* bytes per pixel block (blocks are usually 1x1) */
+ blockSize = _mesa_get_format_bytes(firstImage->base.TexFormat);
/* If we already have a gallium texture, check that it matches the texture
* object's format, target, size, num_levels, etc.
@@ -1816,8 +1764,7 @@ st_finalize_texture(GLcontext *ctx,
stObj->pt->width[0] != firstImage->base.Width2 ||
stObj->pt->height[0] != firstImage->base.Height2 ||
stObj->pt->depth[0] != firstImage->base.Depth2 ||
- /* Nominal bytes per pixel: */
- stObj->pt->block.size / stObj->pt->block.width != cpp)
+ stObj->pt->block.size != blockSize)
{
pipe_texture_reference(&stObj->pt, NULL);
ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER;
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 3945822f66..10f1351283 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -588,5 +588,5 @@ st_teximage_flush_before_map(struct st_context *st,
if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) ||
(usage & PIPE_TRANSFER_WRITE)))
- st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL);
+ st->pipe->flush(st->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
}
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index f72d2d84f3..c90565eae8 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -867,15 +867,27 @@ void vbo_exec_FlushVertices_internal( GLcontext *ctx, GLboolean unmap )
}
-
+/**
+ * \param flags bitmask of FLUSH_STORED_VERTICES, FLUSH_UPDATE_CURRENT
+ */
void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags )
{
struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
+#ifdef DEBUG
+ /* debug check: make sure we don't get called recursively */
+ static GLuint callDepth = 0;
+ callDepth++;
+ assert(callDepth == 1);
+#endif
+
if (0) _mesa_printf("%s\n", __FUNCTION__);
if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) {
if (0) _mesa_printf("%s - inside begin/end\n", __FUNCTION__);
+#ifdef DEBUG
+ callDepth--;
+#endif
return;
}
@@ -889,6 +901,10 @@ void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags )
}
exec->ctx->Driver.NeedFlush &= ~flags;
+
+#ifdef DEBUG
+ callDepth--;
+#endif
}